- General Heed
- |
- Exalted Heroic Member
Bring Back Rocket Race!!!
Posted by: Moifugley
Posted by: DusK
I'm gonna lay it out because some people (General Heed?) aren't getting it.
WITH SUFFICIENT TOOLS, MODDING FOR A PC GAME, REGARDLESS OF WHETHER IT'S FULLY SINGLE-PLAYER OR MULTIPLAYER, YIELDS FAR MORE POSSIBILITIES THAN ANYTHING THAT COULD BE DONE ON A CONSOLE.
This includes making a single-player game become multiplayer, making a single player mode for a multiplayer-only game, adding new maps/levels for single-player campaigns, changing existing single-player levels, altering physics/gameplay/weapons/characters, altering or creating weapons/maps/characters/modes/gameplay in a multiplayer game, using the resources/engine for a total conversion of the game, and any combination of the aforementioned.
I hope you got that, cause if I hear any more stupidity from you dumb console kids cluttering what could have been a productive thread, I'm gonna find you and shove a copy of Half-Life, UT, or Quake in your face until you finally get the damn message.he's an idiot, who thinks "Limitation" is acceptable on PC games, and then to say Halo 3 and ODST to be separate is blasphemy. I'll say again and again, to "dumbass noobs".
Halo 3 PC = Halo 3 + ODST + "DLC Maps" + Unlimited Map toolkit.
I don't see any error in that.
First of all, I never said Halo 3 and ODST needs to be separate. I suggested that they be together in one package in like my 1st or 2nd post after I started this thread. The DLC maps are already included in the console version so it wouldn't be anything new.
Without the complete set of the original tools used to make the game, you are limited to editing the game only. No matter what you can't completely change the halo games. Even Halo PC with it's extensive set of modding tools still can't completely create a new campaign from scratch. Yes, I have seen modded campaign levels. But I have yet to see 100% new campaign levels with new scripts dialouge and etc. Such a mod for the halo series would be impossible without the original set of tools.
I know Valve games like CS can have new campaign levels from scratch even though no one has made one yet. But that's because CS comes with the full set of tools. The Source Engine or the engine used for Half-Life all come with the full set of tools so you can easily make full-scale mods of the engine.
But obviously there aren't any full-scale mods of Halo that were made without a professional developer. The only full mod made with the Halo Engine is the game Stubbs The Zombie which was made by professional developers who were given the full set of tools to use the Halo Engine.
And stop suggesting that Bungie or Microsoft needs to release the full original set of developer tools used to make Halo. They're NEVER going to release it because those tools are proprietary. And even though the Halo Engine and all its original developer tools are proprietary, Bungie never licences their game engines and tools with the exception of that one game I mentioned above. So you're never get the full set of tools as long as they are proprietary.