Halo: Reach Forum
This topic has moved here: Subject: Adding features from other games does not change it into those games.
  • Subject: Adding features from other games does not change it into those games.
Subject: Adding features from other games does not change it into those games.

BOOM DEAD!!!!!!!!!!!!!!!

People have been saying classes in halo would turn it into CoD......it wouldn't........and if Reach is semi-open world it wouldn't become Halo: Dead locked...........or if it was fully open world it wouldn't be changed into The legend of Halo: Reachlight Princess. Halo would stay the same as long as the Sci-Fi future theme remained, the story remained, and the characters remained.

  • 09.13.2009 8:33 AM PDT

BOOM DEAD!!!!!!!!!!!!!!!

Yall are scared to reply because you know your wrong.

  • 09.13.2009 8:38 AM PDT

Signatures are for squares.

Or because you fail.

  • 09.13.2009 8:40 AM PDT

BOOM DEAD!!!!!!!!!!!!!!!

Posted by: privet caboose
Or because you fail.
Finally someone faced their fears.

  • 09.13.2009 8:41 AM PDT
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Yes people jump on the "this will turn Halo into _____" defense too soon when an idea is presented but adding classes just like the ones in battlefield would make the game feel like battlefield. A unique class system would work but not the battlefield classes. The same applies to people wanting custom classes with a perk system, that would be just like CoD. Maybe have a custom class system with customizable stats but don't make Halo a CoD clone. Maybe even custom starting weapons with the stronger weapons on map, just something unique. Most people asking for change are too dumb to present a new idea and just repeat ideas already in use.

Adding ideas from other games does decrease the different experiences each game delivers. Even if Halo still had a Halo feel it would still have that slight feeling from the other game the feature was from. Differences are what make games great.

  • 09.13.2009 9:25 AM PDT