Halo: Reach Forum
This topic has moved here: Subject: What do you NOT want to see in Reach?
  • Subject: What do you NOT want to see in Reach?
Subject: What do you NOT want to see in Reach?

Yes i totally agree this is sexy right here


What I DONT want to see?

-classes
-squad-based gameplay elements like Rainbow Six, Ghost Recon, etc.
-brutes
-hunched over elites that speak english. C'mon the "wort wort wort" of the elites is such an iconic phrase. making them speak english was such a small subtle travesty. And also having them hunched over makes them much less intimidating and honestly takes away a lot of their character.
Covenant campaign. Just the thought of another one of these makes my stomach want to turn over. After Halo 2 I finally understood how MGS fans felt about Raiden in MGS2. I never want another one of those disastrous moments.
-Halo 2/3 lunging melees and weak melee animations. I love how every weapon in CE had their own unique interesting melee animation, and also the jerky lunging heatseaking melees take the fluidity out of the combat, not to mention the skill of landing a successful blow.
-Halo 2/3/ODST first person weapon animations. Ever noticed how rigidly and stiffly the weapons you hold move. When running around they should be moving and bouncing around as you move. Halo 1 nailed this and even the e3 2003 demo of Halo 2 had great weapon animations, but I don't see why this was changed to make your character looking like a -blam!-ing robot when he holds his weapon.
-Halo 2/3 vehicle camera angles. They are pulled way too obnoxiously close to the vehicles. The wraith, for example, best epitomizes this. All you can see when you're driving it is the top of the mortar cannon and the reticule
-Halo 2/3 grenade arcs. Way too short. give us the Halo 1 and ODST farther throwing arcs
-Halo 2/3/ODST weapon firing ranges. All of the weapons in Halo 1 shoot much farther than they did in all of the sequels which has helped make the gameplay in the sequels become less mid-range and MUCH more close range which I utterly hate
-Halo 2/3/ODST ammo capacities. the SMG (comparable to the AR from Halo 1) holds a meager 180 round, while the AR held 600. You can go and compare ammo counts for every weapon. You'll find they've all been greatly reduced from what they were in Halo 1. You could possibly justify this by saying it encourages you to use other wapons. No it FORCES you to do so. Only carrying two weapons encourages, but creating a mad scarcity in ammo FORCES which is annoying.
-Halo 2/3/ODST nerfed pistol-class weapons. Ever noticed how utterly worthless the Plasma Pistol, Plasma Rifle, etc. are compared to their Halo 1 counterparts. Bungie obviously had to do something to balance out these dual-wieldable weapons once dual-wielding was implemented but my god, I always cringe at the notion of running out of ammo and having to pick up a Plasma Pistol instead. These pistol-class weapons in the Halo sequels just aren't fun to use anymore. I would be very content at running through Halo 1 with a single-handed weapon. They were decently fun and effective to use, though I can't say the same for their successors in future Halo iterations.
-equipment. I think this broke the pace of the gameplay and honestly the equipment felt like fun little play toys rather than interesting tools to use in gameplay.


[Edited on 09.06.2009 7:52 AM PDT]

  • 09.06.2009 7:50 AM PDT

The only thing I would add to this would be: A weapon that makes all other weapons redundant.

Posted by: A7XEric
What I DONT want to see?

-classes
-squad-based gameplay elements like Rainbow Six, Ghost Recon, etc.
-brutes
-hunched over elites that speak english. C'mon the "wort wort wort" of the elites is such an iconic phrase. making them speak english was such a small subtle travesty. And also having them hunched over makes them much less intimidating and honestly takes away a lot of their character.
Covenant campaign. Just the thought of another one of these makes my stomach want to turn over. After Halo 2 I finally understood how MGS fans felt about Raiden in MGS2. I never want another one of those disastrous moments.
-Halo 2/3 lunging melees and weak melee animations. I love how every weapon in CE had their own unique interesting melee animation, and also the jerky lunging heatseaking melees take the fluidity out of the combat, not to mention the skill of landing a successful blow.
-Halo 2/3/ODST first person weapon animations. Ever noticed how rigidly and stiffly the weapons you hold move. When running around they should be moving and bouncing around as you move. Halo 1 nailed this and even the e3 2003 demo of Halo 2 had great weapon animations, but I don't see why this was changed to make your character looking like a -blam!-ing robot when he holds his weapon.
-Halo 2/3 vehicle camera angles. They are pulled way too obnoxiously close to the vehicles. The wraith, for example, best epitomizes this. All you can see when you're driving it is the top of the mortar cannon and the reticule
-Halo 2/3 grenade arcs. Way too short. give us the Halo 1 and ODST farther throwing arcs
-Halo 2/3/ODST weapon firing ranges. All of the weapons in Halo 1 shoot much farther than they did in all of the sequels which has helped make the gameplay in the sequels become less mid-range and MUCH more close range which I utterly hate
-Halo 2/3/ODST ammo capacities. the SMG (comparable to the AR from Halo 1) holds a meager 180 round, while the AR held 600. You can go and compare ammo counts for every weapon. You'll find they've all been greatly reduced from what they were in Halo 1. You could possibly justify this by saying it encourages you to use other wapons. No it FORCES you to do so. Only carrying two weapons encourages, but creating a mad scarcity in ammo FORCES which is annoying.
-Halo 2/3/ODST nerfed pistol-class weapons. Ever noticed how utterly worthless the Plasma Pistol, Plasma Rifle, etc. are compared to their Halo 1 counterparts. Bungie obviously had to do something to balance out these dual-wieldable weapons once dual-wielding was implemented but my god, I always cringe at the notion of running out of ammo and having to pick up a Plasma Pistol instead. These pistol-class weapons in the Halo sequels just aren't fun to use anymore. I would be very content at running through Halo 1 with a single-handed weapon. They were decently fun and effective to use, though I can't say the same for their successors in future Halo iterations.
-equipment. I think this broke the pace of the gameplay and honestly the equipment felt like fun little play toys rather than interesting tools to use in gameplay.

  • 09.06.2009 9:06 AM PDT

Posted by: TW InKoGnIto
The only thing I would add to this would be: A weapon that makes all other weapons redundant.

Posted by: A7XEric
What I DONT want to see?

-classes
-squad-based gameplay elements like Rainbow Six, Ghost Recon, etc.
-brutes
-hunched over elites that speak english. C'mon the "wort wort wort" of the elites is such an iconic phrase. making them speak english was such a small subtle travesty. And also having them hunched over makes them much less intimidating and honestly takes away a lot of their character.
Covenant campaign. Just the thought of another one of these makes my stomach want to turn over. After Halo 2 I finally understood how MGS fans felt about Raiden in MGS2. I never want another one of those disastrous moments.
-Halo 2/3 lunging melees and weak melee animations. I love how every weapon in CE had their own unique interesting melee animation, and also the jerky lunging heatseaking melees take the fluidity out of the combat, not to mention the skill of landing a successful blow.
-Halo 2/3/ODST first person weapon animations. Ever noticed how rigidly and stiffly the weapons you hold move. When running around they should be moving and bouncing around as you move. Halo 1 nailed this and even the e3 2003 demo of Halo 2 had great weapon animations, but I don't see why this was changed to make your character looking like a -blam!-ing robot when he holds his weapon.
-Halo 2/3 vehicle camera angles. They are pulled way too obnoxiously close to the vehicles. The wraith, for example, best epitomizes this. All you can see when you're driving it is the top of the mortar cannon and the reticule
-Halo 2/3 grenade arcs. Way too short. give us the Halo 1 and ODST farther throwing arcs
-Halo 2/3/ODST weapon firing ranges. All of the weapons in Halo 1 shoot much farther than they did in all of the sequels which has helped make the gameplay in the sequels become less mid-range and MUCH more close range which I utterly hate
-Halo 2/3/ODST ammo capacities. the SMG (comparable to the AR from Halo 1) holds a meager 180 round, while the AR held 600. You can go and compare ammo counts for every weapon. You'll find they've all been greatly reduced from what they were in Halo 1. You could possibly justify this by saying it encourages you to use other wapons. No it FORCES you to do so. Only carrying two weapons encourages, but creating a mad scarcity in ammo FORCES which is annoying.
-Halo 2/3/ODST nerfed pistol-class weapons. Ever noticed how utterly worthless the Plasma Pistol, Plasma Rifle, etc. are compared to their Halo 1 counterparts. Bungie obviously had to do something to balance out these dual-wieldable weapons once dual-wielding was implemented but my god, I always cringe at the notion of running out of ammo and having to pick up a Plasma Pistol instead. These pistol-class weapons in the Halo sequels just aren't fun to use anymore. I would be very content at running through Halo 1 with a single-handed weapon. They were decently fun and effective to use, though I can't say the same for their successors in future Halo iterations.
-equipment. I think this broke the pace of the gameplay and honestly the equipment felt like fun little play toys rather than interesting tools to use in gameplay.


You're gonna just keep hating on the BR arent you?

  • 09.06.2009 9:31 AM PDT
Subject: What don't you want to see in Reach?

...The ODST pistol IS the Halo CE pistol....with a silencer (in other words, its BETTER)

  • 09.06.2009 9:34 AM PDT
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The game being completly based on the books.
Playing as Fred, Kelly, etc...
I just want the game to be based on the Battle of Reach with a new cast of Spartans

  • 09.06.2009 9:35 AM PDT
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I dont want to see a missile pod.Im afreade to go in a banshee sometimes I stand on the banshee and wait for somebody to fly it.

  • 09.06.2009 9:49 AM PDT

Just enjoy the damn game!
Who cares about BR vs AR

There are too many anti-vehicle weapons.

  • 09.06.2009 11:05 AM PDT
Subject: What do you NOT want to see in Reach?

The Stig is dead to me
-Carrick

what don't i want to see? RICK -blam!- ASTLEY, or stupid -blam!- cheesey armours, or noobs,.....i do want to see the halo 3 beta tripmines though...you know, the frisbees

[Edited on 09.06.2009 11:50 AM PDT]

  • 09.06.2009 11:49 AM PDT

Just enjoy the damn game!
Who cares about BR vs AR

Imagine if they brought them back!

  • 09.06.2009 3:08 PM PDT
Subject: What don't you want to see in Reach?

7 People you'll always see in matchmaking.
How to get on bungie favorites.

No, I am not interested in your group. Don't send me any messages regarding so or you'll be blocked.

"Hey, Player! Instead of a large scale battle over massive terrain, we're going to give you a vehicle section in a linear pathway! Isin't it fun to not think and just shoot things like a casual idiot?"

" What's that? You want more boring maps that are tiny and are completly symmertrical so you can play like a hardcore mlg pro instead of a noobie bk? We'll give you plenty of 'em!"

"Boy, in Halo 3 you could make your own movie sets in maps, use theater mode to make great machnimas, but you could only lower your weapon offline! Let's do the same thing for this game! Only this time, we'll give you even more things to make a perfect machinima, but you'll still look retarded since you can't lower you weapon online! Isn't that totally logical?"

"In matchmaking, let's make big team battle, make a ranked version of it, take it away, replace the social one, then rename it and put it back in! It's genius!"

"This is gonna be fun you guys, we'll have even more achivements that require you to do a nearly impossible task in a free for all ranked match with only a few other people! I know how players loved those ones! Remember "Two for one"? Ha ha ha, wasn't that great? Ha ha ha."

"In Halo 1 and ODST, the campaign was imaginitive and encouraged exploration! Let's make Reach completly linear and shorter than Halo 3! Even though that game's campaign was the shortest we've ever done!"

"Let's have trailers and demos featuring amazing huge scale events, but never put them in the actual game! Isn't that great? Ha ha ha."

"Let's put in a weapon that can beat all the other weapons in the game, give it a scope, and call it skill so we'll have elitist freaks going gaga over it!"

  • 09.06.2009 4:35 PM PDT

Posted by: ThreeSixXero
...The ODST pistol IS the Halo CE pistol....with a silencer (in other words, its BETTER)

No it's not. Watch videos of it. It takes over an entire clip of this new ODST pistol to take down a brute. It takes 3-7 shots to take down an elite in halo 1 depending on your aim of course, not AN ENTIRE CLIP. Also the ODST pistol is basically the Halo 2 pistol which fired as fast as you could pull the trigger, only with a scope attached to it and a silencer. And the fact that the silencer doesn't affect the gameplay but makes the pistol sound weaker makes it worse if I say so.

  • 09.06.2009 4:43 PM PDT

Actually, I agree with this post more. I'll just have to add:

"Here's your melee, but with 90 degree turning and 10 meter lung!"

Posted by: Syzydeh
"Hey, Player! Instead of a large scale battle over massive terrain, we're going to give you a vehicle section in a linear pathway! Isin't it fun to not think and just shoot things like a casual idiot?"

" What's that? You want more boring maps that are tiny and are completly symmertrical so you can play like a hardcore mlg pro instead of a noobie bk? We'll give you plenty of 'em!"

"Boy, in Halo 3 you could make your own movie sets in maps, use theater mode to make great machnimas, but you could only lower your weapon offline! Let's do the same thing for this game! Only this time, we'll give you even more things to make a perfect machinima, but you'll still look retarded since you can't lower you weapon online! Isn't that totally logical?"

"In matchmaking, let's make big team battle, make a ranked version of it, take it away, replace the social one, then rename it and put it back in! It's genius!"

"This is gonna be fun you guys, we'll have even more achivements that require you to do a nearly impossible task in a free for all ranked match with only a few other people! I know how players loved those ones! Remember "Two for one"? Ha ha ha, wasn't that great? Ha ha ha."

"In Halo 1 and ODST, the campaign was imaginitive and encouraged exploration! Let's make Reach completly linear and shorter than Halo 3! Even though that game's campaign was the shortest we've ever done!"

"Let's have trailers and demos featuring amazing huge scale events, but never put them in the actual game! Isn't that great? Ha ha ha."

"Let's put in a weapon that can beat all the other weapons in the game, give it a scope, and call it skill so we'll have elitist freaks going gaga over it!"

  • 09.06.2009 4:46 PM PDT
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Posted by: TW InKoGnIto
Actually, I agree with this post more. I'll just have to add:

"Here's your melee, but with 90 degree turning and 10 meter lung!"

Posted by: Syzydeh
"Hey, Player! Instead of a large scale battle over massive terrain, we're going to give you a vehicle section in a linear pathway! Isin't it fun to not think and just shoot things like a casual idiot?"

" What's that? You want more boring maps that are tiny and are completly symmertrical so you can play like a hardcore mlg pro instead of a noobie bk? We'll give you plenty of 'em!"

"Boy, in Halo 3 you could make your own movie sets in maps, use theater mode to make great machnimas, but you could only lower your weapon offline! Let's do the same thing for this game! Only this time, we'll give you even more things to make a perfect machinima, but you'll still look retarded since you can't lower you weapon online! Isn't that totally logical?"

"In matchmaking, let's make big team battle, make a ranked version of it, take it away, replace the social one, then rename it and put it back in! It's genius!"

"This is gonna be fun you guys, we'll have even more achivements that require you to do a nearly impossible task in a free for all ranked match with only a few other people! I know how players loved those ones! Remember "Two for one"? Ha ha ha, wasn't that great? Ha ha ha."

"In Halo 1 and ODST, the campaign was imaginitive and encouraged exploration! Let's make Reach completly linear and shorter than Halo 3! Even though that game's campaign was the shortest we've ever done!"

"Let's have trailers and demos featuring amazing huge scale events, but never put them in the actual game! Isn't that great? Ha ha ha."

"Let's put in a weapon that can beat all the other weapons in the game, give it a scope, and call it skill so we'll have elitist freaks going gaga over it!"


I don't get it, are your trying to say that Bungie is epic fail for now?

  • 09.06.2009 5:04 PM PDT
Subject: What do you NOT want to see in Reach?
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Posted by: theHurtfulTurkey
A real test of a man is if he is willing to scrape a sharpened razor up and down his junk just to please a woman.

A freaking OP Battle Rifle, a Halo: CE style pistol, and if there are rumours about Reach being classed based are true, one shot kill Rocket Launchers.

  • 09.06.2009 5:12 PM PDT

..._...|..,----------------------------------------------\, ,
....../ ..---.........................-----.............|]
...../_==o;;;;;;;;;;;;;;;;-------.:/
.....), ---.(_(_) ..../
....// (..) ), ------"
...//...........//
..//...........//

you

  • 09.06.2009 5:16 PM PDT
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Posted by: theHurtfulTurkey
A real test of a man is if he is willing to scrape a sharpened razor up and down his junk just to please a woman.

Posted by: JAG WarriorGOD
you
...Me?

  • 09.06.2009 5:28 PM PDT
Subject: What don't you want to see in Reach?

Check out The Game Lounge

Posted by: YumBuscuitMan
Pelicans in Matchmaking that can get multiple splatters.
Longswords in Matchmaking.
Classes.
A cover system that involves locking, since crouching is so ftw.
Water Based Vehicles.


He said what do you NOT want to see or do you not want that?

Anyway i don't want:

Brutes,
2 year olds,
and True Skill ranking system

  • 09.06.2009 6:17 PM PDT

Posted by: A7XEric
Posted by: ThreeSixXero
...The ODST pistol IS the Halo CE pistol....with a silencer (in other words, its BETTER)

No it's not. Watch videos of it. It takes over an entire clip of this new ODST pistol to take down a brute. It takes 3-7 shots to take down an elite in halo 1 depending on your aim of course, not AN ENTIRE CLIP. Also the ODST pistol is basically the Halo 2 pistol which fired as fast as you could pull the trigger, only with a scope attached to it and a silencer. And the fact that the silencer doesn't affect the gameplay but makes the pistol sound weaker makes it worse if I say so.


You just compared two different aliens. Brute are harder to kill (just plain shooting wise) than elites. Take the assault rifle for example. Stand there headshoting an elite. do the same thing with a Brute (if he lets you). Same distance, same everything, and you'll find it takes longer to gun down a Brute. And don't do it on easy. Easy is........easy. now, if given the chance in Reach, and i hope the have thsame specs, Ill try the pistol on an elite, and see how that goes.

  • 09.06.2009 6:32 PM PDT
Subject: What do you NOT want to see in Reach?

Was there a 9 year old kid who made MLG Lil Poisen and got busted for using a modded controller?

[Edited on 09.06.2009 6:54 PM PDT]

  • 09.06.2009 6:54 PM PDT

Why are we losing?

I don't want the OLD ranking system. It is too innaccuate as to how bad or good a player is. It needs to be fixed to reflect as such.

  • 09.06.2009 7:26 PM PDT

"Any fool can criticize, condemn and complain and most fools do."
-Benjamin Franklin

I REALLY don't want:
Halo 3 engine
Halo 3 ranking system
punishment for quiting
Halo 3 quality campaign
Hopelessly downgraded guns (*Cough Halo 3 Magnum Cough*)
Halo 3 melee system

A kill with 2 melee attacks. I mean come on. Punching someone does more damage than shooting them... does that seem realistic to you?

[Edited on 09.06.2009 7:57 PM PDT]

  • 09.06.2009 7:54 PM PDT

Posted by: ThreeSixXero
Posted by: A7XEric
Posted by: ThreeSixXero
...The ODST pistol IS the Halo CE pistol....with a silencer (in other words, its BETTER)

No it's not. Watch videos of it. It takes over an entire clip of this new ODST pistol to take down a brute. It takes 3-7 shots to take down an elite in halo 1 depending on your aim of course, not AN ENTIRE CLIP. Also the ODST pistol is basically the Halo 2 pistol which fired as fast as you could pull the trigger, only with a scope attached to it and a silencer. And the fact that the silencer doesn't affect the gameplay but makes the pistol sound weaker makes it worse if I say so.


You just compared two different aliens. Brute are harder to kill (just plain shooting wise) than elites. Take the assault rifle for example. Stand there headshoting an elite. do the same thing with a Brute (if he lets you). Same distance, same everything, and you'll find it takes longer to gun down a Brute. And don't do it on easy. Easy is........easy. now, if given the chance in Reach, and i hope the have thsame specs, Ill try the pistol on an elite, and see how that goes.

The reason I compare the brutes to elites is because the brutes in Halo 3/ODST compare in difficulty to the elites of Halo 1 and 2. They take pretty much the same amount of damage to kill each one of them. Just BR an Elite in Halo 2 and a brute in Halo 3 on the same difficulty to compare how close in health they are. So to take between 1 and 2 clips of pistol ammo to take down a brute with this new silenced pistol just seems a little ridiculous to me. And it also encourages n00b comboing which is not something I'd like to be encouraged.

Again I just don't see what would be so wrong with a scoped version of the Halo 3 magnum. It's stronger than the ODST pistol, and weaker than the CE one, not to mention still retains the same iconic look and sound of the CE pistol. But that's just me.

[Edited on 09.06.2009 8:10 PM PDT]

  • 09.06.2009 8:08 PM PDT
Subject: What don't you want to see in Reach?

Why are you even looking at my forum signature? Are you that bored?
Well, check this stuff out: Service Record , File Share , Career Stats

Posted by: Goalie Master 8
Spartan Laser.

Exactly.

  • 09.06.2009 8:18 PM PDT

Want to see advanced Halo stats not offered by other Halo stat websites? Check out MetaHalo.com, the stats website I am working on. Reach stats currently in development.

Like BTB? Check out bigteambattle.net!

I don't want to see equipment, the assault rifle, huge melee lunges, visible TrueSkill ranks, brutes in multiplayer and probably a few other things.

  • 09.06.2009 8:31 PM PDT
Subject: What do you NOT want to see in Reach?
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Perks,classes,9 year olds who think Halo should be like Gears of War,Flood, Brutes in MP and campagin and guys how think Bungie is Epic Fail, because of Halo2/3.

  • 09.06.2009 8:33 PM PDT