- last post: 01.01.0001 12:00 AM PDT
Posted by: Councilor_117H2
Posted by: NME Overlord
Posted by: Councilor_117H2
Posted by: NME Overlord
Sorry its AI, not intelligence artificial, we don't all speak like Yoda XD.
You mean in terms of game development? Of course it will be harder, its a new game, but the way you described it sounded like the Covenant in-game were getting tougher.
oh.. sorry AI... xD
the enemies are like "better" the elites from Halo 2 are harder to kill than the ones in Halo CE.
I guess for Halo reach the elites will be much harder to kill.
They won't be, purely for canonical reasons. The Elites didn't have better armour before CE, and the humans didn't have weaker weapons before CE. However the battles will be harder.
I don't think so, that is not part of the canon. If it was part of the canon then the enemies of ODST wouldn't be as hard to kill as the ones of Halo 2...
Halo has a retroactive continuity: "the deliberate changing of previously established facts in a work of serial fiction"
If you were right the enemies of Halo 2 would be as "strong" as the ones in ODST
The reason the enemies are harder to kill is probably because your an ODST not the MC, plus play Halo 3 with the Mythic Tilt and Thunderstorm and you will have just as strong enemies. Dual swords would be cool but not required.