Halo: Reach Forum
This topic has moved here: Subject: Halo: Reach Gametype Similar to SW:BF2 Space Battles *Updated*
  • Subject: Halo: Reach Gametype Similar to SW:BF2 Space Battles *Updated*
  • Pages:
  • 1
  • 2
  • 3
  • 4
  • of 4
Subject: Halo: Reach Gametype Similar to SW:BF2 Space Battles *Updated*

"What did the Freeman expect to find down there? Truly, the Freeman leaves no path unexplored."

Moderator Notice: This user has been blacklisted from this forum. Until the user is removed from the blacklist, all posts this user has made have been hidden, and all topics created by this user have been censored.
  • 09.11.2009 9:46 PM PDT
Subject: SW:BF2 Space Battles Type Gametype in Reach
  • gamertag: [none]
  • user homepage:

JOIN MY GROUP

Vaporeon are highly adapted to aquatic life. Unlike its pre-evolution, it has the ability to breathe underwater. As stated previously, they have a unique molecular structure. They have the ability to "melt" into a body of water and disappear completely from view. They can also manipulate water molecules, giving them the ability to learn Water-type attacks their previous evolutions could not.

awesome idea.

*licks*

  • 09.11.2009 9:49 PM PDT

I AM AN MLG PRO

The Battlefront series was awesome. But, Bungie is usually ahead of the pack when it comes to the shooter genre, and I wouldn't expect them to fully take up the traits of a 5 year old game.

  • 09.11.2009 9:56 PM PDT

I loved the space battles. Its one of the reasons that i love the star wars universe, and the halo universe for that matter. The epic space battles. A game type like that in Reach would be fantastic and its a good way to add something to the halo gameplay that doesn't turn it into something else.

  • 09.11.2009 9:57 PM PDT

The Snow Leopard's wisdom includes: Understanding one's shadow-side; trusting one's inner-self; agility; strength; the ability to stalk; understanding the power of silence.

Yea, I like this idea, but it would mean that Reach would be a SWBF type game, and many people (not me, I like the idea of a "Halo: Battlefront") would completely hate it, and never play it again. (Just check some similar threads)

Also, for the "new" vehicles, why not let us pilot Longswords and the Seraph, for the UNSC and Covenant.

  • 09.11.2009 10:01 PM PDT

I AM AN MLG PRO

This topic is making me sad. Why did SW:BF3 have to get cancelled? Step up your game LucasArts.

it is always wise to implement and learn from previous games, but too much and you'll end up looking like Dante's Inferno, a basic rip-off.

  • 09.11.2009 10:06 PM PDT

The Snow Leopard's wisdom includes: Understanding one's shadow-side; trusting one's inner-self; agility; strength; the ability to stalk; understanding the power of silence.

Posted by: RavenhoIm
Posted by: Seneka The 5th
Yea, I like this idea, but it would mean that Reach would be a SWBF type game, and many people (not me, I like the idea of a "Halo: Battlefront") would completely hate it, and never play it again. (Just check some similar threads)



It's just one gametype. The rest of multiplayer could stay entirely the traditional.

That too.

  • 09.11.2009 10:11 PM PDT

I AM AN MLG PRO

Posted by: ObsidianDaer
Posted by: DANTHEMAN1515
This topic is making me sad. Why did SW:BF3 have to get cancelled? Step up your game LucasArts.

it is always wise to implement and learn from previous games, but too much and you'll end up looking like Dante's Inferno, a basic rip-off.

You're a rip-off. Dante's Inferno is going to be great.


I have to agree that the game looks good. As a person who has read the Divine Comedy, the story intrigues me. But, it is basically God of War 3 in hell.

I have a PS3 so my 60 bucks will be going to the original.

[Edited on 09.11.2009 10:15 PM PDT]

  • 09.11.2009 10:14 PM PDT

I never played Star Wars Battlefront2 but I played the first and loved the conquest type mode?This by the way is a awesome idea love it 100%!

  • 09.12.2009 1:54 AM PDT
Subject: SW:BF2 Space Battles Type Gametype in Reach
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Posted by: DANTHEMAN1515
The Battlefront series was awesome. But, Bungie is usually ahead of the pack when it comes to the shooter genre, and I wouldn't expect them to fully take up the traits of a 5 year old game.


hey, sometimes its the oldies that are the goldies. its a tried and true method so why not?
anyway, this reminded me of the level in Halo 3 where you get to fly a hornet part of the way, a similar concept would be nice. What I would really love is a firefight syle matchmaking game; it could be an Assault or CTF style of gametype only you attack the enemy base by being dropped in on their doorstep like in firefight, or have to bases that can only be reached via airplane, so you can duke it out in the air or in the bases. anyway, I hope to see a huge variety of playable vehicles in Reach, along with the gametypes to support them.

  • 09.12.2009 2:54 AM PDT
Subject: Halo: Reach Gametype Similar to SW:BF2 Space Battles
  • gamertag: [none]
  • user homepage:

no if your comparing bungie to make a space battle like that then no no no. It needs be more like fighting your way to the ships then you fight your way to the command center like what we did in halo ce to rescue captian keyes that would be nice but if we need to take out key points on the ship it would be pointless unless we saw the ship explode but thats what i think of the idea

  • 09.12.2009 9:12 AM PDT
  • gamertag: [none]
  • user homepage:

their too busy making that clone wars sereis for the kids man i hate them it was a cool idea untill they decided to make all of the clone wars games for kids and why give up a good game sereis for a cgi movie intended for kids but the force unleashed was good

  • 09.12.2009 9:15 AM PDT
  • gamertag: [none]
  • user homepage:

"I'm not camping, I'm lying in wait..."

Posted by: Dragon52097
I never played Star Wars Battlefront2 but I played the first and loved the conquest type mode?

This is not a question. Also, I think this would be wonderful for the Halo franchise. I personally enjoyed SWBF2 a lot on my PS2, I loved the space battles. If they could implement this in Reach, and still give it that Halo awesomeness, I would give Bungie super cookies.

  • 09.12.2009 9:18 AM PDT
  • gamertag: [none]
  • user homepage:

"I'm not camping, I'm lying in wait..."

Posted by: Sergeant Basil9
no if your comparing bungie to make a space battle like that then no no no. It needs be more like fighting your way to the ships then you fight your way to the command center like what we did in halo ce to rescue captian keyes that would be nice but if we need to take out key points on the ship it would be pointless unless we saw the ship explode but thats what i think of the idea

You seem to think this is a campaign mission. He wants it to be used as a multiplayer game type.

  • 09.12.2009 9:19 AM PDT
  • gamertag: [none]
  • user homepage:

i was implying on the idea like going to the command center and it could be for either mm or campaign but if we could fly a phantom or pelican i wouldn't mind being the guy picking up the squad who has the flag or taking the fight to the other team even if i had a machine gun to use it would be cool to have a excuse to put those vechicales in halo to fly.

  • 09.12.2009 9:29 AM PDT

In the days of old, there were legends of a land long lost to time. This land was known as Ranna'Mor. Ranna'Mor was said to contain in its borders 7 warriors. These warriors had once unleashed a veritable hell upon the ancient world, until they were locked away. My name is Toriad, and I am one of those warriors. Our return is approaching. Do not run away, do not cower in fear; take solace in your final days, for that is all we can do. -Legend of Ranna'Mor

Space battles would be interest, but not by driving a pelican (which would not be the Halo 3 Pelican, FYI). Most of the vehicles you listed are not rated for spacebattle.

Now, if we could use that Battleframe seen in the Halo: Legends trailer, then yes, let's go for Space battles.

  • 09.12.2009 9:30 AM PDT

  • Pages:
  • 1
  • 2
  • 3
  • 4
  • of 4