- Halo 2 Rookie
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- Exalted Mythic Member
Brutes wouldn't make sense -- hell, strictly canon-wise, Elites wouldn't make sense. Neither was on the field. So I understand the logic.
But I want Brutes and Elites to be enemies one encounters in the game, and I hope it makes sense. It is an opportunity to make fighting in the campaign that much more multi-layered, that you have to say "this is a squad led by a Brute, this is how they'll act" or "this is a squad led by an Elite, this is how the'll act." Or the most curious part, "there are Elites and Brutes here, I don't know how who's in charge." I hope to see that sort of mixed dynamic.
I appreciate the canon of the story and how well-kept it is so far (not infallible, just well-kept considering). Canon needs to be twisted in the face of fun games, though. If there need be a weird explanation for why there are so many Brutes on this side of Reach, I'm totally okay with that. As long as it means we get Brutes and Elites to mix up the enemy combat style.