- F12
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- Exalted Heroic Member
Just one flaw with Firefight and with ODST in general, and its been repeated quite a bit, but im going to say it anyway. Firefight needs matchmaking, And if it doesnt get it, it will end up very empty in the xbox live played games. You can play the campaign only so many times (im on my 6th run myself) and dont get me wrong its fun, but for this game to continue to get play time by everyone currently playing it, and those 600,000 people that have stopped playing it (just look at the bungie homepage 900,000 peeps online during the first week, it now stands at 300,000) this isnt people not liking the game it has to do with the friends list game, I least to me, it feels like the stars have to align for me to get a game in with 4 people. I know, I know bungie said "firefight is based on the Halo 3 co-op campiagn system" in other words no dedicated servers (if im not mistaken) but if they dont change this, I mean its not impossible, its just not convenient for them to do so now, then ODST will sadly fade away on peoples shelves only to be brought back for the Reach beta, and thats truly sad that we have an awesome multiplayer in firefight, that cant be enjoyed by all in a convenient way just because they decided not to include it in the development cycle, Im normally the one defending bungie from all the flamers out there, and I still will defend them if need be, but this situation with the matchmaking is truly bungie dropping the proverbial Ball. I know that of they really wanted to they could fix this, ask microsoft for some cash to have some dedicated servers, set aside a group of network engineers, whatever it takes, and if its microsoft pulling the strings forcing them to forget about ODST and just concentrate on Reach then Halo:Reach will not sell as well as it could because of the tarnished reputation this will create amongst gamers.