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I believe Halo 2 meant to have more earth levels, along with a ton of other different levels, but that unfortunate deadline Micro$oft enforced, made bungie pretty much cut off roughly 50% of the game content in the halo 2 of today.
As for that last trailer that showed awsome graphics, well, I heard, that the heavily scripted level, along with the alpha halo 2 game, was made to run on a dev's xbox, which supposively runs 128 RAM, which was a mistake, considering a regular xbox has 64 RAM, which would explain the dumbed down plasma projectiles in the released game, compared to the second trailer, which had beautiful plasma effects.
(It is likely that bungie didn't know that their dev's xbox was different, as they encountered a blue screen of error, when they tested it)
Anyway, just for some fun trivia, here is a old Halo 1 Trailer. Ironically, that incredibly old trailer was also heavily scripted.
[Edited on 09.08.2009 2:07 PM PDT]