- Spearmint
- |
- Elder Heroic Member
Do you really care? you can't automatically see my signature anyway.
Posted by: TubbierPainter
Posted by: Master Megatron
150 points per kill max
50 points shield, 100 points health
Assist points are how many points of damage done to opponent, i.e. 53 points for a shield break + 1 AR bullet before someone else gets kill
other person gets remainder of points
Wheelman medals worth 50 points
Killjoy medals worth 50 points
Killing sprees worth an additional 5 points, Killing Spree 5 points extra per kill, Killing Frenzy 10 points, etc. Perfection medals worth 1000 points
medals such as Double Kills, Triple Kills, etc. act as a multiplier, doubling the initial points awarded for each kill in the chain. Double Kill would provide 300 points, Triple 450, Overkill 600, etc. Reduce time between kills to three seconds, making them herder to obtain.
Extermination medals award 500 points
MVP awards 300 points
Objectives (Hill capture, bomb planting, bomb disarming, flag capture, kill flag carrier/bomb carrier) worth 250 points, Oddball will award points for how long it is held.
Betrayals stack: -10 points for first betrayal, -100 for second, -300 for third, auto boot and -1000 for fourth
Quit early: deducts 5% EXP
The system should be able to tell between a disconnect and a quit
At the end of a match, points are tallied and added to your global point total. Bonuses are awarded for wins (5% of earned points in a match). 5% point deduction for a loss
Wins come into account to rank up as well
Recruit: 2 Wins, 1,500 EXP
Apprentice: 5 wins, 2,500 EXP
Apprentice Grade 2: 7 wins, 5,000 EXP
Private: 10 wins, 7,500 EXP
Grade 2: 14 wins, 10,000 EXP
Corporal: 19 wins, 15,000 EXP
Grade 2: 23 wins, 20,000 EXP
Sergeant: 30 wins, 30,000 EXP
Grade 2: 35 wins, 41,000 EXP
Grade 3: 40 wins, 49,000 EXP
Gunnery Sergeant: 50 wins, 55,000 EXP
Grade 2: 60 wins, 65,000 EXP
Grade 3: 70 wins, 75,000 EXP
Lieutenant: 100 wins, 150,000 EXP, .9 K/D global spread
Grade 2: 115 wins, 175,000 EXP
Grade 3: 130 wins, 200,000 EXP
First Lieutenant: 145 wins, 225,000 EXP
Captain: 200 wins, 300,000 EXP .92 K/D
Grade 2: 225 wins, 350,000 EXP
Grade 3: 250 wins, 400,000 EXP
Staff Captain: 275 wins, 450,000 EXP
Major: 325 wins, 525,000 EXP .94 K/D
Grade 2: 355 wins, 575,000 EXP
Grade 3: 385 wins, 625,000 EXP
Field Major: 415 wins, 700,000 EXP
Commander: 500 wins, 1,000,000 EXP .96 K/D
Grade 2: 550 wins, 1,500,000 EXP
Grade 3: 600 wins, 2,000,000 EXP
Strike Commander: 650 wins, 2,500,000 EXP
Colonel: 800 wins, 3,000,000 EXP .98 K/D
Grade 2: 900 wins, 3,750,000 EXP
Grade 3: 1,000 wins, 4,250,000 EXP
Force Colonel: 1,100 wins, 5,000,000 EXP
Brigadier: 1,500 wins, 7,000,000 EXP 1.0 K/D
Grade 2: 1,750 wins, 10,000,000 EXP
Grade 3: 2,000 wins, 11,000,000 EXP
Brigadier General: 2,300 wins, 13,000,000 EXP
General: 3,000 wins, 20,000,000 EXP 1.3 K/D
Grade 2: 3,300 wins, 25,000,000 EXP
Grade 3: 3,600 wins, 30,000,000 EXP
Grade 4: 3,900 wins, 35,000,000 EXP
General of the Army: 5,000 wins, 50,000,000 EXP 1.6 K/D
NO
Agreed. Megatron this is just an experience system that requires you to have a certain k/d vs the currect experience system that requires you to have a certain rank.
you're ideas are good. your obviously an original think now come up with a rank system and not an experience system.