- last post: 01.01.0001 12:00 AM PDT
Howdy, I was just wondering if any of you knew anything about how good or how bad Halo 2's ragdolling is going to be. A lot of new games coming out have awsome ragdolling (Psi Ops for one). Halo 1's ragdolling seemed incomplete, less dynamic. If you will notice, in Halo 1 the bodies of the fallen would only conform to the terrain after they were killed and came to a stop. Do any of you know if Halo 2 will have more dynamic ragdolling?
If this has already been discussed then I am sorry. Please point me to the thread.