- SiKe X
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- Honorable Heroic Member
Halo 3 is for noobs. Gg NoRe.
Well, I obviously see that the Halo 3, and the ODST forums are full of fan boys. However, most of them never laid touch on Halo 1 or Halo 2 and saw the greatness and simplicity of those games.
So this is the question. Will Halo: Reach go back to its roots. Where a skill gap is significant, where the ranking system is more like Halo 2's, and not crap like Halo 3. Will we see simple maps, where there isn't 30,000 cracks a grenade can bounce randomly. Will we see maps with good structure rather then detail. Will we see a gun that is finally consistent, and beat downs that actually go to the person with quicker reflexes.
OR will we follow the nut cases who fell in love with Halo 3 at first sight, that jumped on the Halo series Bandwagon. Will we see more barbie dress up armor permutations, will we see every kid in Halo with a bought 50. Will we see the Halo: Runescape, or Halo with Horde, and Zombies(ODST). Will we see obsessed 2 year old's and no life 16 year old's stressing there life over precious achievements. Will we remakes of maps that are terrible, or maps that are two big for competitive play. Will we see a more newb friendly game where anybody can win, hence beat downs where even if you are slow you can kill a pro now. Is Halo: Reach going to have all that extra junk surrounding the actual core gameplay like theater, and forge.
Or will the Halo community finally see that what Halo is, is a fast paced shooter. That doesn't need different armor, 50 weapons, newb friendly gameplay, huge maps, theater, forge, screenshots, firefight, maps with detail, graphics, or achievements.
What made Halo 1 and Halo 2 great was this: Core gameplay was fast paced, competitive for hardcore gamers, and fun for casual. With simple, but with good maps and a huge skill gap.