- last post: 01.01.0001 12:00 AM PDT
Posted by: hal0man88
If by level you mean campaign level and not MP map, here's mine:
In my snario Reach is in the process of being glassed:
Cinematic opening: Spartan 259 is driving in a Warhog attempting to escape the line Bruning plasma that is fast approaching his position, when, S-259's warthog is blasted to bits by a Banshee and he falls out. -End Cinematic-
-Gameplay Begins-
Your objective is to reach a cave at the far end of the vally you've fallen into, as it is your only protection. in the Vally, are dozens of covenant leaving on dropships and Banshees. Some turn to fight you, but most just are fleaing the area, especally grunts. You'll fight several Elites and Jackle snipers as well as the ocasional Banshee and Spirit Dropship firing down on you.
About Half-way into the vally, you get radioed by a fellow spartan who says "We've got a new objective, board the covenant crusier thats glassing the area and destroy it."
Objective: Grab a Banshee and fly it into the covenant Crusier.
As you make your way to a fallen-but still functional-banshee marked on your HUD, several Bahsees fly directly over you. They are your fellow spartans. On the ground ahead of you are A dozen Grunts, a Major Elite and a Pair of Hunters. One with the Fule Rod beam is fireing at your suads Banshees while the other is begining to attack you with its Fuel rod gun. Kill the hunters or run by them to grab the Banshee and take off into the skys.
Once in the air a fellow spartan says "Glad you could join us; squad, head to the Cruiser's fighter bay." Objective updated- land in the Cruisers fighter bay It is sveral hundred Meters away marked on your HUD. The squad has to use the Banshees to kill other Banshees; and before you enter the fighter bay, you'll have to destroy a Spirit Dropship guarding the entrence to the Hanger. Once the Spirit is destroyed, a Cinematic kicks in: The damaged Spirit Dropship spins out of control as it atempts to land back in the fighter bay. It crashes against the Engery shield of the fighter bay. The shiled flickers and dies. The Spartans move in and land in the bay under heavy fire from light arms plama fire. The last spartan to enter dives out of his Banshee in mid air and lets it crash into a plama cannon manned by several grunts, ending that threat.End Cinematic
i like it