Halo: Reach Forum
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Subject: Halo is Not Any Other Game!

Peace through superior firepower.

I've recently seen many posts for Halo: Reach. In many of these many posts I've seen, some idiots want to make Halo more like Call of Duty or Gears of War. Halo is not either of these games. It is its own game, and should be treated as such. Call of Duty and Halo, sure they're both first person shooters, but there are many differences. Call of Duty has classes in which you can pre-set the weapons you will start with. Halo has weapon pick-ups. Call of Duty's classes can sometimes cause uneven gameplay at times. I've always seen a major problem with this. You're giving the better players the better guns. Gears of War is also very different from Halo. Gears of War is a "latching" third person shooter. This "latching" system would not work well, as Halo involves terraformed environment as seen on the halo rings. These environments aren't usually flat enough to allow for an appropriate latch. I can only think of one example where "latching" works in a first person shooter, and that's still only found in urban environments. This is in Rainbow Six Vegas. Gears of War deperends on this cover system. Halo does not, and will not if it is to remain Halo.

I could go on for a considerable ammount of time, but this seems to be enough. Please, keep Halo, Halo.

EDIT: Thanks for keeping this topic clean.

[Edited on 09.12.2009 9:04 AM PDT]

  • 09.11.2009 9:18 PM PDT

First i agree.

but there is no point in this argument. Bungie knows halo and they wont change it, end of story

  • 09.11.2009 9:35 PM PDT

I AM AN MLG PRO

Reach will be a re-invention of the Halo universe as we know it. The Master Chief trilogy is over, you can already see the shift coming in titles like ODST, and can expect Reach to be a whole new experience.

Dont expect the shiny-textured sci-fi look in Reach. Expect realism, and gritty feel. Otherwise they wouldnt do a revamp of the engine as they are. They would simply redefine the Halo 3 engine. They are still working on the same console.

  • 09.11.2009 10:01 PM PDT

Spartan119 the Red Raven.
"So officer tell me how it feels to be at the wrong end of that barrel?"

man thank you i couldnt have said it any better myself.

  • 09.11.2009 10:18 PM PDT

cord casias

yeah but halo is already doing things like other games. i.e. firefight is a carbon copy of gears of war 2's Horde

  • 09.11.2009 11:14 PM PDT

Halo will evolve just like any other game, but the core will stay constant: grenades, melee, shooting, and equipment (from Halo 3)

  • 09.11.2009 11:18 PM PDT

Um... I like Halo? I don't really know what to say. I'm a student at the moment, I hope to become a criminal profiler, and I enjoy pretty much everything as long as it's good.

Posted by: CORD 2011
yeah but halo is already doing things like other games. i.e. firefight is a carbon copy of gears of war 2's Horde

Haha! No it's not. It's just a throwback to Survival mode in Marathon one if not the first game to do the whole survival thing. It could be said that Bungie is only taking inspiration from their old work.

  • 09.11.2009 11:43 PM PDT

(;3=

Posted by: RavenhoIm
It doesn't matter what they say. Bungie will stick to Halo's origins.

  • 09.11.2009 11:45 PM PDT

Evil, always finds a way!
Gnarl: Overlord

I totally agree wiht you i hope it's going to be some sort of "better Halo 3"

"paragraphs pl0x"

  • 09.11.2009 11:46 PM PDT

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The Halo REACH Script (post thoughts in thread)

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Your post is 100% flawed.

Why?

If adding classes, health packs, larger maps, etc. would turn Halo into Call of Duty, then NOT having those things has ALREADY TURNED HALO INTO QUAKE. See how stupid your logic is?

Either way, you're wrong. The Halo games are unique even though they borrowed a lot from Quake. Bungie added a lot and made it their own...

So why the hell would they not do the same if they were to borrow some stuff from Battlefield, Team Fortress 2, or even Halo Wars?


Maybe you don't LIKE classes. That's fine. Say "I don't like classes, no thanks."
Just don't say some moronic thing like "hey halo isnt call of doodie!" or whatever it is you kids say today. Halo will always be Halo, provided Bungie pays enough attention to keeping it unique.

Keeping it Halo.

[Edited on 09.11.2009 11:48 PM PDT]

  • 09.11.2009 11:47 PM PDT

(;3=

Posted by: MLG Cheehwawa
Your post is 100% flawed.

Why?

If adding classes, health packs, larger maps, etc. would turn Halo into Call of Duty, then NOT having those things has ALREADY TURNED HALO INTO QUAKE. See how stupid your logic is?

Either way, you're wrong. The Halo games are unique even though they borrowed a lot from Quake. Bungie added a lot and made it their own...

So why the hell would they not do the same if they were to borrow some stuff from Battlefield, Team Fortress 2, or even Halo Wars?


good point

  • 09.11.2009 11:49 PM PDT

Evil, always finds a way!
Gnarl: Overlord

Posted by: Josephson
Posted by: MLG Cheehwawa
Your post is 100% flawed.

Why?

If adding classes, health packs, larger maps, etc. would turn Halo into Call of Duty, then NOT having those things has ALREADY TURNED HALO INTO QUAKE. See how stupid your logic is?

Either way, you're wrong. The Halo games are unique even though they borrowed a lot from Quake. Bungie added a lot and made it their own...

So why the hell would they not do the same if they were to borrow some stuff from Battlefield, Team Fortress 2, or even Halo Wars?


good point


oh no it's not. If halo would borrow obvious things from other games like "Quake" or TF2 that would make the game "Quako Fortress of halo 2" I know it remembers of quake while playing halo but: Bungie have made their own games before like marathon which inspired halo gameplay the most.

And Now please stop complaining about classes. THere is never gonna be classes. Halo has always had weapon pick ups and will always have weapon pick up's. And since halo has guns and weapons like the rocket launcher or the BR or Sniper, the Classes wouldn't work. Let's say

Bobby start's with an AR and a Shotgun

While David start's with an Rocket launcher and a Spartan laser!

And Fred start's with an SMG and a BR.

You see how imbalanced the game would become.

  • 09.11.2009 11:55 PM PDT

Posted by: ClosedJohn117
Posted by: CORD 2011
yeah but halo is already doing things like other games. i.e. firefight is a carbon copy of gears of war 2's Horde

Haha! No it's not. It's just a throwback to Survival mode in Marathon one if not the first game to do the whole survival thing. It could be said that Bungie is only taking inspiration from their old work.


Only the XBLA version of Marathon Durandal had an official survival mode, and that was in August 2007.

  • 09.11.2009 11:59 PM PDT

Posted by: DeNniz101
Posted by: Josephson
Posted by: MLG Cheehwawa
Your post is 100% flawed.

Why?

If adding classes, health packs, larger maps, etc. would turn Halo into Call of Duty, then NOT having those things has ALREADY TURNED HALO INTO QUAKE. See how stupid your logic is?

Either way, you're wrong. The Halo games are unique even though they borrowed a lot from Quake. Bungie added a lot and made it their own...

So why the hell would they not do the same if they were to borrow some stuff from Battlefield, Team Fortress 2, or even Halo Wars?


good point


oh no it's not. If halo would borrow obvious things from other games like "Quake" or TF2 that would make the game "Quako Fortress of halo 2" I know it remembers of quake while playing halo but: Bungie have made their own games before like marathon which inspired halo gameplay the most.

And Now please stop complaining about classes. THere is never gonna be classes. Halo has always had weapon pick ups and will always have weapon pick up's. And since halo has guns and weapons like the rocket launcher or the BR or Sniper, the Classes wouldn't work. Let's say

Bobby start's with an AR and a Shotgun

While David start's with an Rocket launcher and a Spartan laser!

And Fred start's with an SMG and a BR.

You see how imbalanced the game would become.

You are an idiot. You understood nothing of what the post you quoted said.
He meant taking small features from other games, NOT completely copying it. Games do it all the time but you won't notice it if you havn't played that game. Taking features from other games could be for example, 'Sprint option' That changes the game but doesn't make it call of halo. BTW I don't want a sprint option.

  • 09.12.2009 12:25 AM PDT
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Posted by: RavenhoIm
It doesn't matter what they say. Bungie will stick to Halo's origins.


thats pretty obvious, after all, the time is set just before Halo CE so radical changes wouldn't be canon. also, big changes wouldn't sit well with an audience hoping for the king of HALO games (but hopefully not the last.)

However, I have noticed that Halo ODST tries out a bunch of different stuff, so it is quite possible that Halo Reach isn't just going to be Halo CE with better Physics and Graphics.

We see experimentation on weapon balancing with the two new ODST Spawn Weapons: the bullet hose and the headshot machine.

We see a multiplayer game far different than what Bungie normally does: FIREFIGHT!

We see an innovative campaign using a far different style than what you normally see: sandbox world and flashback missions.

We see a health system that Bungie and their Halo games are fairly new to: stamina

all in all I can see Reach as having some innovative new concepts added to a base in Halo's best traits and well loved origins. either way, it is going to be Halo, and it is going to be EPIC

[Edited on 09.12.2009 3:37 AM PDT]

  • 09.12.2009 3:33 AM PDT
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Posted by: Achronos
It isn't our shiznit anymore.

I don't understand why the OP has to be so blockheaded, especially with calling people whose opinions are different than his "idiots." I know if Bungie makes a class based game, then people (especially the OP) will love it because Bungie would know how to work it into Halo. Also, you can't see through your stubborness far enough to think of compromises, like a regular halo style playlist and a classes playlist. See, I just made the regular and class based halo fans happy.

  • 09.12.2009 7:25 AM PDT
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Posted by: CORD 2011
yeah but halo is already doing things like other games. i.e. firefight is a carbon copy of gears of war 2's Horde


The Marathon Remake for the XBLA had a survival mode and that came out before Gears of War 2 and Horde.

[Edited on 09.12.2009 7:44 AM PDT]

  • 09.12.2009 7:41 AM PDT

"I only speak two languages: English and Bad English,"
-Bruce Willis, The Fifth Element

I escaped into the waves. The waves...
I went Underground!

Why do you care? Do you really think Bungie doesn't know what they're doing, and that they're going to do something to screw their game up? Apparently you do, so lets get this on:

1. Change isn't a bad thing. Original games are hard to come buy because just about every other game has taken most of the ideas and put it into their game. Taking something from another game isn't the end of the world.

2. If Bungie does takes something from lets say CoD, they're going to adapt it to classic Halo game play, and make sure it isn't just like they copied it from another game. They're going to wrap it in sweet, Halo goodness.

3. They probably aren't going to have classes or whatever is working you up in the game anyway, so chill.

  • 09.12.2009 7:43 AM PDT

PLEASE DO NOT SEND ME GROUP INVITATIONS

The Halo REACH Script (post thoughts in thread)

Writing Lead of Whisper Studios. Check out Heron!

Look... I'm on bungiepedia!

Posted by: DeNniz101
oh no it's not. If halo would borrow obvious things from other games like "Quake"
Good job on being clueless. I was saying that Halo borrowed a lot from Quake, Doom, etc. all those other older games. If it were to do the same today, but with different game sub-genres, why would it be any different? Halo was great when it copied Quake. It would still be great with Classes.Bobby start's with an AR and a Shotgun

While David start's with an Rocket launcher and a Spartan laser!

And Fred start's with an SMG and a BR.
Simple solution? Check out TF2. The guy who starts with the Shotty will only be good at close range (slow, low endurance, etc.) while the guy with the Sniper would only be good at long range (fast, high endurance, low strength, small motion tracker), etc. while there could be a well-rounded "Soldier" class like the Chief from Halo (or 2/3). You see how imbalanced the game would become.Almost as imbalanced as starting with an AR while the other team all has BRs and power weapons.

  • 09.12.2009 8:09 AM PDT

Peace through superior firepower.

Posted by: CORD 2011
yeah but halo is already doing things like other games. i.e. firefight is a carbon copy of gears of war 2's Horde

I could disagree, but it is similar. That's just a mode though.

  • 09.12.2009 8:29 AM PDT

I hunt for the Prophet of Contentment, the San 'Shyumm that murdered my son, and stole his birthright, his Energy Sword. They call our species Heretics. They claim to all that our tongues sting, our words a vile poison that feeds on the unworthy. I have seen the true face of Heresy. The head of a gallant warrior lay on the ground. His neck scorched and blistered, scarred by his own blade. I shall retrieve the weapon, and drive it through that bastard's heart! Punishment for his sins is nigh.

Posted by: DANTHEMAN1515
Reach will be a re-invention of the Halo universe as we know it. The Master Chief trilogy is over, you can already see the shift coming in titles like ODST, and can expect Reach to be a whole new experience.

Dont expect the shiny-textured sci-fi look in Reach. Expect realism, and gritty feel. Otherwise they wouldnt do a revamp of the engine as they are. They would simply redefine the Halo 3 engine. They are still working on the same console.


The truth is, we can't expect THAT either, we cant expect ANYTHING. The transition from Halo CE to Halo 2 involved an entirely new Engine, and graphically very little was done. The major difference was gameplay, slower movement, higher jumping, and a less slippery feel.

So who knows what we will get.

  • 09.12.2009 8:30 AM PDT

Peace through superior firepower.

Posted by: P3P5I
I don't understand why the OP has to be so blockheaded, especially with calling people whose opinions are different than his "idiots." I know if Bungie makes a class based game, then people (especially the OP) will love it because Bungie would know how to work it into Halo. Also, you can't see through your stubborness far enough to think of compromises, like a regular halo style playlist and a classes playlist. See, I just made the regular and class based halo fans happy.


That's a lot of resources. Almost a complete remake of the combat system. I can see a few problems with that. I mean idiots in a completely different way than you think. The ones that want Halo to be like other games need to correct their grammar. They also need to stop going outright and saying Halo should copy another game.

  • 09.12.2009 8:35 AM PDT
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i am only suggesting lighter turrents to run around with since i run out of ammo in my clip in mm and that's not strictly call of duty or any other game okay it's a weapon of war and i thought the bombimng runs would be cool since the unsc do have those lobster fighters to bomb the area that's all i was saying

  • 09.12.2009 8:39 AM PDT

Peace through superior firepower.

Posted by: Sergeant Basil9
i am only suggesting lighter turrents to run around with since i run out of ammo in my clip in mm and that's not strictly call of duty or any other game okay it's a weapon of war and i thought the bombimng runs would be cool since the unsc do have those lobster fighters to bomb the area that's all i was saying


You spelt turret wrong. It's not really the point though. Those are small gameplay mechanics almost like the pistol changing through the games and such. The ones I listen in the master post would cause a large change in the way of Halo.

  • 09.12.2009 8:46 AM PDT

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