Halo: Reach Forum
This topic has moved here: Subject: Nightvision
  • Subject: Nightvision
Subject: Nightvision

keep moving Forward never go back a step, but dont be afraid to look.

http://www.bungie.net/fanclub/kotor/Group/GroupHome.aspx

http://www.bungie.net/fanclub/341641/Group/GroupHome.aspx

I'd like to thank Daniella, my special friend, and all the people at my first group, ODSTR. May the said group dominate BUNGIE Again!

Okay, Spartans have advanced armor, and Modern day marines use nightvision armor. So, should Spartans, and marines in Halo Reach have nightvision in their helmets, or as implants?

  • 09.03.2009 8:06 AM PDT

Has there ever been a moment of campaign or multiplayer where you could have used nightvision armor?

Spartans seem to be really lucky to fight in well lit areas, theres no reason for them to include night vision so long as they keep doing that.

  • 09.03.2009 8:09 AM PDT

"In the end all you sold us was boredom." -Andrew Schwabb

Well the ODST's in Halo3:ODST will have the low light vision mode called VISR. I am guessing that this is something we could see incorporated into Halo Reach.

Bungie always builds upon the technology they develop so I would expect we would see a merger of halo mechanics we know and love, and new mechanics like things that are new to ODST and things we have never seen...

  • 09.03.2009 8:25 AM PDT

Steven

I dont think there will be a need for nightvision in Reach. I'm not saying its out of the realm of possiblity. Im just saying, i prefer they design well lit levels. I've seen the ODST VISR and it makes sense for ODST but not my preference. Besides, in the future HUDS will automatically adjust any incomming light to appear asthough its well lit. This is called augmented reality. Take a dark room and make it appear to be well lit.

[Edited on 09.03.2009 9:28 AM PDT]

  • 09.03.2009 9:26 AM PDT

Signatures are for squares.

Just give us the night vision on the Sniper. (Again) and I'll be fine.

  • 09.03.2009 9:27 AM PDT