Halo: Reach Forum
This topic has moved here: Subject: Reach should be more like Half-life 2
  • Subject: Reach should be more like Half-life 2
Subject: Reach should be more like Half-life 2
  • gamertag: mkt778
  • user homepage:

I DO ALL THE WORK.

Well, I dont meen to get ya crowbars out and start wacking flood, But in half-life 2 there were hard levels. Most of them require skill and a bit of thought to pass, it would be a cool game had puzzles that left us scratching our heads right down to the skull


What im saying is: It needs alot more puzzles...such as...touching the floor will kill you, there are no ways around, so what do you do? you notice there is a pipe along the wall, so you climb it and get across that way...Thats just an example, but just think of what bungie could do!





Mkt778.

  • 09.02.2009 1:33 AM PDT

Sounds like good idea but maybe there should only be puzzles to get skulls/terminals, or
'helmet cameras'

[Edited on 09.02.2009 1:36 AM PDT]

  • 09.02.2009 1:36 AM PDT

GTFO why dont we just make it like super smash bros or more like Zelda

  • 09.02.2009 1:56 AM PDT

Tank beats everything!!!

ermm no i would rather have a fps shooter then halo puzzle masters

But "helmet cams" seem pretty cool

  • 09.02.2009 2:04 AM PDT
  •  | 
  • Exalted Mythic Member

READ:

Sending me a group invite or some kind of other pointless, time wasting advert gets you blocked. Don't bother wasting your time. kthnxbai

Meh, I wasn't a huge fan of Half Life 2. I stopped playing after the billionth see-saw puzzle.

  • 09.02.2009 2:43 AM PDT