- last post: 01.01.0001 12:00 AM PDT
Apparently none of you ever played Marathon....
http://games.slashdot.org/comments.pl?sid=115600&cid=9791 075
is my discussion of it with working links
" Looks like someone (ie Bungie) is staging a rampancy. Rampacy is what happened to the AI's in the Marathon game. Ie they broke lose from the safeguards imposed on them and went wild. The new black box looks very very similar to the console info in the original Marathon games when Durandel went wild. Bungie has a highly evolved back story for their universe very similar to Larry Nivens known space universe. Niven also wrote the book Ringworld, in which more then a little bit of Halo cribs from. Halo = ringworld. If I remember correctly back from the original marathon back story we are right about the time the first AI went rampant, on earth. I think it was an accidentle ai not created by man but from the interconnectedness of computers. AI's have always featured prominantly in Bungie games as plot conveyers, and info distributers. Here is partial list of Marathon backstory, that also ties into Bungies first fps title "Pathways into Darkness"
AI history [geeklair.net]
It is imcomplete but does give some more info. Bungie has admitted that Halo fits in the Marathon/Pathways universe but until now has not tied it together. Many insignias and parts of the game are stolen from Marathon. A good discussion on Marathon/Halo connections [bungie.org]
I have always been a Marathon fan as I have mention in previouse posts, as many game play feature predated many pc fps titles for a few years. Unreal Tourny did not invent king of the hill, tag, or kill the man with the ball. These had been around on Marathon for a few years. Bungie also allowed people to mod the games and gave tools out to make maps change graphics, and physics way before people started modding games on pc's. It is unfortunate that one of the most ground breaking FPS titles was on the MAC and gets so little recognition. I still lode up marathon games sometimes and reveal in the map design and story. I feel as well as most people that have played the marathon series that Half-life's story line and maps pale in comparison to what Bunigie did on 1995-1999.
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