- Liquideffect
- |
- Noble Member
- gamertag: [none]
- user homepage:
Halo Combat Evolved
I got dem BrAiNDAwGS in me
Posted by: a flying jar
Posted by: Liquideffect
Posted by: z0rgy
Posted by: Liquideffect
Posted by: Jhihad1
I kind of agree here. I miss fall damage. I think it made things a bit more interesting.
I know and you should also trip on one of your legs if you jump to much. Plus when you go on a grav lift you should fall ragdoll style and loose some health.
may I remind you that you're a super soldier with energy shields and genetic augmentations in an indestructible armor? even I could run into a gravlift AND land on my feet........
in the books, a spartan be dropped almost from orbit and survive the fall.
but gameplay wise... I'd like fall damage. you would have to fall from higher than in HCE though, because HCE was a bit... hum... ridiculous.
Well MC hammer fell from space in Halo 3 and he was on fire. Yet in multiplayer you can be killed by a flame thrower, so...
CAMPAIGN = NON-CANON?!
Exactly, plus when you fall out of a map you magically die before hitting the ground. What's up with that? Yet Chief Can fall from space and walk it off like a PIMP. Also who do you die when you jump in water in Halo 3, but chief survived in Halo 2's water mission.