I would agree that the halo engine DOES need a facelift in the sense of the physics, Deeper weapons, More randomness(in the sense of new gameplay), better graphics are always a plus, glitches are pretty much inevitable and can make some funny bungie favorites and new weapon physics. This should probably be on the wishlist forum but seeing as this one deals more toward the engine, i thought Id put it here. I dont want anyone to think I want halo to be more CoD cuz I enjoy the variety between the two. But i do agree that Halo: Reach needs a better engine in the sense of stats. Not design. Another thing Im worried about is the fact that if Reach DOES take place on reach with the Spartans(my personal theory on private cabooses forum), there will certainly be a much wider variety of textures and more dimensional elements to it. Just think about the woodland set up of it all. SO MANY DIFFERENT ENVIROMENTS MAN. And with the demand for better facial models each game, the strain on bungie to deliver this coupled with the strain on the Xbox makes me wonder if they can do it. And if so, How sh**ty will loads be? Or matchmaking? Just something to look out for.
[Edited on 09.23.2009 10:27 AM PDT]