- Vincent K
- |
- Exalted Heroic Member
Posted by: Gazas
Heh.
One thing, how do you easily deal with Jackals that seem to be made of Iron now? Anything I do, they don't flinch and when I take their shields out, they cover their whole damn head with their hands.
I eventually noticed the Silenced SMG is fairly good at taking out Jackals, but there's usually better options. The BR is better in this aspect compared to the Pistol, at least with Blind on. I never had much trouble pulling off a two-hit kill over and over on Jackals.
At the very least, I use the Silenced SMG as a means of causing the Jackals to recoil and get in a beatdown before backing off to repeat the process, but in any case it seems it's a matter quick successive hits.
You could always try a Brute Shot.
Posted by: AuraSoldier313
For Kizingo, how do you approach the level itself? I just trade my rockets to a marine and run for the furthest tank at the start; getting the health can once I've taken out the enemies behind the second wraith.
I haven't gotten past the point where the first phantom comes in to drop off troops, but I figure that once I'm passed them and at Dutch's position, I'll just take the rockets back and give them to him.
Also, after looking around in theater mode, the only 2 health cans I've seen are the ones in the first area with the tanks and to the back right exit in the first phantom area, so avoiding brute shot fire is a must.
The same way I approach everything in Mythic: with caution and observation.
As it just so happens, I was kind of torn on what exactly I wanted to do at the start. On one hand, you have a Wraith coming up behind you. And on the other, there's three Grunts and a Brute to your left. The most obvious choice is to run like hell.
I decided to look for other options. And lo and behold, I came up with one and even stumbled upon something I didn't notice. There are two Scorpion Tanks. So, I started ignoring the one with Marines in it because I'll get damaged like crazy waiting for the driver to get out.
On that note, though...
Kizingo Boulevard down.
Giving Dutch Rockets is the way to go, and the ODST allies are good with them...unfortunately, I'd rather have the Arbiter since he never throws grenades and actually uses the Rocket Launcher. The AI don't use the Rocket Launcher too much, but they're pretty accurate.
Random side notes:
Snipers can one-hit kill you on Legendary when you're at full health. Headshot from a Beam Rifle, need I say more?