Halo: Reach Forum
This topic has moved here: Poll [21 votes]: Would you like more Realistic reloading like in Halo CE ?
  • Poll [21 votes]: Would you like more Realistic reloading like in Halo CE ?
Subject: Would you like more Realistic reloading like in Halo CE ?

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Poll: Would you like more Realistic reloading like in Halo CE ?  [closed]
Yea, sure I don't mind.:  76%
(16 Votes)
No, Halo isn't about realism :  19%
(4 Votes)
CALL OF DUTYYY FaNZBOY!:  5%
(1 Votes)
Total Votes: 21

Would you guys like more realistic reloading like in Halo CE ? An example would be like after you shot a full clip of magnum the slide locked back and you had to hit the slide release another would be the sniper rifle and shotgun. I no this is Halo not Call of Duty, I just prefer it because it adds a little more realism ( I know this is Halo and this is just a suggestion). What do you guys think?

  • 08.28.2009 5:37 AM PDT

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yes it made it feel more real

  • 08.28.2009 6:21 AM PDT
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Yes, I have been playing Halo 3 for almost 2 years and the first thing I saw was: How can you reload like he does. In Reach that has to be better. But the time you have to reload is ok so it doesn't matter to me.

  • 08.28.2009 6:25 AM PDT

Also known as Entropy91
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See you on the battlefield.

Could be achieved by putting that into the reload animation. Halo CE had animations like this for some of the UNSC weapons, so it wouldn't be much of a stretch to implement this.

  • 08.28.2009 6:27 AM PDT

Posted by: Baph117
This is an incredible step forward to being able to cure Downss sybndonre mn humans bineg.s

Posted by: Squidmaster7
Would you guys like more realistic reloading like in Halo CE ? An example would be like after you shot a full clip of magnum the slide locked back and you had to hit the slide release another would be the sniper rifle and shotgun. I no this is Halo not Call of Duty, I just prefer it because it adds a little more realism ( I know this is Halo and this is just a suggestion). What do you guys think?


I don't care unless it gets in the way of gameplay. Realism is all well and good, but for a game that doesn't attempt realism as it's core gameplay focus, it should never get in the way of gameplay.

  • 08.28.2009 6:38 AM PDT

Reach MMO. Here's to hoping.

And the people that believe "the hardcore playlists would be more popular if the rules were strictly MLG" can come off it, now. If you're not willing to support something close to your own setup, there's no reason for us to believe that cloning our own lists and stripping the variety down will attract more people. -- Shishka, Bungie.net

Uh, it is the future, maybe the guns don't work like a normal pin and bolt firearm that we use today. I'm sure guns could be made with the mechanics today that wouldn't require anything but dropping a clip and throwing another one in. Just a thought.

  • 08.28.2009 6:53 AM PDT

Just enjoy the damn game!
Who cares about BR vs AR

I love how he reloads when dual-wielding weapons. It is quite an achievement.

  • 08.28.2009 7:12 AM PDT
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I really liked the reload animations in halo ce, however, the reload time for human weapons was kinda long, in fact, I won't use an AR in halo ce in higher difficulties, because of it's long reload time.

Anyway, as long as reload animations are not as slow, like halo ce or worse, then I'll be happy to use UNSC weapons.

  • 08.28.2009 7:46 AM PDT

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Posted by: NME Overlord
I love how he reloads when dual-wielding weapons. It is quite an achievement.


Down and up and done.

  • 08.28.2009 9:35 AM PDT

Just enjoy the damn game!
Who cares about BR vs AR

Shotgun reloads in CE were fun...

  • 08.28.2009 9:38 AM PDT