Ok I don't mean have the BR and make that the only weapon in the game.
I am NOT an MLG supporter because I don't think their approach to making halo tactical works to be honest.
In fact I mean quite the opposite. The BR took skill to use, but when you could use it, it would dominate. But what if you could have the same confidence with every weapon.
At the moment a lot weapons don't take much skill to use and just do really n00b like things such as AR then melee. And dual wieldable weapons are all about spraying.
Now one thing to do is to add recoil to weapons.
But there needs to be a unique way of using some of the weapons as well as special features.
Also all weapons should have a headshot bonus.
Here's a list with some weapons that can be used in a unique way or have unique features.
Battle Rifle - Zoomed out: Does a burst shot that is less accurate but does more damage.
Zoomed in: goes into single shot mode that is more accurate, less damage.
Assault Rifle - More powerful, Slight recoil.
Can manually burst (just don't hold down on the trigger) more accurate when
bursting so more likely to get headshot damage.
Plasma Rifle - Powerful, takes down shields well and does plasma freeze.
also when overheated if you hold down the fire button it goes into
Overload: Fires really fast and sprays in different directions for a few seconds
However this renders the weapon unusable.
This would be used as a kind of last stand (so if you think your going to die go
into overload and take the blam!stards with you.
SMG - Does high damage but there is a lot of recoil - Ways of using it: Bursting - instead of
holding down the trigger just keep pressing to do accurate bursts with more chance for
a headshot
Spraying - Keep holding the trigger. Much less accuracy becaue of recoil but works well
at short ranges.
Plasma Pistol - The plasma pistol is a perfect example of what I've been trying to ellaborate
It has charged and non charged blasts
All they need to do is make this weapon stronger.
Yes these aren't going to be the only weapons in the game they are just examples.
Dual wielding: Its good to have the option, but this really limits gameplay. Dual wielded weapons are weak and boring unless dual wielded. And all you do with them is spray at close range. Most people don't dual wield as they are not as effective as using BR for example.
If we make them single only, it means they can be stronger and have interesting features like plasma freeze.
So PLEASE get rid of dual wielding.
NOTE: They could possbly be an option in custom games to dual wield.
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The melee should be similar to Halo CE.
That means: 1 melee in the back
3 melee head on
No auto melee/lunges
Melee weapons: Energy Sword - One hit kill
Needle Knife - Two hits to kill (The needle knife is a melee weapon that
Jackals use in the halo novel: First Strike)
Normal Melee - Three hits to kill (Yes its not a weapon but its just for
compairing)
Gravity Hammer - One hit kill - New feature: can block rockets if timed right
and you take half the damage
instead of dying.
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ODST gametypes: There should be a gametype where you play as ODST's and have the same health and everything, but you get put into gametypes like SLAYER and CTF etc.
Thank you and please post your ideas and opinions.