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"The one who follows the crowd will usually get no further than the crowd. The one who walks alone, is likely to find himself in places no one has ever been."
-Albert Einstein
"To live is the rarest thing in the word. Most people exist, that is all"
-Oscar Wilde
Steam
ODST isnt a bad game. Complete new Campaign from a new perspective. It expanded on an area we have never seen before in a Halo game; ODSTs and Marines, normal humans. The layout of the story was also new to us; Flashbacks and freeroaming. The ability to freeroam New Mombasa was outstanding. The whole theme of Stealth and Darkness etc. was also something never done before in a Halo game.
Posted by: stevo8815
I WILL SAY THAT ODST WAS A GOOD GAME BUT THERE WAS ABSOULETLY NO SOLID STORY-lne and the only reason most ppl bought it for was for the maps and the vid masters.
The Storyline was also very good (to those that followed it). The whole concept and idea of playable flashbacks as mission was new to Halo. It told us a story of how the ODSTs try to regroup in order to get out of New Mombasa before the place gets destroyed by the Covenant. And they must also protect and escort the Engineer because it holds secrets of The Covenant to attempt to find out their intentions. And the Legendary Ending which shows the Covenant leader Truth overseeing the excavation of a Forerunner artifact buried beneath the Superintendents data core.
The game was made during a 13 month development cycle with only a small portion of actual Bungie staff and a vast majority of outsourced talent from Volt/Excell/etc., considering the vast majority of Bungie staff were busy making Reach. For a game that was made "to the side", its an amazing game.
Enough of the Campaign; onto Firefight (Firefight is where players take on increasingly difficult waves of enemies in a timed survival game.)
Firefight is fun. Its best played with three other friends of course. The only flaws to firefight, is its replayability. Once you'd gotten all the achievements etc, it wasn't worth playing anymore. The only reason to this, was if you got a very high score, there was a chance the game wouldn't upload to Bungie.net. I experienced this first hand, me and a few friends spent hours getting 5+ million on Lost Platoon. Only for the game to not upload. And a friend of mine took it a step further and got 20+ million solo, twice. Only for the games to not upload.
If this problem didn't occur, I think firefight would've been a lot more popular.
Also, another thing that could've made firefight a bit better, would be the ability to search. But doing this could also have its flaws. Such as people searching to only ruin peoples games on purpose etc.
Enough of Firefight, onto the Multiplayer disk.
This is a good deal to be honest. A seperate disk with all the Halo 3 multiplayer on it. Every single map from the originals to Mythic, without the need to buy any extra. So if you didn't buy/download any of the map packs up to this date, you'd get them all with ODST anyway. This made the Halo 3 original disk not needed for a lot of people, as they rarely played the Halo 3 campaign so they could sell it. Also players were now able to get the infamous Recon Armor while doing 7 Vidmaster Achievements which included Halo 3/ODST Campaign and Matchmaking.
The game was worth £40 or $60, its a brand new game with many new features AND the whole Halo 3 Multiplayer. So to all you saying "the campaign sucked", "firefight sucked". No, it doesn't. They were both completey new concepts never done in Halo before, they were done as well as they could've been with the appropiate testing.
Oh and I almost forgot. A free pass to the Reach Beta that came later on. I don't have to go into detail about this, its a FREE PASS to the best game made this year in its testing period. And you were able to help Bungie make it better, how much better could it get?
And I lol at people that say Firefight is a copy of Horde mode from Gears or Zombies from CoD. Because they were the first ever games to have the concept of "Survival against waves of enemies". Nice one.
ODST isn't a bad game.
[Edited on 08.01.2010 12:10 PM PDT]