- RedXRulez
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- Intrepid Legendary Member
''Hell is other people.''
Posted by: Fos Tis Krisis
Posted by: ittle dwarf
Posted by: Fos Tis Krisis
Posted by: MLG Cheehwawa
If said random explosions had any effect at all on the game (such as injuring a player or moving anything on the map) I am opposed to this. Random stuff makes the game less fun IMO. But if the random explosions were just cosmetic or happened on the outside of the map... go for it!
Technically grenades are this. Alot of people just spam random grenades across the map and it IS that exact factor. Sometimes they hit their own team, sometimes they get a really lucky hit. But so many people do it, it's totally random who dies and who doesn't sometimes. (ESPECIALLY in FFA.)
But anyway, if similarily to Gears of War some maps had a shift in shape or change at some point in time (The idea of a map on constantly reshaping gravemind tentacles comes to mind...)
Or just a map where a Covenant Cruiser comes in 2 minutes into the game (this happens every time you play this map, once a game) and glasses down the middle, turning top-mid into a melted trench of glass. That would be pretty cool (so long as you do have that warning it is coming, and chance to get away.) Any of you that played Avalanche on Gears 2 would recognize this idea.
yeah but a wraith shot and a grenade arent really the same... all the same i think as long as it cant really affect players (eg. game starts, house gets knocked down in middle of map before anyone can get to it) then id do it. would add to the effect. also FULLY destructible may just cause more lag, id say bits coming off walls would be better
Even if it doesn't affect the map, like that building explodes OUTSIDE the boundaries of a map, as a fleet of Banshees whizzes past, fuel rods it, flies over the map, and disappears out the other side.
Cool story, bro.