- BamDizz
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- Exalted Heroic Member
Ignorance leads to fear, fear lead to hate, and hate has ruined this world.
Posted by: Fos Tis Krisis
I know we discussed this already, but as of now, I am convinced that those 3 melees only had the power of a single, regular Halo 2 melee, and were all just part of the animation (so a single press of B did that, not multiple), this was probably later removed because long animations like that wrecked the Halo theme of quick, fast actions that don't require long, annoying animations. Just one quick movement for everything you do.
Regardless of whether or not it was meant to be a multi-part melee, where you had a small window to time the next press of a button, or it was just a really long animation I still think that it would be a good idea to have something that could both distinguish who the better player was, and allow more variety in gameplay.
In fact, why limit it simply to the melee's? Incorporate the same idea with reloading, recharging shields, recovering after being hijacked out of a vehicle. Players who were casual wouldn't know about it, and wouldn't care, and players who were skilled would have the option, but again it would be a slightly difficult thing to pull off. That way there aren't any worries about it just being spammed by anyone halfway decent to the point where it ruins the fun for someone playing for their first time.