- Yanni Oblivion
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The BR is the ultimate "go-to" weapon in Halo 2 and 3, and that is why I think it should not be included in the weapons sandbox of Reach.
What I like about Halo CE is the fact that every weapon had it's own strengths and weaknessess, and although that is still true by Halo 3, by then the BR had over-taken most weapons in main useage, as a decent player is able to take out most players whatever the situation (in combination with grenades) by using it, thus negating the neccessity of having most other weapons in the sandbox at all.
When it comes to multiplayer I am neutral towards MLG, I neither like nor dislike it. From what I hear their gametypes are all geared towards teamwork and such, and by taking out the BR the teams would have to rely heavier on teamwork, and have a better knowledge of what weapon works best in what situation, rather than relying mainly on the BR and grenades like they seem to now.
Taking out the BR would enrich the campagain experience for the same reason, and I suspect that is the reason why Bungie took it out of Halo 3: ODST.
I'd like to point out that I'm no AR fanboy by any means, and I think that the Carbine should be kept in, alongside possibly the Automag from Halo 3: ODST.