- A7XEric
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- Honorable Member
Posted by: SiKe X
Well, I obviously see that the Halo 3, and the ODST forums are full of fan boys. However, most of them never laid touch on Halo 1 or Halo 2 and saw the greatness and simplicity of those games.
So this is the question. Will Halo: Reach go back to its roots. Where a skill gap is significant, where the ranking system is more like Halo 2's, and not crap like Halo 3. Will we see simple maps, where there isn't 30,000 cracks a grenade can bounce randomly. Will we see maps with good structure rather then detail. Will we see a gun that is finally consistent, and beat downs that actually go to the person with quicker reflexes.
OR will we follow the nut cases who fell in love with Halo 3 at first sight, that jumped on the Halo series Bandwagon. Will we see more barbie dress up armor permutations, will we see every kid in Halo with a bought 50. Will we see the Halo: Runescape, or Halo with Horde, and Zombies(ODST). Will we see obsessed 2 year old's and no life 16 year old's stressing there life over precious achievements. Will we remakes of maps that are terrible, or maps that are two big for competitive play. Will we see a more newb friendly game where anybody can win, hence beat downs where even if you are slow you can kill a pro now. Is Halo: Reach going to have all that extra junk surrounding the actual core gameplay like theater, and forge.
Or will the Halo community finally see that what Halo is, is a fast paced shooter. That doesn't need different armor, 50 weapons, newb friendly gameplay, huge maps, theater, forge, screenshots, firefight, maps with detail, graphics, or achievements.
What made Halo 1 and Halo 2 great was this: Core gameplay was fast paced, competitive for hardcore gamers, and fun for casual. With simple, but with good maps and a huge skill gap.
Umm you make it sound as if Halo 1 and Halo 2 are similar, while Halo 3 and ODST are completely different. Don't you dare disgrace CE by putting Halo 2 in the same box as it. Halo 2 has so many terrible tweaks to the gameplay (vehicle physics and camera angles, first person weapon animations and melee animations, grenade throwing arcs, smaller ammo capacities, no health, larger jump heights, pistol-class weapons being completely nerfed, shorter weapon firing ranges, etc.) that have carried over through ODST. Maybe you're aggravated by the fact that there are kids who only got into halo because of Halo 3, but don't kid yourself, Halo 3 presented the smallest amount of changes to the series and plays near identically to Halo 2.
And i love how most of your original post seems to really only focus on multiplayer which especially is no more unbalanced and lame in Halo 2 than it is in Halo 3.
[Edited on 09.05.2009 2:47 PM PDT]