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This topic has moved here: Poll [15 votes]: Do you like it?
  • Poll [15 votes]: Do you like it?
Subject: Do you like it?
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Poll: Do you like it?  [closed]
Yes:  47%
(7 Votes)
No:  47%
(7 Votes)
Not sure:  7%
(1 Votes)
Total Votes: 15

The multiplayer is like a class base system many of you have suggested already.

-the stronger your class is, the longer the respawn time is. This is to prevent overpowered characters running the battlefield and owning everyone. There will also be a class limit. You will wait the required spawn time before you are spawned onto the battlefield. There can be a waiting list of some sorts so everyone can be a stronger character like a spartan so no one can hog the character.
-the battle rifle is not in multiplayer due to the easy kills it can get on grunts.
-most characters will have special abilities, different weapon layouts, etc. Some will not be able to pick up certain weapons.
-this is a basic blueprint, everything is subject to change.

UNSC

1.Marine-basic infantry
Respawn time-25 seconds
Weapons:a.AR/pistol(no scope)
b.Shotgun/pistol(no scope)
Grenades: 2
Advantages: Good all around soldier. Medium respawn time.

2.Marine-recon
Respawn time-35 seconds
Weapons:a.AR/pistol
b.Shotgun/pistol
Grenades:1 recon grenade. When thrown on the battlefield, it will emit green gas. A weapons/ammo drop will fall down in the area.

3.Marine-engineer
Respawn time-25 seconds
Weapons:SMG/pistol
Grenades:none
Equipment: 2 mines (good for taking out vehicles)
Special abilities(left bummper): Can repair vehicles.

4.Marine-sniper *class limit-4*
Respawn time-30 seconds
Weapons:Sniper rifle/pistol
Grenades:none
Special abilities:Can lay prone to provide more cover.

5.ODST *class limit-4*
Respawn time-50 seconds
Weapons:a.AR/SMG
b.Shotgun/SMG
Grenades:2
Special abilities:Has a stamina bar which lets them take more damage. Can be drop anywhere onto the battlefield in the green safe zones.

6.Spartan *class limit-3*
Respawn time: 75 seconds
Weapons:a.AR/SMG
b.Shotgun/SMG
Grenades:2
Special abilities:Has shield. Can hijack vehicles. Runs faster and does more melee damage.

Covenant

1.Grunt
Respawn time- 10 seconds
Weapons:a.plasma pistol
b.needler
Grenades:2
Special abilities:kamikaze. Turns you into a ticking time bomb. 5 seconds to detonate. Must have 2 grenades, not 1.
Advantages: very short respawn time.
Disadvantages: Weak health, cannot melee.

2.Grunt-gunner
Respawn time-20 seconds
Weapons- plasma turret
Grenades:none
Special abilities: Can deploy a plasma turret. Helpful for holding down strategic locations. Can not shoot while holding it. Must deploy to shoot. Left trigger to deploy. 5 second set up time.

3.Jackal-shield
Respawn time-25 seconds
Weapons- plasma pistol/shield
Special ablilites:Left trigger to raise shield. Can not move when doing this. Due to their superior eye sight, can zoom in with pistol.

4.Jackal-sniper *class limit-4*
Respawn time- 35 seconds
Weapons:Covenant sniper rifle

5.Elite *class limit-4*
Respawn time- 50 seconds
Weapons: a.plasma rifle
b. energy sword
Grenades: 2
Special abilites:Shield.Can hijack vehicles.

6.Hunter *class limit-2*
Respawn time- 85 seconds
Weapons:fuel rod cannon
Special abilities: left trigger to shield bash. Right trigger to fire cannon. 3 second charge to fire cannon. 3 second cooldown time after you fire.






[Edited on 09.20.2009 11:15 AM PDT]

  • 09.20.2009 11:14 AM PDT

Wow... I really like it....

Playable grunts? Playable Jackal? Playable Hunters!?! Win. I think Jackals should be able to move with the sheild up, just very slow like in campaign.

Great tho, i always wanted something like this

  • 09.20.2009 11:20 AM PDT

http://www.halo-forum.com

Its a cool idea but prepare to get alot of -blam!-. Im gonna enjoy a Halo game no matter what style it is. That said it will probably be a FPS but like I said...cool idea.

  • 09.20.2009 12:04 PM PDT
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  • last post: 01.01.0001 12:00 AM PDT

those are realy good ideas but i think there should be a mode where your class would be choosen at random.

also i think each class should have an objective each such as if your a grunt you have to go straight into the main facility and capture it while if your a regular marine you have to defend it.

  • 09.20.2009 1:13 PM PDT

Dude, NICE.

  • 09.20.2009 1:20 PM PDT

Ugh...

First on a BWU.. yeah, I'm cool.

ODST;MYTHIC Screenshot winner! One of the first to get their hands on the mythic map pack.

Sorry, no.

  • 09.20.2009 1:21 PM PDT
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Posted by: theHurtfulTurkey
A real test of a man is if he is willing to scrape a sharpened razor up and down his junk just to please a woman.

I think this is a fairly good idea, I'm not sure if I like it more than a typical class based shooter formula, but you have my support.

  • 09.20.2009 1:23 PM PDT

Sumtimes i HS people o.O

no there woud be to many CAMPING Jackal Snipers!

  • 09.20.2009 1:27 PM PDT

No, this would be a terrible idea because it would limit people too much with only certain weapons, the UNSC side is absolutely stacked, and the respawn time is way too long which would slow down gameplay way to much.

  • 09.20.2009 1:30 PM PDT