Halo: Reach Forum
This topic has moved here: Subject: What do you NOT want to see in Reach?
  • Subject: What do you NOT want to see in Reach?
Subject: What do you NOT want to see in Reach?

What I DONT want to see?

-Classes
-Squad-based gameplay elements like Rainbow Six, Ghost Recon, etc.
-Brutes
-Hunched over elites that speak english. C'mon the "wort wort wort" of the elites is such an iconic phrase. making them speak english was such a small subtle travesty. And also having them hunched over makes them much less intimidating and honestly takes away a lot of their character.
Covenant campaign. Just the thought of another one of these makes my stomach want to turn over. After Halo 2 I finally understood how MGS fans felt about Raiden in MGS2. I never want another one of those disastrous moments.
-Halo 2/3/ODST lunging melees and weak melee animations. I love how every weapon in CE had their own unique interesting melee animation, and also the jerky lunging heatseaking melees that have been in place since Halo 2 take the fluidity out of the combat, not to mention the skill of landing a successful blow.
-Halo 2/3/ODST first person weapon animations. Ever noticed how rigidly and stiffly the weapons you hold move. When running around they should be moving and bouncing around as you move. Halo 1 nailed this and even the e3 2003 demo of Halo 2 had great weapon animations, but I don't see why this was changed to make your character looking like a -blam!-ing robot when he holds his weapon.
-Halo 2/3 vehicle camera angles. They are pulled way too obnoxiously close to the vehicles. The wraith, for example, best epitomizes this. All you can see when you're driving it is the top of the mortar cannon and the reticule
-Halo 2/3 grenade arcs. Way too short. give us the Halo 1 and ODST farther throwing arcs
-Halo 2/3/ODST weapon firing ranges. All of the weapons in Halo 1 shoot much farther than they did in all of the sequels which has helped make the gameplay in the sequels become less mid-range and MUCH more close range which I utterly hate
-Halo 2/3/ODST ammo capacities. the SMG (comparable to the AR from Halo 1) holds a meager 180 round, while the AR held 600. You can go and compare ammo counts for every weapon. You'll find they've all been greatly reduced from what they were in Halo 1. You could possibly justify this by saying it encourages you to use other wapons. No it FORCES you to do so. Only carrying two weapons encourages, but creating a mad scarcity in ammo FORCES which is annoying.
-Halo 2/3/ODST nerfed pistol-class weapons. Ever noticed how utterly worthless the Plasma Pistol, Plasma Rifle, etc. are compared to their Halo 1 counterparts. Bungie obviously had to do something to balance out these dual-wieldable weapons once dual-wielding was implemented but my god, I always cringe at the notion of running out of ammo and having to pick up a Plasma Pistol instead. These pistol-class weapons in the Halo sequels just aren't fun to use anymore. I would be very content at running through Halo 1 with a single-handed weapon. They were decently fun and effective to use, though I can't say the same for their successors in future Halo iterations.
-Equipment. I think this broke the pace of the gameplay and honestly the equipment felt like fun little play toys rather than interesting tools to use in gameplay.
-The Halo 3 engine. The Halo 3 engine, which was based off the Halo 2 engine, looked good for it's time, not great though. To see it being used in ODST, although disappointing, somewhat makes sense given bungie wanted to crank the game out in a year. Given how long Reach has been in development, it would be unacceptable if bungie was using the same aging tech they've used since Halo 3. Bungie has always been known to push the systems they develop for on a technical level, so it only makes sense for them to be using new tech to power Reach.

[Edited on 09.09.2009 11:07 AM PDT]

  • 09.05.2009 3:06 PM PDT

no custom made maps in matchmaking ever. period

they can have their own playlist

[Edited on 09.05.2009 3:20 PM PDT]

  • 09.05.2009 3:18 PM PDT
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the abilty to be able to press the left stick lol

  • 09.05.2009 3:21 PM PDT

Posted by: A7XEric
-his long post-

what he said pretty much sums it up.

  • 09.05.2009 3:44 PM PDT
Subject: What don't you want to see in Reach?

Posted by: Welsh Mullet
Kids under the age on the box!!! we can ban people for haxing, why can't we ban underage people?


Now THAT I agree with. Definatly a good idea. 1 problem though... how exactly do you tell if they are under the age and not just young/old sounding... Unfortunatly I can't see a way around that. But please inform me if anyone can think of a way.

  • 09.05.2009 3:46 PM PDT
Subject: What do you NOT want to see in Reach?

MLG

  • 09.05.2009 3:49 PM PDT
Subject: What don't you want to see in Reach?

Posted by: NinjaJamie29
Posted by: Welsh Mullet
Kids under the age on the box!!! we can ban people for haxing, why can't we ban underage people?


Now THAT I agree with. Definatly a good idea. 1 problem though... how exactly do you tell if they are under the age and not just young/old sounding... Unfortunatly I can't see a way around that. But please inform me if anyone can think of a way.

The only possible way to limit underage gamers is their parents stopping them, so it's out of Bungie's hands.

  • 09.05.2009 3:54 PM PDT

Posted by: CT Brisk
Posted by: NinjaJamie29
Posted by: Welsh Mullet
Kids under the age on the box!!! we can ban people for haxing, why can't we ban underage people?


Now THAT I agree with. Definatly a good idea. 1 problem though... how exactly do you tell if they are under the age and not just young/old sounding... Unfortunatly I can't see a way around that. But please inform me if anyone can think of a way.

The only possible way to limit underage gamers is their parents stopping them, so it's out of Bungie's hands.


How unfortunate thats true...o well can't be helped

  • 09.05.2009 4:05 PM PDT
Subject: What do you NOT want to see in Reach?

Posted by: Recon Number 54
Life is a journey, if you spend all of it with your nose in your map, you may miss some of the best parts.

Posted by: A7XEric
What I DONT want to see?

-classes
-squad-based gameplay elements like Rainbow Six, Ghost Recon, etc.
-brutes
-hunched over elites that speak english. C'mon the "wort wort wort" of the elites is such an iconic phrase. making them speak english wsa such a small subtle travesty. And also having them hunched over makes them much less intimidating and honestly takes away a lot of their character.
Covenant campaign. Just the thought of another one of these makes my stomach want to turn over. After Halo 2 I finally understood how MGS fans felt about Raiden in MGS2. I never want another one of those disastrous moments.
-Halo 2/3 lunging melees and weak melee animations. I love how every weapon in CE had their own unique interesting melee animation
-Halo 2/3/ODST first person weapon animations. Ever noticed how rigidly and stiffly the weapons you hold move. When running around they should be moving and bouncing around as you move. Halo 1 nailed this and even the e3 2003 demo of Halo 2 had great weapon animations, but I don't see why this was changed to make your character looking like a -blam!-ing robot when he holds his weapon.
-Halo 2/3 vehicle camera angles. They are pulled way too obnoxiously close to the vehicles. The wraith, for example, best epitomizes this. All you can see when you're driving it is the top of the mortar cannon and the reticule
-Halo 2/3 grenade arcs. Way too short. give us the Halo 1 and ODST farther throwing arcs
-Halo 2/3/ODST weapon firing ranges. All of the weapons in Halo 1 shoot much farther than they did in all of the sequels which has helped make the gameplay in the sequels become less mid-range and MUCH more close range which I utterly hate
-Halo 2/3/ODST ammo capacities. the SMG (comparable to the AR from Halo 1) holds a meager 180 round, while the AR held 600. You can go and compare ammo counts for every weapon. You'll find they've all been greatly reduced from what they were in Halo 1. You could possibly justify this by saying it encourages you to use other wapons. No it FORCES you to do so. Only carrying two weapons encourages, but creating a mad scarcity in ammo FORCES which is annoying.
-Halo 2/3/ODST nerfed pistol-class weapons. Ever noticed how utterly worthless the Plasma Pistol, Plasma Rifle, etc. are compared to their Halo 1 counterparts. Bungie obviously had to do something to balance out these dual-wieldable weapons once dual-wielding was implemented but my god, I always cringe at the notion of running out of ammo and having to pick up a Plasma Pistol instead. These pistol-class weapons in the Halo sequels just aren't fun to use anymore. I would be very content at running through Halo 1 with a single-handed weapon. They were decently fun and effective to use, though I can't say the same for their successors in future Halo iterations.
-equipment. I think this broke the pace of the gameplay and honestly the equipment felt like fun little play toys rather than interesting tools to use in gameplay.


This. I agree with it ALL.

  • 09.05.2009 4:10 PM PDT
Subject: What don't you want to see in Reach?
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You can't kill what's dead.

Stand. Fight. Resist. S2F.

Posted by: TW InKoGnIto
Actually. I get killed by an assault rifle a lot more than a BR. I do a lot of killing with the BR.

Posted by: ThreeSixXero
Posted by: TW InKoGnIto
A BR style all purpose gun.


Yes, yes. We all know you want to get rid of the gun you get killed with every time you enter matchmaking.

This was just an excuse to write done another of my un-wants

Halo 3 style Magnum (who doesnt want ODST's silenced Halo1-like pistol of awesomeness in Reach?)


Very true. Also...we're like 500 years in the future...how come we have guns that are less advanced than our weapons today?

  • 09.05.2009 4:17 PM PDT

Well I have to balance it to put it in erspective.

I want a huge epic galactic scale campaign with a squad, but I don't want squad based gameplay.

  • 09.05.2009 4:19 PM PDT
Subject: What do you NOT want to see in Reach?

I don't want to see a pathetic punishment for quiting.

I want their virtual head to be chopped off.

  • 09.05.2009 4:26 PM PDT

pervs and people my age *13* who act like there 4 :)

no punishment for quitting

brutes/brute weps/brute nades

  • 09.05.2009 5:08 PM PDT
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Swag

upgradable weopons like call of duty 4

  • 09.05.2009 5:14 PM PDT
Subject: What don't you want to see in Reach?

-Puerto Rico Alliance-Clan Leader

We'll Tattoo everything....

Posted by: Welsh Mullet
Kids under the age on the box!!! we can ban people for haxing, why can't we ban underage people?

And also, MLG, not because i hate MLG people, i hate the people who think they are or should be MLG people, most of who would be solved by suggestion no.1



You can play as long as you have a parents consent, at least thats the way i think it is for buying the game.. i doubt its illegal and even if it was, do you REALLY think bungie would waste their time?

  • 09.05.2009 5:53 PM PDT

Posted by: ThreeSixXero
Halo 3 style Magnum (who doesnt want ODST's silenced Halo1-like pistol of awesomeness in Reach?)


Honestly I don't like the pistol from halo 2 and ODST (which is just a silenced scoped version of the same pistol). The silencer really makes the weapon sound and feel weak. It takes an entire clip to take down the shields of a brute in ODST as well. The pistol is really only good for noob comboing and/or taking down grunts/jackals

I would much rather have the Halo 3 magnum with a scope. That wold be the perfect pistol of the halo universe. Keeps the classic look of the CE pistol we all fell in love with and functions essentially the same but slightly less powerful to balance it out. The Halo 2 and Halo 3 ODST pistol may shoot fast, but not effective whatsoever, and in ODST doesn't even sound powerful with that silencer like I pointed out earlier.

  • 09.06.2009 2:51 AM PDT

Just enjoy the damn game!
Who cares about BR vs AR

Plus, every sale makes them money.
Posted by: Kretzge
Posted by: Welsh Mullet
Kids under the age on the box!!! we can ban people for haxing, why can't we ban underage people?

And also, MLG, not because i hate MLG people, i hate the people who think they are or should be MLG people, most of who would be solved by suggestion no.1



You can play as long as you have a parents consent, at least thats the way i think it is for buying the game.. i doubt its illegal and even if it was, do you REALLY think bungie would waste their time?

  • 09.06.2009 5:12 AM PDT
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I would absolutely NEVER want to see brutes in the Halo: Reach multiplayer. Now, in a custom game, people could be allowed to switch to add for a more lifelike experience if it were a jungle map or something.

But it still has too much problems. What the general population wants is this: Halo 3 with a longer campaign, more gamemodes, a map editor, and all the bugs fixed such as the AR. Everything above that is great: if its not being overdued. Brutes in multiplayer? They are too tall, they don't move right, people will wine and say that its just as unfair as the spartan/elite problem we face today.

All the maps and ideas that people are having is great, but Halo needs to stay Halo. Picture going into a game of Team Doubles on the Pit. Brutes rushing rockets with a spartan next to him? No. Plus on snipe tower, he could practially stay alive the entiree game since brutes are on staroids in the campaign. If brutes are as powerful as you in mulitplayer but can kill you with 2 brute shots in campaign, it will just be stupid.

With perks in the game, it will act just like equipment and slow up the game. There is a reason why Halo 2 and 3 won soo many awards. All of the Call of Duty's are alapped together games that can be fun yet unbalensed. People get tired and go back to Halo becasue its so addicting. Modern Warfare 2 should acually be impressive but no match for Reach.

I say this: improve all those things I said above and don't experiment with stupid concepts.

Remember those amazing games on Midship in halo 2?
Can't take down the sword if he has a perk. He could get away behind a wall.

How about that extermination on Construct with random grenades?
Different races wouldn't be able react the same way with grenades. That would be stupid. So say good buy to your "yes guys I swear to god that I just got 4 kills with 2 random stickies!"

Playing as an elite was cool at the launch of Halo 3. But people are deemed as a noob and not accepted because of problems in SWAT, Snipers, Etc. It is considered g@y to be an elite now. So wouldn't be the same thing with brutes? They sound cool now but what about in 2 years when the average Halo: Reach player evolves and his 4 shot to count when that brute doesn't die because of his qualities. Its not a good idea people. Understand that.

  • 09.06.2009 5:44 AM PDT

Just enjoy the damn game!
Who cares about BR vs AR

Maybe I should change this thread to "Rants including things that shouldn't be in Reach"? XD

  • 09.06.2009 5:54 AM PDT
Subject: What do you NOT want to see in Reach?

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Perks like in CoD.

Short Campaign

Easy Campaign

Predictable Campaign

Bad Melee System

  • 09.06.2009 6:34 AM PDT

Posted by: z0rgy
what about equipments? I actually wish they remove them...


Zorgy is a god. They should definitely take this out, it's nothing but the bane of skilled multiplayer.

In addition, nothing resembling CoD or other games that aren't Halo. In short, i WANT a Halo 1 remake.

[Edited on 09.06.2009 6:56 AM PDT]

  • 09.06.2009 6:48 AM PDT
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I don't want to see the same graphics engine that they use in Halo 3. The style just looks weird and somewhat silly. Halo 1 and 2 had a sort of stylized realism. Halo 3 has a somewhat cartoon-ish realism. I don't really know how to explain it correctly...

Edit: I hope that Bungie remakes Halo 1 someday =P

[Edited on 09.06.2009 7:18 AM PDT]

  • 09.06.2009 7:10 AM PDT
Subject: What don't you want to see in Reach?

Otherwise known as Sevi D!!

i want no equipment

  • 09.06.2009 7:20 AM PDT
Subject: What do you NOT want to see in Reach?

To be fair little kids with such a high voice the dogs come running put on a mute system thats blocks out high pitched noise

  • 09.06.2009 7:26 AM PDT