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This topic has moved here: Subject: Some new Multiplayer Ideas?
  • Subject: Some new Multiplayer Ideas?
Subject: Some new Multiplayer Ideas?

xTWx Commander

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Well I have 2 new Idea's for multiplayer.

First, what if the Multiplayer was more...tactical? Think about Halo 2 and Halo 3. The only real teamwork and tactics I usually ever see in matchmaking is the occasional no micer to drive a hog to you when you have the flag, usually too inexperienced with driving the hog so that he ends up getting himself and you killed as the other team storm the area with the flag to reset it. Leaving your team in defeat. My idea is, what about more teamwork/tactical based vehicles.

More like transports, land and air?

Im not saying bring a pelican into this because, thatd take one HUGE map for sucessfully using a Pelican and Phantom tactically in multiplayer matchmaking. But something that isn't based with weapons, it's based on carrying teamates.

Land - What about the troop hog with the ability to actually ride in the back. That is room for 5 players using any guns they are holding. In Big Team games, it could be useful for things like capture the flag.

Air - As I mentioned, the idea of bungie ever allowing us to have a console game of halo with the pelican and phantom is a ridiculously slim chance, but what about some time of other aircraft that doesn't really have weapons on it, but lots of room. The hog can fit 5, the aircraft can fit 10-12?. Teammates could jump off the side or back onto the other teams base, grab the flag, run up to the roof, jump in the air craft and fly away.

Im not saying make everything transport, leave normal hogs and hornets and such.

Secondly, the covenant have alot of weapons, but theres has always had a significant difference to humans. Ex: Humans have Scorpian. Normal Tank. Covenant have Wraith. Mortar Tank. But there is one thing the humans have that I havent really seenw ith the covenant.

Plasma Pistol - Magnum
Plama Rifle - SMG
Carbine Rifle - BR
Fuel Rod - Rockets
???? - Shotgun.
Gravity Hammer - ????
Sword - ????

The covenant dont really have a shot gun like weapon, so what about adding one. I saw this topic about a mortar like weapon, that was like the needler, what about a shotgun needler like weapon.

It can be handheld with 2 hands, short range, but fire a large barrage of needles into the enemy. Close range = More Needles Hit = Death

The needles could fly through the armor and penetrate straight into the body, at a close enough range.

Thats all for now, tell me what you think.

  • 09.27.2009 2:18 AM PDT

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Run. Flee and be, what you've always dreamed.
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The end is close, so take your dose.

Mauler = Shotgun

  • 09.27.2009 2:22 AM PDT

xTWx Commander

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Not really. The mauler isn't really like a shot gun. Because a shotgun kills at close range, the mauler injures at close range. Majority of the way people kill someone with a mauler is simply to shoot and melee or melee and shoot. Plus the mauler is more of like the brute's version of a pistol.

  • 09.27.2009 2:25 AM PDT
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I am strongly opposed to having both side equal. what's the point of having an ALIEN side with their own weapons if they are all clones of human weapons? keep it different.

the covenants don't have a pistol that can headsot. they don't have a smg, a shotgun, a splazer, etc. and it's fine this way. I want the 2 sides to be different and not clones with different skins on their weapons.

also, the covenant shotgun(s) are the sword, mauler and hammer.

  • 09.27.2009 2:39 AM PDT

xTWx Commander

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Why is it that every 12 year old kid thinks they fully understand Halo?

Firstly, the sword, mauler, and hammer all are not any bit close to being the covenant's version of a shotgun.

I do understnad your reasoning behind having them different, it doesn't mean it has to be the same, there still can be a covenant shotgun, that is unlike the human one, but still a shotgun none the less.

  • 09.27.2009 2:42 AM PDT
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Proud frenchie, elite fan, anthro artist not hellbent on yiff convention/pics/whatever, mature and intelligent forum guy, 4chaner, halo 2 lover and halo 3 hater.

oh I disagreed with your idea. I instantly lost 9 year and turned 12 again! yay! I'll disagree more often. eternal life. :|

these weapons ARE their equivalent of the shotgun.
what is a shotgun? a one hit kill weapon at close range. does the sword, hammer and mauler+melee kill in one hit only at close range? I think so. they are not shotguns, they are equivalents. you know what it is right, or am I babbling like a kid? :/
adding a covie shotgun would be a redundant weapon since they already have weapons to do the job.

  • 09.27.2009 2:47 AM PDT

xTWx Commander

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Are you sure you are supposely 21? Because your definition of a shotgun is. A weapon that kills at close range. Bollacks! That is not what I am saying.

A shotgun is a strong SPREADweapon that is most effective at close range.

A hammer? A sword? That is a MELEE weapon.

A hammer and Sword is completly different to a shotgun.

The brutes pistol, is the mauler, it's like the magnum. Not the fastest ROF, but good damage. Why do you think when people play halo 3, if they do use the pistol, usually they shoot and then punch, just like the mauler.


Posted by: z0rgy
adding a covie shotgun would be a redundant weapon since they already have weapons to do the job.


Yes, but the covenant's tech has always been more advanced and more powerful then the humans have. They have had more strength, more power, more upgrades. It has always been known that the covenant's weapons were better then the humans. Period.

  • 09.27.2009 2:55 AM PDT
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Posted by: wilson77
Posted by: z0rgy
adding a covie shotgun would be a redundant weapon since they already have weapons to do the job.


Yes, but the covenant's tech has always been more advanced and more powerful then the humans have. They have had more strength, more power, more upgrades. It has always been known that the covenant's weapons were better then the humans. Period.


following your definition, then ALL of covenant weapons should do more damage than their human equivalent. I don't remember killing people with a plasma rifle as often as I kill with the AR...

for the last time (then I give up, seeing you're hellbent on your idea of adding a redundant weapon) covenants do not need a shotgun, because they already have 3 weapons (even FIVE if you count the plasma pistol + melee and PR + melee) that can do the same job just as efficiently.
as I have said, hammer and sword are NOT shotguns, they are EQUIVALENTS that replace the shotgun. and technically, the mauler is a shotgun, according to your definition of a shotgun, not a pistol as it can not headshot like the magnum and only does damage at very close range.

  • 09.27.2009 3:08 AM PDT

Im with z0rgy on this one =]

  • 09.27.2009 3:20 AM PDT

xTWx Commander

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You are retarded, thats just all this is. I dont know where you are going to college, if you are even attending, but your major should stay far away from firearms because you clearly do not know enough about them. In the end of it. The shotgun would be a good weapon for a covenant to have.

PP + Melee
PR + Melee

Are you telling me that honestly in warfare with bullets everywhere and someone shooting at you, you would run straight up to them while firing, while they are backing up and firing at you, that you would run up while shooting and punch them in the face, which would instantly kill them. No you wouldn't, you'd die before you got near them.

Give up and leave this thread because your points and views, are not understandable. Your theory's, do not prove your point.

  • 09.27.2009 3:22 AM PDT

I think instead of -blam!-ing with those two I'm going to suggest a few ideas. The team tactics idea is WIN! I've been stuck in a few games with friends where we've been outnumbered and only by superior tactics we've won! Only problem with the whole transport idea, especially a 10-12 troop transport is if they include the missile pod or spartan laser in Reach? Instant Killionaire + extermination for the other team and before long, instant win. I'm not knocking the transport idea because quite often me and my friends spend entire games in warthogs acting as support. To be honest I think all of the standard firearms are fine and well balanced.
One problem I find with close quarter maps on Halo 3 matchimaking is mindless grenade spamming! If someone sees you rounding a corner on their radar they will just lob a grenade(or 12) around the corner chipping of all of your shield and/or giving them a cheap kill. Maybe follow suit with the Call of Duty suit and give players just one grenade to start with and make it harder to get hold of some. I find that I only ever use grenades to buy me a few seconds to reload, it doesn't ever give me a kill but it makes the other player run out of the way so I can grab some cover.
The thing I like about Halo 3 multiplayer is in essence it's incredibly simple, it's not like Call of Duty or Gears of War where you need a lot of practice to be good, we often play Halo 3/ODST at my house beause even though all of us don't have an Xbox we all know how to play Halo as it is so simple. I'd rather reach was like that, I wouldn't complain if it was more of the same.

  • 09.27.2009 3:39 AM PDT

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No wilson77, you are retarded. Why in god's name would the Covenant need ANOTHER weapon that kills at close range? If anything, the humans need another one, a melee weapon of some sort, but certainly not the Covenant.

And it would be redundant either way, because it goes completely unnoticed, there is always a close range weapon at hand, in matchmaking or campaign; it would be redundant.

  • 09.27.2009 3:43 AM PDT

Sent the map 11/27. Hope it all goes well.

Posted by: wilson77
Not really. The mauler isn't really like a shot gun. Because a shotgun kills at close range, the mauler injures at close range. Majority of the way people kill someone with a mauler is simply to shoot and melee or melee and shoot. Plus the mauler is more of like the brute's version of a pistol.


If you look a little closely, the plasma rifle will tear shields up faster than an SMG, but won't kill an unshielded enemy as fast as an SMG.

The Carbine is 1 shot, the BR is burst.

Plamsa Pistol takes out shields, but has no headshot damage. The Magnum does have a headshot, but takes a while to knock out the shield.

Maulers shoot faster, but can't hurt as much as the shotgun, while the shotgun can't be duel-weilded.

The weapons act as 2 sides of a coin. One does a better job at one part while the other rules the second half. If combined with another player, they hurt like hell and can rack up kills.


On a side note, if the Mauler is the Brute's version of a pistol, they really failed at the pistol part. They did a great job with the sawed-off shotgun part.

[Edited on 09.27.2009 5:02 AM PDT]

  • 09.27.2009 5:00 AM PDT

Buddy, check out the latest post. It has 420 odd posts. I think your idea will get owned. I see where you are coming from with the pelican, and they should use that, but everything, the other guy put will fulfil my multiplayer needs. This time last year this would be a good idea, but think about the demand we have now.

cheers.

  • 09.27.2009 5:20 AM PDT

xTWx Commander

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I do understand about the idea of a killtacular off the aircraft, but everything needs a definite counter.

As for the rest of you -blam!-ing about the shotgun. Shut the hell up already? It's done and over, it does not matter what you say cause personally, I'll never take it to heart, you're just a bunch of kids I see on the forums that play Halo. So I dont care what you say about it, plus none of you are really taking into matter and saying why it fails. Only one of you did, that was zorgy, hes the only one I actually have respect for because you kids are agreeing with him, but you cant even come up with your own points of why it wouldn't work. So please, unless you have a good point why not. Shut the hell up about it. Simple

  • 09.27.2009 5:31 AM PDT

1; i aint no kid
2; my point is that there is a better idea, i was just letting you know

3; I understand how you feel, and i9i have taken your idea into concideration.

4; i get people moaning, and i think my post was quite neutral.

5; but isnt it everyones right for freedom of speach?
6; Chill out for the love of heavon.

7; Try to understand that people dont like things just being tweaked, they like things that are new "havn't been tried"

8; having multiplayer where you start off in a cruiser and you go against another cruiser is cool so why should i take this idea better than the other guys when they could simply have pelicans and carrior hogs as well?

9; You saying to everyone to get a life and stop moaning? why you doing it then?


[Edited on 09.27.2009 7:29 AM PDT]

  • 09.27.2009 7:26 AM PDT

omg, buddy, chill out. Having a shotgun and a mauler is bad enough, but another one? that would just be repetetive. think about it. having a shotty for each side would equal things out? have you seen the covenant weapons? Gravity hammer for christ sake, that is way better than a shotgun. Oh and about the 5 seater hog. noone would want it, they would get destroyed instantly by other hogs, or whatever silly idea you think is good.

Its like on sandtrap, you get a hog, and within 2 mins its gonered.

You are not concidering other players views, and just because you started the post, does not meen you own it. How about think about chilling out because if we were all speaking face to face, i dont think you would be so cocky.

  • 09.27.2009 7:35 AM PDT

Only some weapons should have Covenant-UNSC counterparts. Like the Battle Rifle to Carbine and the SMG to Plasma Rifle to Spiker. Other weapons should not have counterparts. Like the Spartan Laser, why would you want a Covie counterpart. That makes no sense. These aren't counterparts but the Sword is Covie close quarters, Grav Hammer is Brute close quarters and the Shotgun is UNSC close quarters. That's how Bungie did it. I personally like it the way they do it but some weapon could use some tweaks.

  • 09.27.2009 7:57 AM PDT
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Posted by: xUS Navy Sealx
Only some weapons should have Covenant-UNSC counterparts. Like the Battle Rifle to Carbine and the SMG to Plasma Rifle to Spiker. Other weapons should not have counterparts. Like the Spartan Laser, why would you want a Covie counterpart. That makes no sense. These aren't counterparts but the Sword is Covie close quarters, Grav Hammer is Brute close quarters and the Shotgun is UNSC close quarters. That's how Bungie did it. I personally like it the way they do it but some weapon could use some tweaks.


I agree with you except i always thought (personal opinion) that the feul rod gun was sort of a covie spartan laser as in it doesnt do as much damage but does not require charging and if spaming the trigger it can do about the same amount of damage as the sparan laser in the same time period

  • 09.27.2009 8:17 AM PDT
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lol i know the covie equivelant of a spartan lazer a mini mortar!!1
Posted by: xUS Navy Sealx
Only some weapons should have Covenant-UNSC counterparts. Like the Battle Rifle to Carbine and the SMG to Plasma Rifle to Spiker. Other weapons should not have counterparts. Like the Spartan Laser, why would you want a Covie counterpart. That makes no sense. These aren't counterparts but the Sword is Covie close quarters, Grav Hammer is Brute close quarters and the Shotgun is UNSC close quarters. That's how Bungie did it. I personally like it the way they do it but some weapon could use some tweaks.

  • 09.27.2009 8:40 AM PDT
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I'm watching you Bungie.

ಠ_ಠ

Be able to play as a Brute once you beat the game on the hardest mode as a treat.

  • 09.27.2009 8:49 AM PDT