Halo 2 Forum
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  • Subject: eeek
Subject: eeek
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Posted by: Tenacious Rat
I don't know if this has already been said, there are far to many posts to read. I could be wrong, but i think that some people are reading far to much into the significance of the countdown. The fact that In 16 days this medium will metastasize. may just refer to the fact that another similar piece of marketing will occur, on newly created websites, spreading this "virus" through the web and giving us some more snippets of information.


this could be true because if u go to www.ihatebee.com you are forbidden is this bungies next site that will open in 3 days maby ladybee telling us she now hates bees

  • 07.25.2004 1:27 AM PDT
Subject: Time to give it a rest for today
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well all in all i doubt n e one has really learned anything new today other than the fact that we are all subject to each others odd conspiracy theories. u might learn something tomorrow, maybe something will be posted on the site but i truly doubt u will learn anything this late at night so just give it a rest

  • 07.25.2004 1:27 AM PDT
Subject: ***
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SPDR = SYSTEM PERIL DISTRIBUTED REFLEX.

  • 07.25.2004 1:28 AM PDT
Subject: Cortana letters
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U know reading those Cortana letters 3 years after they have been realeased they still dont make that much sense to me. And i have played halo and read all those books. So is this ilovebees.com website worth all the hype. I dont know but I'm really confused right now.

  • 07.25.2004 1:29 AM PDT
Subject: EASTER EGG in HALO 2 Theatrical Trailer?!
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Hey sorry if this is old. I don't have the patience to look at all 207 pages of chat lol. But has anyone msg'd the AIM Screen name left on the site?
Kvmickey59

and if so, has he/she responded? I invited that name to a chat room, wouldn't come lol.

  • 07.25.2004 1:29 AM PDT
Subject: hmmm
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I've already got Fable preordered, just not fully paid. But if they are tricking us and nothing good at all comes out of any of these dates then I'll be sorely disappointed, and I really disapprove of marketing schemes like this... I'm sure I wouldn't do anything as drastic as changing over payments.

  • 07.25.2004 1:31 AM PDT
Subject: My theory, Possible Non-Linear Gameplay
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THEONLYSPARTAN777@hotmail.com

  • 07.25.2004 1:31 AM PDT
Subject: EASTER EGG in HALO 2 Theatrical Trailer?!
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WHO THE HELL IS kVMICKEY59?! (oops caps)

  • 07.25.2004 1:32 AM PDT
Subject: hmmmmmmmmm
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maybe the bee ppl r in on it

[Edited on 7/25/2004 1:34:08 AM]

  • 07.25.2004 1:32 AM PDT
Subject: My theory, Possible Non-Linear Gameplay
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people have tried to get in touch with the thread starter but they cant because he or she is probably a bungie representative as he or she has started various other threads with the same topic all over the web he has a different name but the same profile he lives in calafornia tthe same place a the ee farm
by the way were was bungie started if it was calafornia it would confirm all this

  • 07.25.2004 1:35 AM PDT
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Oh - I don't know if anyone did a whois on the www.ihatebees.com domain but here:

Just incase anyone wanted this:


Domain Name.......... ihatebees.com
Creation Date........ 2003-02-28
Registration Date.... 2003-02-28
Expiry Date.......... 2005-02-28
Organisation Name.... Station6 Software
Organisation Address. 293a Archway Road
Organisation Address.
Organisation Address. Highgate
Organisation Address. N6 5AA
Organisation Address. London
Organisation Address. GREAT BRITAIN (UK)

Admin Name........... na Adam Foulkes
Admin Address........ 293A Archway Road
Admin Address........
Admin Address........ Highgate
Admin Address........ N6 5AA
Admin Address........ London
Admin Address........ GREAT BRITAIN (UK)
Admin Email.......... storm@station6.com
Admin Phone.......... 44.2083406263
Admin Fax............ 44.2083406263

Tech Name............ Admin Domain
Tech Address......... ActiveBytes Software LLC
Tech Address......... 2530 Channin Drive
Tech Address......... Wilmington
Tech Address......... DE19810
Tech Address......... Delware
Tech Address......... UNITED STATES
Tech Email........... domadmin@domain-parking.net
Tech Phone........... 44 208 249 6081
Tech Fax............. 44 208 249 6076
Name Server.......... ns3.ukdnsservers.co.uk
Name Server.......... ns4.ukdnsservers.co.uk


-----------------------------------------

Current Registrar: MELBOURNE IT, LTD. D/B/A INTERNET NAMES WORLDWIDE
IP Address: 207.35.205.43 (ARIN & RIPE IP search)
IP Location: CA(CANADA)-ONTARIO-NORTH BAY
Record Type: Domain Name
Server Type: IIS 5
Lock Status: ACTIVE
Web Site Status: Active
DMOZ no listings
Y! Directory: see listings
Secure: Yes
E-commerce: Yes
Traffic Ranking: Not available
Data as of: 08-Jun-2004



[Edited on 7/25/2004 1:41:24 AM]

  • 07.25.2004 1:39 AM PDT
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dunno! but what u say matty is very suspicous! maybe this all IS a big hoax to get fan's adrenalin rushing

[Edited on 7/25/2004 1:41:09 AM]

  • 07.25.2004 1:39 AM PDT
Subject: ***
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*COUGH*

SPDR = SYSTEM PERIL DISTRIBUTED REFLEX.

  • 07.25.2004 1:40 AM PDT
Subject: EASTER EGG in HALO 2 Theatrical Trailer?!
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has anyone tryed to guess the password for the email address? i think i accidently made it temporally unavalible

  • 07.25.2004 1:41 AM PDT
Subject: My theory, Possible Non-Linear Gameplay
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yea, I posted the WHOIS for ihatebees.com way back in the 150-160 pages somewhere.

lust

  • 07.25.2004 1:41 AM PDT
Subject: EASTER EGG in HALO 2 Theatrical Trailer?!
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lol i was just mucking around. didnt think i might get it or even -blam!- it up :P

  • 07.25.2004 1:42 AM PDT
Subject: christ
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jesus this is some heavy -blam!-

  • 07.25.2004 1:42 AM PDT
Subject: My theory, Possible Non-Linear Gameplay
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why would they have a i hate bees webite are they a real company and would it be possable to make a website and make it appear to have been made at different times someone should email this station6 (if they exist) and see if they know whats going on.
maby bungie are using this website as thats what they wanted but couldnt regester it would be liike the i love bees thats why we are forbidden??
could someone get in to the site??

  • 07.25.2004 1:42 AM PDT
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Heh alright.

--Sweet jesus it's 3:43, I'm going to bed now..lol

[Edited on 7/25/2004 1:44:25 AM]

  • 07.25.2004 1:43 AM PDT
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whats a non-linear gameplay?

  • 07.25.2004 1:45 AM PDT
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Posted by: mattyj150
why would they have a i hate bees webite are they a real company and would it be possable to make a website and make it appear to have been made at different times someone should email this station6 (if they exist) and see if they know whats going on.
maby bungie are using this website as thats what they wanted but couldnt regester it would be liike the i love bees thats why we are forbidden??
could someone get in to the site??

theres gotta be some big connection with this site and bungie! i've heard ppl say that maybe bungie made the site and i'm all for that

  • 07.25.2004 1:45 AM PDT

[color=white]With all the bees madness flitting aroung in everyone's heads the last few days, I thought I'd investigate one particular aspect of the phenomenon: the supposed early release date of August 24th.

Now I don't know what it would take for Bungie to complete Halo 2 at this point (that would include getting the game copied for the millions of customers who've reserved it, processing those copies and shipping them to the stores, etc.), but in looking at the most recent update (which is why I'm posting this here, and in other similar threads), there are things that could be read as hints about an early release.

Take all this with a grain of salt, or just ignore it. Your choice.

(The italics and bold lettering that follows is mine.)[/color]

[color=blue]It's been a busy, busy week. So busy in fact, and so crunchtacular, (Yes, the studio's probably been in crunch mode for a long while, please continue) that basically nobody is really available to chat this week. (Nobody at all? This would suggest the extreme, or in Marty's words from the Halo credits: "Last crunch!")

...lots going on in the studio, and I've been playing through a very nice-looking build of the game. (A complete build?)
(The following hints and their meanings should be obvious.)
The skyboxes are often fixed later in the polishing process and a bunch of the placeholders have had big holes in the center for a long time...placeholders are becoming rarer and rarer. There's even a placeholder sound. A startling, yet melodic tinkle accompanies any footstep on an undefined texture...I kinda miss the tinkle on multiplayer maps, (should we take this to mean that there are no more placeholder sounds in MP?)...Marty also let me hear one of the new pieces of finished music...

I've actually been playing more and more of the single player campaign, but last night, playing multiplayer, through my own crappy connection, I noticed nothing. No slowdown, no lag and no garbled voices. It was like playing on a LAN. Wonders never cease. I hope that's typical of how it will be in the retail game. (Think on this. The implication is that both Campaign and MP are complete, or very close to it--close enough for an August 24th release?)

Adrian's bug-fixing has reached something of a crescendo.
"Every week we get closer to finishing, which means that every week the bugs I'm fixing are less and less critical." (Close to the end of all debugging?)

Chris Carney: Steve "Land of " Cotton and I have been spending our waking moments trying to finish up all of new content by next Friday (i.e. content complete). (Would next Friday be a certain milestone, or a deadline--a date to be done by?)
Included in this last mad dash (LAST?) is some familiar lands, and yes, I can not be more specific. In addition, we are going through all of our maps to try and finalize any outstanding game play elements, and are also deeply involved in polishing the art in the environments to a fine glossy sheen. The amount of "polishing" seems to imply the game is very close to completed.[/color]
[color=white]Of course, this is entirely speculation and should be taken as such.
If you let it heighten your hopes, don't blame me. I'm just grasping at straws.
It's a nice thought (I like to think), and maybe it is another subtle hint w/r/t the ilovebees thing, maybe not.

Here's one more thing to chew on: What if August 24th is the date Halo 2 goes gold (into production)? They have a lot of discs to make....

Thanks for reading....[/color]

  • 07.25.2004 1:45 AM PDT
Subject: heeee
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it's only 1:45 over here!

  • 07.25.2004 1:46 AM PDT
Subject: My theory, Possible Non-Linear Gameplay
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Posted by: Mr Phoenix
whats a non-linear gameplay?

its where there is more than one ending look on page 107 or 106 sum guy tell every one this theory

  • 07.25.2004 1:46 AM PDT
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Posted by: Frogwart
[color=white]With all the bees madness flitting aroung in everyone's heads the last few days, I thought I'd investigate one particular aspect of the phenomenon: the supposed early release date of August 24th.

Now I don't know what it would take for Bungie to complete Halo 2 at this point (that would include getting the game copied for the millions of customers who've reserved it, processing those copies and shipping them to the stores, etc.), but in looking at the most recent update (which is why I'm posting this here, and in other similar threads), there are things that could be read as hints about an early release.

Take all this with a grain of salt, or just ignore it. Your choice.

(The italics and bold lettering that follows is mine.)[/color]

[color=blue]It's been a busy, busy week. So busy in fact, and so crunchtacular, (Yes, the studio's probably been in crunch mode for a long while, please continue) that basically nobody is really available to chat this week. (Nobody at all? This would suggest the extreme, or in Marty's words from the Halo credits: "Last crunch!")

...lots going on in the studio, and I've been playing through a very nice-looking build of the game. (A complete build?)
(The following hints and their meanings should be obvious.)
The skyboxes are often fixed later in the polishing process and a bunch of the placeholders have had big holes in the center for a long time...placeholders are becoming rarer and rarer. There's even a placeholder sound. A startling, yet melodic tinkle accompanies any footstep on an undefined texture...I kinda miss the tinkle on multiplayer maps, (should we take this to mean that there are no more placeholder sounds in MP?)...Marty also let me hear one of the new pieces of finished music...

I've actually been playing more and more of the single player campaign, but last night, playing multiplayer, through my own crappy connection, I noticed nothing. No slowdown, no lag and no garbled voices. It was like playing on a LAN. Wonders never cease. I hope that's typical of how it will be in the retail game. (Think on this. The implication is that both Campaign and MP are complete, or very close to it--close enough for an August 24th release?)

Adrian's bug-fixing has reached something of a crescendo.
"Every week we get closer to finishing, which means that every week the bugs I'm fixing are less and less critical." (Close to the end of all debugging?)

Chris Carney: Steve "Land of " Cotton and I have been spending our waking moments trying to finish up all of new content by next Friday (i.e. content complete). (Would next Friday be a certain milestone, or a deadline--a date to be done by?)
Included in this last mad dash (LAST?) is some familiar lands, and yes, I can not be more specific. In addition, we are going through all of our maps to try and finalize any outstanding game play elements, and are also deeply involved in polishing the art in the environments to a fine glossy sheen. The amount of "polishing" seems to imply the game is very close to completed.[/color]
[color=white]Of course, this is entirely speculation and should be taken as such.
If you let it heighten your hopes, don't blame me. I'm just grasping at straws.
It's a nice thought (I like to think), and maybe it is another subtle hint w/r/t the ilovebees thing, maybe not.

Here's one more thing to chew on: What if August 24th is the date Halo 2 goes gold (into production)? They have a lot of discs to make....

Thanks for reading....[/color]


that Frogwart guy sure is a sharp one!
bungie is being very very sneaky about all this but i don't see why! what's the point!? to piss us off?! well whatever they're doin, they're damn good at it!

[Edited on 7/25/2004 1:50:56 AM]

  • 07.25.2004 1:50 AM PDT