- z0rgy
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- Senior Mythic Member
Proud frenchie, elite fan, anthro artist not hellbent on yiff convention/pics/whatever, mature and intelligent forum guy, 4chaner, halo 2 lover and halo 3 hater.
Posted by: iMatt360z
Posted by: z0rgy
Posted by: iMatt360z
Posted by: z0rgy
Posted by: iMatt360z
No one has given any legitament, logical reason why Brutes shouldn't be welcomed into Match Making.
I really don't see why not.
I can give you 2 :
they're too big.
but since you'll tell me "but you can shrink the model" and blabla, here's another more sensed reason :
let's say bungie says "ok, so let's spend 10 days working on armor perms for each race".
if there are 2 races, they'll work on each for 5 days. if there are 3 races, they'll work on each race 3 days.
SO, it means the more races, the less armor perms/variety. and I'm assuming they want to make all races equal (which probably won't be the case, seeing that they spent 7 days out of 10 on spartans in H3...)
Why can't they just put more of days worth into armor permutations? It would be a big plus in the long run.
of course they spend more days than that XD that was just simplified to make you understand more easily.
the more races, the more they have to split their time, that was my point.
I wouldn't mind giving Bungie a month or two to spend their time on armor permutations. Why not?
well, they probably spend a month imagining and thinking only, how many perms, their background story, and their design. and modeling EACH must take like a good 3 weeks for each helmet/armor... they'd need HUGE amount of time only to make more than 5 perms per race if brutes are in mp too.
that's why I'd rather have only 2 well done races than 3 half done.