- Anonymous101
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Posted by: Uncle Kulikov
I definitely wouldn't mind.
Adding this in as an unlockable mode, with special awards you can earn by beating certain enemies sounds like it would get a lot of popularity.I didn't really mention expanding the mode with achievements and unlockables, but rewards for completing this type of mode should be just given the rapidly scaling difficulty.
Posted by: P3P5I
I like it. I doubt AI technology is smart enough to do this, but I would like (instead of elites) there to be an AI team (or player) that you fight that is like a normal MM game. You could even set the difficulty from easy to MLG pro (basically perfect, no flaws in combat). The highest setting would make the AI act better than even the best player (4 shot, times weapon spawns, very accurate). Hah, I think the AI in Halo Reach will be smart enough to interact with the environment in various ways. If Perfect Dark could do it, why not Halo?
As for the MLG Pro setting, I think it would feel like the AI is cheating in some respects. Even pro gamers would get frustrated with such enemies! If the Legendary difficulty is as tough as I hope it is, then I think a higher difficulty setting (excluding skulls) would be sort of ridiculous.