- SiKe X
- |
- Honorable Heroic Member
Halo 3 is for noobs. Gg NoRe.
Posted by: ZHomitz9229
Im gonna break this down a step by step and present my case
Posted by: SiKe X
Well, I obviously see that the Halo 3, and the ODST forums are full of fan boys. However, most of them never laid touch on Halo 1 or Halo 2 and saw the greatness and simplicity of those games.
I played both Halo 1 and 2 just for credibility reasons
So this is the question. Will Halo: Reach go back to its roots. Where a skill gap is significant, where the ranking system is more like Halo 2's, and not crap like Halo 3. Will we see simple maps, where there isn't 30,000 cracks a grenade can bounce randomly. Will we see maps with good structure rather then detail. Will we see a gun that is finally consistent, and beat downs that actually go to the person with quicker reflexes.
I agree somewhat on the skill gap ( the only reason halo 3 is like it is now is to attract a wider range of casual gamers who feel they can compete) (P.S I loved Halo 2's ranking system)
Your idea on simple maps threw me off; although my favorite maps were Sanctuary, Midship, and Lockout, I see where you are coming from how a simple map can be great (Blood Gulch/Coagulation) but sometimes you need a map that you can just admire it's beauty and also have fun. I'm gonna ignore the comment about the cracks because I'm not a game developer so i cant explain a way to fix or explain it to you. I do admit to some point Detail > or = Structure of maps in Halo 3.
Maybe you missed the whole Beat down dilemma but due to The Halo 3 Population and servers and lag the compromise of "Who has more Health wins" or else you get the "I definatley beat that guy down first but because he is host i died."
OR will we follow the nut cases who fell in love with Halo 3 at first sight, that jumped on the Halo series Bandwagon. Will we see more barbie dress up armor permutations, will we see every kid in Halo with a bought 50. Will we see the Halo: Runescape, or Halo with Horde, and Zombies(ODST). Will we see obsessed 2 year old's and no life 16 year old's stressing there life over precious achievements. Will we remakes of maps that are terrible, or maps that are two big for competitive play. Will we see a more newb friendly game where anybody can win, hence beat downs where even if you are slow you can kill a pro now. Is Halo: Reach going to have all that extra junk surrounding the actual core gameplay like theater, and forge.
I agree with the nutcases and Band-wagoners. As for the Armor Permutations i thought was a beautiful addition. Although they are never mentioned in the Halo-verse if you read their descriptions you will find out some of them are rejected armor permutations. Ignoring Halo Runescape Horde and Zombies remark unless you don't recall the only reason for zombies being added in Halo 3.
Haha Never have i seen a two year old on halo. Achievements Have nothing to do with Bungie or Halo other than they make them. this was an Xbox 360 idea. BTW achievements increase the replay value by ALOT. No comment on my precious Lockout disaster but the Midship remake looks quite amazing. Too Big for competitive play? I hope you don't mean Sandtrap or anything like that especially when you know those are for BTB. BTB was great in Halo 2 but there are only oh i cant remember.. 3.. that were big enough. Ascension, Coagulation, Contamination. terminal maybe, headlong, that underground one, Oh wait that's 6.
Lol hope you aren't referring to yourself as pro. Also Forge and Theater are great. If you played customs games in Halo 2 as i did then you would know the limited amount of options made making new games hard although we had many. tremors,Lava Man, Infection, Cat and Mouse just to name a few.
Or will the Halo community finally see that what Halo is, is a fast paced shooter. That doesn't need different armor, 50 weapons, newb friendly gameplay, huge maps, theater, forge, screenshots, firefight, maps with detail, graphics, or achievements.
What made Halo 1 and Halo 2 great was this: Core gameplay was fast paced, competitive for hardcore gamers, and fun for casual. With simple, but with good maps and a huge skill gap.
Different Armor = Yes, 50 Weapons = not seen in Halo CE Halo 2 or Halo 3 but im guessing that is just a hyperbole Huge Maps = seen in Halo CE and Halo 2 haha, Theater= Yes, Forge = Yes, Screenshots = Yes, Firefight = Yes to a degree, Maps with detail= hope you aren't serious, Graphics= No because i prefer 8-Bit Halo haha, Achievements= Yes Competetive for Hardcore Gamers = Play MLG playlist. Fun For Casual= It's Called social Slayer or BTB. Huge Skill Gap= Possibly, Simple Maps= if they are like Midship i will take them
After reading through your post the real question is Did you play Halo:CE and Halo 2
To answer your question. I have.
Name one "good" competitive map in Halo 3, that is just as good as an MLG Halo 2, or Halo:CE map.
You can't.
Why is it that so many kids are playing in the MLG circuit now? I wonder, right after the addition of Halo 3. Why do so many people have a level 50? When in Halo 2, a 32 was equivalent.