- SiKe X
- |
- Honorable Heroic Member
Halo 3 is for noobs. Gg NoRe.
Posted by: TerminAidor
Posted by: SiKe X
Well, I obviously see that the Halo 3, and the ODST forums are full of fan boys. However, most of them never laid touch on Halo 1 or Halo 2 and saw the greatness and simplicity of those games.
So this is the question. Will Halo: Reach go back to its roots. Where a skill gap is significant, where the ranking system is more like Halo 2's, and not crap like Halo 3. Will we see simple maps, where there isn't 30,000 cracks a grenade can bounce randomly. Will we see maps with good structure rather then detail. Will we see a gun that is finally consistent, and beat downs that actually go to the person with quicker reflexes.
OR will we follow the nut cases who fell in love with Halo 3 at first sight, that jumped on the Halo series Bandwagon. Will we see more barbie dress up armor permutations, will we see every kid in Halo with a bought 50. Will we see the Halo: Runescape, or Halo with Horde, and Zombies(ODST). Will we see obsessed 2 year old's and no life 16 year old's stressing there life over precious achievements. Will we remakes of maps that are terrible, or maps that are two big for competitive play. Will we see a more newb friendly game where anybody can win, hence beat downs where even if you are slow you can kill a pro now. Is Halo: Reach going to have all that extra junk surrounding the actual core gameplay like theater, and forge.
Or will the Halo community finally see that what Halo is, is a fast paced shooter. That doesn't need different armor, 50 weapons, newb friendly gameplay, huge maps, theater, forge, screenshots, firefight, maps with detail, graphics, or achievements.
What made Halo 1 and Halo 2 great was this: Core gameplay was fast paced, competitive for hardcore gamers, and fun for casual. With simple, but with good maps and a huge skill gap.
I love Halo 3, and played my fair share of Halo CE and Halo 2. So don't even start saying that everyone that enjoys Halo 3 doesn't know about the good old games.
Part of making a game is moving forward. Are you saying that everything should be scrapped that wasn't in the first two games? Do you expect a game to be a success if it doesn't have new features? And what's wrong with going achievement hunting?
What's wrong with remade maps? They are just fine. At least you get more maps, you whiners. Halo isn't a game where anyone can win either.
New features are what attracts new and old audiences. So what is wrong with armor permutations? And not everyone has bought a 50, and not everyone who has one has no life.
Your reasons are flawed. All I see is this, someone who is upset with change, and, well, for no good reason, thinks forge, new gameplay options, screenshots, Firefight, and armor perms are somehow completely screwing up gameplay, when in fact, they do nothing to harm it, but rather, inhance it.
Give good reasons as to why these features are apparently ruining Halo.
Simple. Let's take away the Bonus feature of Halo 3, and compare the gameplay with Halo 1, and Halo 2.
You would be able to see this. The gameplay is slow. The weapons are inconsistent, the maps are not competitive size except for a few, and the skill gap is less.
Now, re-add all those features. The new kid on the block sees this. Theater, forge, screenshots, level 50s, and recon armor. You see this? All that distracts from the core gameplay. Then you have those people come on here thinking Halo 3 is the best game ever.
Don't tell me that people don't play halo 3 because of these features. Because you and me both know that there are thousands of kids who want to have the "Best armor, the highest rank, the coolest screenshot, and their best film". That's the truth. None of those people will ever see Halo 3 as an FPS shooter. They simply get distracted.
Hell, if you put those features on Halo 1 and Halo 2, that's great, and it would improve BECAUSE the core gameplay is already excellent. But since Halo 3 doesn't have the core gameplay down, I feel as though the "Extras" are gimmicks. It's a sad society. People want to play Halo: Runescape edition. It's all about ITEMS, bragging, and other things. Why do you think the market place has "Avatars with special clothes you can buy". All of it is simply marketing.
The general public here would rather play a game that has all these fancy features, and bad gameplay, then play a game LIKE shadowrun which has awesome gameplay, but not enough marketing.
People want to play easy games, they want to get better QUICK. Unfortunately that means all skill goes out the window.