- Uncle Kulikov
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- Fabled Legendary Member
Here’s what Luke had to say about the differences in treatment between the Spartans and Elites in Reach:
“Instead of piece-by-piece customization like the Spartans, Elite customization is a full model swap with models selected from the various Elite classes appearing throughout the Campaign. There are all kinds of reasons for this, not the least of which is our continued emphasis on the Spartan as your identity in Reach.”
Posted by: FFSalt
With equipment, you face the hallway, throw it down, and bang, you're good until it runs out. Shield, Regen, Drainer, keeps your enemies away from you and you're safe. Have you ever missed with a power drainer? Equipment takes skill. If you need another example, take being on the shotgun spawn on Isolation. You start taking BR fire, and deploy your Regenerator. As you press the button, you die to a headshot. The regenerator falls as you die. The enemy team occupies the regenerator, and then uses the equipment to pin your team down. Equipment takes timing, tactics, and communication.
With power weapons, you have to know how to use them, they require more skill. The rockets require the least, arguably, but still need aiming precision, and knowhow of when to use them and where to aim. The sniper, much more aiming precision, a small reticule, if you miss, you pay, end of story. Likewise for the plasma pistol, it's only overpowered in Halo 2. In the other games you actually had to aim. Long story short, you cannot deny that equipment takes less skill then controlling power weapons.Bullcrap. With Power weapons, you pick it up, and no one on the other team can use it until they kill you, and physically pick it up from your body. Power weapons help the individual more, and reward personal skill, while Equipment rewards the team, communication, and tactics. A bubble shield can completely negate the advantage provided by a sniper rifle, for example, but only if deployed right and your team knows about it.