Halo: Reach Forum
This topic has moved here: Subject: A neat feature that might be cool to see.
  • Subject: A neat feature that might be cool to see.
Subject: A neat feature that might be cool to see.

Now if you recall in Halo: Combat Evolved when one fell from a high elevation it would cause damage and would usually not only remove your shields but reduce your health. Now would anyone else like to see a feature like this in the available *gametypes you can create? For instance one could control the amount of damage they might take from say 100% (kills) to fifty percent (removes shields temporarily) et cetera. I think if a feature such as **Forge were implemented into Halo: Reach that it would have an interesting effect in the maps and gametypes created. Just my opinion I suppose.

* This is assuming the Halo: Reach gameplay is similar to the other four Halo FPS games.
** Same as above^

  • 09.27.2009 12:17 PM PDT

I don't see how it could be a bad idea. But I also don't see how it would be a good idea.

  • 09.27.2009 12:42 PM PDT