Posted by: Moose Spleens
I really don't think that it's that big of a stretch to see Reach being a class based system even to a minor degree. Look at the ODSTs, all of them have different roles, they don't all do the exact same thing. Bringing that to a multiplayer scale would be very interesting, something along the lines of TF2. Class based FPS that is balanced and doesn't have everyone picking lolrockets.
If you make the classes have weaknesses and strengths then you won't have the lolrocketsniper people everywhere you look.
However, now that I think about it and read this thread, it appears that the fanbase of Halo might not be intellectually suited for such a game. Ah well. Maybe next time.
Hey! Some of this Halo fanbase is open to ideas, sometimes we just dont like the idea (i.e, classes) and the smart ones just say the ideas bad (unless its like: OMG madster chef went bak in time!!).
Just keep in your mind that not all the Halo fanbase is biased and unwilling to change anything.