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This topic has moved here: Subject: Is Bungie splitting up?
  • Subject: Is Bungie splitting up?
Subject: Is Bungie splitting up?
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Today xbox.ign.com released an article that bungie founder "Alexander Setopian" is starting a new company "Wideload games" and is taking a bunch of bungie's verteran programmers, artists and designers? will this have any effect on the developement of halo 2? Bungie could you fill us in here? what is going on and why are they leaving? goto
xbox.ign.com/articles/509/509085p1.html for the article...it appears they are making a new game using the halo engine due to be released in 2005!

[Edited on 4/26/2004 8:42:32 PM]

  • 04.26.2004 8:39 PM PDT

From what I know, Alexander Setopian is a grizzled veteran that co-founded bungie. He left in 2002 for unknown reasons. The reasons are out there, I'm sure. I just don't know them.

  • 04.26.2004 8:41 PM PDT
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Cool, but I don't think the Bungie is splitting up and/or Halo 2 will be adversly effected by this...

  • 04.26.2004 8:43 PM PDT
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Meh, I read something about that and I don't think it will affect Halo 2 or Bungie much if at all. And I thought I heard that it was another division of Bungie. Maybe it will be a game meant for release for the next Xbox...that's raises some questions, like how he could have left back in 2002 to begin the work on the new game...

[Edited on 4/26/2004 8:45:55 PM]

  • 04.26.2004 8:43 PM PDT
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Posted by: Yoshi
Today xbox.ign.com released an article that bungie founder "Alexander Setopian" is starting a new company "Wideload games" and is taking a bunch of bungie's verteran programmers, artists and designers? will this have any effect on the developement of halo 2? Bungie could you fill us in here? what is going on and why are they leaving? goto
xbox.ign.com/articles/509/509085p1.html for the article...it appears they are making a new game using the halo engine due to be released in 2005!


No it won't affect bungie nor halo 2. It's not like employees are leaving bungie to join wideload. Wideload has some veteran ex-bungie employees, but I bet a lot or most of them quit bungie a while ago...before halo 2 went into development. Alex left bungie in 2002.

  • 04.26.2004 9:08 PM PDT
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yeah but Stosh, if you go read the interview with Alex at HBO it gives a clue to the "grizzled ancients" and the numbers 1,3,5 & 6 as the people coming with him. Is this a reference to the guys on the Bungie.net Team page? Could you count them off and say that they were the ones leaving? go read it to see what i mean.

  • 04.26.2004 9:12 PM PDT
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Posted by: stosh
No it won't affect bungie nor halo 2. It's not like employees are leaving bungie to join wideload. Wideload has some veteran ex-bungie employees, but I bet a lot or most of them quit bungie a while ago...before halo 2 went into development. Alex left bungie in 2002.



Why did somy many Bungie(espically the senior employees) leave bungie? What happened?
Is it just a coincidence(i cant spell)that they all left at near or same time? What is going on there?????????????? I want the truth. And how much of this do you really know Stosh?

  • 04.26.2004 9:14 PM PDT
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Posted by: bboypjm
Posted by: stosh
No it won't affect bungie nor halo 2. It's not like employees are leaving bungie to join wideload. Wideload has some veteran ex-bungie employees, but I bet a lot or most of them quit bungie a while ago...before halo 2 went into development. Alex left bungie in 2002.



Why did somy many Bungie(espically the senior employees) leave bungie? What happened?
Is it just a coincidence(i cant spell)that they all left at near or same time? What is going on there?????????????? I want the truth. And how much of this do you really know Stosh?


Listen to me. None of the current senior bungie employees have left. All the guys that were here last week are still here. Wideload is made out of a few veteran ex-bungie employees. These are guys that quit bungie a while ago, and not like yesterday. I mean quit like years ago. Wideload is not going to have any adverse effects on the development of halo 2.

I can't wait to see what these old timers do with the halo engine though. It's like we have two bungies now in the game development industry. And that's a good thing for gamers.

  • 04.26.2004 9:25 PM PDT
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It does sound good having two bungies so to speak, but do you think any of the old guys at bungie will possibly leave in the near future for Wideload?

  • 04.26.2004 9:34 PM PDT
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I dunno...Some of the older guys might, but you never know. I don't know what I think of the name Wideload though. I mean I like bungie because the name sounds funny and unique...Wideload is something I read off the back of trucks hauling trailers.

(yea yea, I know wideload stands for how their company is going to work and operate with less employees and more mercenaries)

  • 04.26.2004 9:41 PM PDT
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Why not just make Bungie BIGGER?, like how EA makes more then one game at a time. Why make a Wideload, which doesnt even sound that cool. Why not stay bungie? I think it would be better if they did.

  • 04.26.2004 9:42 PM PDT
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to bboypjm

i was gonna simplify all the stuff stosh said for your obviously retarded little mind but it is so damn easy to understand i see no point...

I will hover answer your question so as to not waste stosh's time.

Why did they just not stay as one big happy company? Because some of em QUIT! Bungie did not decide to break into 2 just for the hell of it! some employees left and made a new company! Bungie had no direct control over the forming of this new company
i hope no one eles asks such dumb questions that have already been answered.

(P.S. wideload sounds like a bad company. They are ripping off the real bungie with the using of the old halo engine. i hope their game fails and dosent hurt bungie's sales by one game...) dont buy whatever ripoff of halo that they are making! sounds dumb! and their ways of getting more employees sounds pathetic something like "not good enough to work at bungie? come work at this cheap copy of bungie company. its like your dreams come true by the lower quality version!

Sorry Bungie if my bashing of WideLoad is misplaced or offending and feel free to correct me if im wrong... which im sure you would anyway.

  • 04.26.2004 10:40 PM PDT

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No when you get a big game like EA you get multi tasking and dedlines and all the company would do is just put out as many games on the shelf of varrying quality just to sell a few copies and make money by sheere volume not of good quality games with lots of replay value. It is good to have a small company to work at thoes games so they can be focused at one game at a time.

Besides EA has already ticked me off with the 007 games ie:Tomorrow Never Dies. For thoes who wonder why Goldeneye was so much better than the rest is that it was made by RARE. NOT EA.

[Edited on 4/26/2004 10:53:35 PM]

  • 04.26.2004 10:49 PM PDT
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I don't want to put words in Alex's mouth, but I think he left Bungie becuase he was stressed out. It seems the deadline for Halo was too much and he wanted to take a break and spend time with his family.

Now for his new game he has licensed the Halo engine from Bungie. His new company is small (10 employees) there goal is to get the best engine on the market to cut develoment costs. They also are highering the artists and programers as contract employees so they only pay them for the project and not the amount of time it takes to make the game. There new game based on the Halo engine will be out by 2005 for Xbox and PC.

  • 04.26.2004 11:01 PM PDT
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Posted by: Mister Ninja
to bboypjm

i was gonna simplify all the stuff stosh said for your obviously retarded little mind but it is so damn easy to understand i see no point...

I will hover answer your question so as to not waste stosh's time.

Why did they just not stay as one big happy company? Because some of em QUIT! Bungie did not decide to break into 2 just for the hell of it! some employees left and made a new company! Bungie had no direct control over the forming of this new company
i hope no one eles asks such dumb questions that have already been answered.

(P.S. wideload sounds like a bad company. They are ripping off the real bungie with the using of the old halo engine. i hope their game fails and dosent hurt bungie's sales by one game...) dont buy whatever ripoff of halo that they are making! sounds dumb! and their ways of getting more employees sounds pathetic something like "not good enough to work at bungie? come work at this cheap copy of bungie company. its like your dreams come true by the lower quality version!

Sorry Bungie if my bashing of WideLoad is misplaced or offending and feel free to correct me if im wrong... which im sure you would anyway.


Dude, wideload is run by THE founder of bungie and some of bungie's original staff members. You shouldn't talk -blam!- about them because they are going to make some awesome -blam!-ing games.

Why can't you be a fan of both companies? What's wrong with that?

[Edited on 4/26/2004 11:10:35 PM]

  • 04.26.2004 11:09 PM PDT
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hear hear!

as the hype of Halo 2 winds down we'll get another awesome game based on the same engine... I can't wait. Any word on the story etc of the new game?

  • 04.26.2004 11:42 PM PDT
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Actually, they're all ex Bungie people like Doug Zartman and Matt Soell.

  • 05.08.2004 9:48 PM PDT

They are ripping off the real bungie with the using of the old halo engine.
Of course they resemble Bungie. Alexander Seropian founded the goddamn company. His time, effort and money went into developing the Halo engine. Without him, Bungie wouldn't be Bungie.
Essentially, he's just taking the Bungie philosophy, that HE CAME UP WITH, and forming a new company based on it. The Bungie employees he took with him could've been friends of his; people who have been there since the beginning.
And that posts seems like a huge flame at the beginning of it - could you please try to avoid it in the future? We like to promote respecting your fellow b.netter. So don't worry - I won't use the n word!

  • 05.09.2004 2:39 AM PDT
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Maybe hes just setting up a company, leaving setting up a new company, Maybe its Bungie's new path to World Domination! Wouldnt that be great, if he set up like 5 bugie-esque companies that had total market dominance....

  • 05.09.2004 4:44 AM PDT
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ok please everyone listen. some of you know this already but others still dont seem to get it. i keep hearing people say why dont they just expand bungie and make 2 games or "multitask" first off. bungie is not a small quaint lil company in nebraska. they are ON the microsoft campus, they ARE owned by Microsoft, they ARE apart of the whole MS engine. i love bungie and i have always been a ms fan as well since the early days. wide load is in itself a PRIVATE company. they are not apart of the publicly owned and traded MS, check your nasdaq. Wideload is seperate because they are private and want to make their own game by their own rules. a new company. der. bungie on the other had IS microsoft. the same way rare is apart of microsoft. and they guy who founded wideload can do what ever the hell he wants with the halo code, because he LICENSED IT FROM MICROSOFT, he FOUNDED bungie. i mean he probably has a right. plus he is friends with all the guys still currently at bungie and they will probably discuss and troubleshoot all the time, i think we are in store for some great things. i think the halo 1 engine still has a lot to offer.

  • 05.09.2004 8:49 AM PDT
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why cant i spell on these forums, its impossible.

  • 05.09.2004 8:51 AM PDT