Halo: Reach Forum
This topic has moved here: Subject: Design a level for Halo Reach.
  • Subject: Design a level for Halo Reach.
Subject: Design a level for Halo Reach.

I'm a 15 year old stuck in the middle of nowhere. Machinima director, screenplay writer, novelist, jazz musician, and Photoshop junkie.

Please keep flaming and trolling etc etc to a minimum.
Post away!

  • 09.05.2009 5:59 AM PDT

Just enjoy the damn game!
Who cares about BR vs AR

Think of Backwash from Halo 2. A really grim boggy level perfect for Zombies. Something that actually scares you when you play it.

Other than that I would dearly love to see a map based on every ground type. So you have one Grassland (ex Valhalla), Snow (Snowbound), Desert (Sandtrap), City (Turf), Bog (Backwash), Low-Grav (Elongation?), and a Fall-Off map (Lockout/Guardian).

  • 09.05.2009 6:50 AM PDT

I've been a spartan since Reach-Halo 3.

Something like a..FIGHT OR DIE

  • 09.05.2009 7:14 AM PDT

ok, first of all, why would backwash be good for "zombies" zombies is in CoD.

I think, Blood Gulch the greatest map ever should be put in.

  • 09.05.2009 7:41 AM PDT

Just enjoy the damn game!
Who cares about BR vs AR

Posted by: pwints92
ok, first of all, why would backwash be good for "zombies" zombies is in CoD.

I think, Blood Gulch the greatest map ever should be put in.

Forgive me, I played Halo 2, and the Halo 2 version of Infection was called Zombies.

  • 09.05.2009 7:42 AM PDT
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Posted by: hal0man88
If by level you mean campaign level and not MP map, here's mine:
In my snario Reach is in the process of being glassed:

Cinematic opening: Spartan 259 is driving in a Warhog attempting to escape the line Bruning plasma that is fast approaching his position, when, S-259's warthog is blasted to bits by a Banshee and he falls out. -End Cinematic-
-Gameplay Begins-
Your objective is to reach a cave at the far end of the vally you've fallen into, as it is your only protection. in the Vally, are dozens of covenant leaving on dropships and Banshees. Some turn to fight you, but most just are fleaing the area, especally grunts. You'll fight several Elites and Jackle snipers as well as the ocasional Banshee and Spirit Dropship firing down on you.
About Half-way into the vally, you get radioed by a fellow spartan who says "We've got a new objective, board the covenant crusier thats glassing the area and destroy it."
Objective: Grab a Banshee and fly it into the covenant Crusier.
As you make your way to a fallen-but still functional-banshee marked on your HUD, several Bahsees fly directly over you. They are your fellow spartans. On the ground ahead of you are A dozen Grunts, a Major Elite and a Pair of Hunters. One with the Fule Rod beam is fireing at your suads Banshees while the other is begining to attack you with its Fuel rod gun. Kill the hunters or run by them to grab the Banshee and take off into the skys.
Once in the air a fellow spartan says "Glad you could join us; squad, head to the Cruiser's fighter bay." Objective updated- land in the Cruisers fighter bay It is sveral hundred Meters away marked on your HUD. The squad has to use the Banshees to kill other Banshees; and before you enter the fighter bay, you'll have to destroy a Spirit Dropship guarding the entrence to the Hanger. Once the Spirit is destroyed, a Cinematic kicks in: The damaged Spirit Dropship spins out of control as it atempts to land back in the fighter bay. It crashes against the Engery shield of the fighter bay. The shiled flickers and dies. The Spartans move in and land in the bay under heavy fire from light arms plama fire. The last spartan to enter dives out of his Banshee in mid air and lets it crash into a plama cannon manned by several grunts, ending that threat.End Cinematic


i like it

  • 09.05.2009 9:35 AM PDT

How about when you are captain keyes and you controll the pillar of autmn in a dog fight in space like the book. Or you controll a super mac gun and must defend the planet by attacking the covenent ships.

  • 09.05.2009 9:46 AM PDT

A map very identical to Sandbox from Halo 3 except you can jump down from the sky bubble without dying. So the grid would be there to act as a floor for objects, but you could fly (or drive) vehicles up and down from the 2 levels. It would make for some interesting game play.

  • 09.05.2009 9:50 AM PDT

"I'm going to kick your ass and get away with it!"

A multiplayer map in space.

Zero G's and loads of fun.

  • 09.05.2009 9:53 AM PDT

Canyon

  • 09.05.2009 9:56 AM PDT

Hmmm. Since reach is the humans fortress world filled with millions of marines i would like to have marines with me for the majority of the time.

How about..

You start of after the Covenant first begin the attack on reach. When you start you character has been knocked and you start to get up. You look around you and you see plasma mortars landing everywhere. You try to get youre bearings on where you are and you remember you on one of reaches air bases. Then its hit you youre standing in the middle of a landing strip. You were using it as short cut to get to the other side of the base. Youre 1st objective is to get to saftey. You start running for the nearest building which is a marines barracks. As you head in you see marines putting on their helmets and are gearing up for battle. One sais "Hey You !" He tells you to follow him to the back of the barracks where he hands you a wepon. After that he relizes youre injured from that mortar blast that almost hit you back on the air strip and ask you to do things( this is the tuitorial Controls etc..) After that done the marines start talking about whats going on. They soon come to a conclusion that they must get to reaches main Head quarters. As you start to leave the building with about 12-14 marines you see plasma fire hitting everywhere as a Covenant landing craft lands in the distance somewhere in the forest. At the same time you see Long swords taking off to intercept the covenant ships from the strips. The marine officer sais their is a Vehicle depot on the other side of the facility and they will get vehicles theire to transport themselves. Unfourtnatlly one of the marines get a transmission from ne of the other barracks on the base saying 4 Covenant drop ships have landed. As you hear gunfire over the radio one of the marines say thers other on the base we should get them out first. another marine sais how much men are on this base ? The officer then sais there are about 200 marines on this base. One sais well keep going to the Dpot if we find anyone on the way well take em with us.


Well thats what i got for the beginning of the mission. Im thinking multiple paths to the depot you can break aprt from the marines that found you and can go solo looking for marines that will join you if you find them. Maybe a maximum of 20 marines can be found. Thats my idea of the 1st level hope you liked it.

  • 09.05.2009 10:06 AM PDT

lol

[Edited on 09.05.2009 10:12 AM PDT]

  • 09.05.2009 10:12 AM PDT

I'm a 15 year old stuck in the middle of nowhere. Machinima director, screenplay writer, novelist, jazz musician, and Photoshop junkie.

I mean a campaign mission plx.

  • 09.06.2009 6:06 AM PDT

Just enjoy the damn game!
Who cares about BR vs AR

My bad... I kicked this debate off.

  • 09.06.2009 6:08 AM PDT

I'm a 15 year old stuck in the middle of nowhere. Machinima director, screenplay writer, novelist, jazz musician, and Photoshop junkie.

Posted by: NME Overlord
My bad... I kicked this debate off.
and kind of ended it lol

  • 09.06.2009 9:28 AM PDT