Halo: Reach Forum
This topic has moved here: Subject: Halo:reach,a few must haves
  • Subject: Halo:reach,a few must haves
Subject: Halo:reach,a few must haves

Mike Lowery: [singing] Bad boys, bad boys what ya gonna do? What ya gonna do when we come for you?
[Marcus starts ad-libbing the first verse]
Mike Lowery: Dude, you gotta learn the words.
Marcus Burnett: We usually only do the chorus

I believe halo:reach needs to be far more gritty
at the time of halo:reach there is very little hope for humanity,the outer colonies have fallen and so have many inner colonies,the covenant are on the way to reach and morale is bound to be low,so I believe reach should show a darker side of the war than shown in previous halo's
I also believe if bungie continue to throw brutes at us the halo series will become a bit monotonous
i suppose it would have if we'd fought elites during halo 3 but the elites presented a far more challenging opponent than the brutes and are i would say are far more evil at heart
so um...what do you say
jumps into flameproof suit

  • 09.27.2009 11:54 AM PDT

Mike Lowery: [singing] Bad boys, bad boys what ya gonna do? What ya gonna do when we come for you?
[Marcus starts ad-libbing the first verse]
Mike Lowery: Dude, you gotta learn the words.
Marcus Burnett: We usually only do the chorus


Posted by: Goldfish king
must have mark 5 helmet. ahhhhhhh

i do believe i just got served O_O

  • 09.27.2009 11:57 AM PDT
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I want to play as a hunter, melee is 1 hit kill, when in combat form ready to fire no quick movement and when firing the crosshair moves very slowly.

  • 09.27.2009 11:57 AM PDT

I support that,

Elites FTW

But also, make it possible to let the AI throw grenades.
So tormenting to see the AI fail.

Brutes are just to ez to kill anyways, let them scream....-.-

  • 09.27.2009 11:57 AM PDT

Your Ad Here!

I don't think that the amount of brutes will be a problem. Elites were still high and mighty around the time of Reach, so we will probably be fighting Elites once again.

  • 09.27.2009 11:57 AM PDT

Here’s what Luke had to say about the differences in treatment between the Spartans and Elites in Reach:

“Instead of piece-by-piece customization like the Spartans, Elite customization is a full model swap with models selected from the various Elite classes appearing throughout the Campaign. There are all kinds of reasons for this, not the least of which is our continued emphasis on the Spartan as your identity in Reach.”

2 Full campaigns:
1 UNSC
1 Covenant Elite

Additional unlockable scenarios, like the original mission from ODST, cut missions from Halo 3 and Halo 1

Meta game

4 player co-op

Firefight w/ 8 people maximum

  • 09.27.2009 12:09 PM PDT
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  • Senior Mythic Member

Proud frenchie, elite fan, anthro artist not hellbent on yiff convention/pics/whatever, mature and intelligent forum guy, 4chaner, halo 2 lover and halo 3 hater.

blood gulch / coagulation and beaver creek.

/thread.

  • 09.27.2009 12:21 PM PDT

jason ryan

a drivable pelican!!!!!!!

  • 09.27.2009 12:31 PM PDT

One massive must have for reach is a new engine! The graphics need to be a lot better. Halo 3 was basically an original x box game running on 360 and it showed. ODST is better but still the engine has had its time. Imagine a halo game made with the unreal 3 engine.

  • 09.27.2009 12:33 PM PDT

It's the ROFLCOPTERRR !!
ZOMGZOMGZOMGZOMG.
OH NOESS, Mai H4x0rz.
STFU U NOOB XD.

ROFLPWND

Just make a new engine,
2 campaigns
Firefight
Meta score
Co-op
Flying Pelican
More spartans
Huge battles
Gritty look
Unreal 3 engine
Cool gameplay
Updated Forge
Campaign maker
RPG elements.

Need to say more :$

  • 09.27.2009 12:50 PM PDT

something new

  • 09.27.2009 1:01 PM PDT

@spawn031

"So much of what we do is ephemeral and quickly forgotten, even by ourselves, so it's gratifying to have something you have done linger in people's memories." John Williams

BLOOD GULCH!!!

  • 09.27.2009 1:13 PM PDT