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Subject: Halo Reach: The Darker Side to the Halo Universe
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All throughout the Halo games from CE to ODST you have killed aliens. You have watched aliens kill humans and vice versa. We all know the drill with the level of reality in the Halo trilogy and outside of it. But in all honesty (And this is not a rant, I love bungie's work), There is no were near enough blood and guts.

You may argue that Halo doesn't need this to be a great game, and you're right. Bungie may have lost alot of potential buyers if they had added this aspect at an earlier stage to Halo gameplay. But wouldn't it be a nice time to add a dark reality to Reach? A good change?

While I was playing ODST I found myself watching a cutscene were a Brute Cheiftan is dropped into the midst of the team, the heroes instantly open fire on the beast, Romeo with a sniper. The ferocious brute continues to swing its massive hammer in all directions but then focuses in on the sniper. The Cheiftan uses the blade of his hammer to pin Romeo against a post before it readies it's final blow. This attack punctures Romeo's lung.

Now this cutscene is epic, I mean epic. It was the first time I've really seen this kind of thing in a halo game, the first time that detailed, serious injury has been brought into the equation. I loved it. Think about when you see marines in halo 1, 2 and 3 being engulfed in the plasma fire of a covenant troupe... A couple may die before you get over there to save their ass but I can garauntee that all of them were atleast hit by a plasma pistol shot. Yet, they all seem unharmed in the long run, appearance wise. But if you take a minute to think about the design and nature of that green bolt of energy you'll find that something as hot which came into contact with a marines face would leave a very nasty burn and probably render him blind.

Now this reality is an extreme case. I'm not saying that in Reach all the marines should become blind when hailed with plasma fire, but do you get my jist? I mean things like that.

I would love it in Halo Reach if when an Elite is so angered by your presence that he drops his plasma rifle and draws his sword to kill you, the slash from the blade would remove a limb or a head... Only for the honour bound alien to laugh at yet another defiled corpse of his doing.

Anyway if you have any other cool interesting ideas relating to this topic please share them. Thanks for reading.

  • 09.28.2009 10:11 AM PDT
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Thanks for ruining a good chunk of ODST's story for me, you stupid child.

I hope you get banned.

  • 09.28.2009 10:15 AM PDT

I'll have you know
that I've become
Indestructible!

Definitely agree.
When H3 was in development, there were some CG renders of a brute pulling arms off of a human, also an elite double fisting swords decapitated a brute.

I wouldn't be disappointed if Reach was in the same league as all the other games (so far as violence is concerned) - but I would very much approve seeing the visceral violence extend beyond flood.

  • 09.28.2009 10:16 AM PDT
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No.

Posted by: Monisevenor Izit
Thanks for ruining a good chunk of ODST's story for me, you stupid child.

I hope you get banned.


Lol. There's barely a story to spoil, kid. Don't worry. It's all character in this game. One liners and facial expressions. I ain't complaining.

Yeah. BTW: The elite cut the brute's legs off, not his head.


And I really agree with you there. I have an entire wall of text on this issue.

I had an idea, though. for plasma burns. It could be done the same way as wolverine in the origins game. There would be the marine model, and a secondary model under it. The model under it would be a burned marine model (almost skeletal). If the marne is shot by a plasma shot, it would create a decal on the marine that would somehow mask out the outside model and reveal the charred flesh under it.

[Edited on 09.28.2009 10:21 AM PDT]

  • 09.28.2009 10:17 AM PDT

Thanks for ruining a good chunk of ODST's story for me, you stupid child.

I hope you get banned.

I lol'd

  • 09.28.2009 10:20 AM PDT

Posted by: Monisevenor Izit
Thanks for ruining a good chunk of ODST's story for me, you stupid child.

I hope you get banned.


Um.... He only talked about one cut scene..... and why don't you calm down. since your acting like the child here..

  • 09.28.2009 10:21 AM PDT
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No.

Bullet holes wouldn't hurt either (see wat I did thar?). I'd like to see something along the lines of Robocop violence in Halo. It's over the top and would fit perfectly in the universe.

[Edited on 09.28.2009 10:23 AM PDT]

  • 09.28.2009 10:23 AM PDT

Plekpedia - The most epic site in the history of ever.

Nope. I don't want Gears of Halo.

  • 09.28.2009 10:26 AM PDT
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No.

Posted by: Pokezilla Linked
Nope. I don't want Gears of Halo.


I anticipated such a stupid ass comment like that. I WILL paste my wall of text here.

  • 09.28.2009 10:27 AM PDT
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Bullet holes, cool, I like it. And the second layer, skeletal idea... nice. When you think about how strong the Halo CE pistol is surely it could blow the head off a grunt, literally? Or when you melee a jackal's shield arm perhaps break it's arm aswell as depleeting it's shield?

[Edited on 09.28.2009 10:49 AM PDT]

  • 09.28.2009 10:29 AM PDT

"The strength of the pack is the wolf, the strength of the wolf is the pack."

"Yea, though I walk through the valley of the shadow of death, I will fear no evil: for thou art with me..."

ODST for life

Might be a good idea to attach a spoiler warning just in case.

I really loved that cut scene, I have been waiting for some violence like that to show up in a Halo game since Halo:CE. I understand Bungie trying to make their games appealing to the masses while also keeping in mind that younger audiences will be playing the games...but it feels like they have taken too much care to make the games acceptable for young kids and have forgotten about their older and mature players. The games are rated M after all but they have felt much more like T games since Halo:CE IMO.
It was really nice to see something like that cut scene in ODST that lets you know Bungie hasn't gone completely soft. I really hope they continue to add a bit more grit and mature content to their future titles as long as it doesn't turn into an action movie with way too many explosions, body parts flying, and F bombs dropping. I just want my Halo games to mature with me (see Harry Potter books/movies) and not try to appeal to parents or younger players. The story of Halo is a mature and violent story and should be reflected as such in the games.

  • 09.28.2009 10:31 AM PDT

Posted by: Pokezilla Linked
Nope. I don't want Gears of Halo.


Because GoW is the only thing that's ever been violent.

Psh, I mean c'mon, we all know there's no blood IRL. I'm sure when insurrectionists in the Halo universe blow up a building, people's bodies just fly out ragdoll style without dismemberment. Or when someone gets shot with superheated plasma, it doesn't completely incinerate their innards, burning a hole right through them.

[Edited on 09.28.2009 10:34 AM PDT]

  • 09.28.2009 10:31 AM PDT

I don't think the lack of blood and guts is only about appealing to the masses. Halo was developed with a sense of humor. The aliens and their technology are all brightly colored like Tonka toys. The grunts run around screaming like little girls. Most of the dialog and alien noises are funny.

Halo 2 and 3 has less of that built-in irony than Halo:CE, but Bungie would still have to balance the blood and guts realism with the general levity of the game or it would be awkward.

  • 09.28.2009 10:38 AM PDT
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No.

Posted by: Paying Ohmage
I don't think the lack of blood and guts is only about appealing to the masses. Halo was developed with a sense of humor. The aliens and their technology are all brightly colored like Tonka toys. The grunts run around screaming like little girls. Most of the dialog and alien noises are funny.

Halo 2 and 3 has less of that built-in irony than Halo:CE, but Bungie would still have to balance the blood and guts realism with the general levity of the game or it would be awkward.



Robocop. Nuff said.

  • 09.28.2009 10:50 AM PDT
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I don't think the lack of blood and guts is only about appealing to the masses. Halo was developed with a sense of humor. The aliens and their technology are all brightly colored like Tonka toys. The grunts run around screaming like little girls. Most of the dialog and alien noises are funny.

Halo 2 and 3 has less of that built-in irony than Halo:CE, but Bungie would still have to balance the blood and guts realism with the general levity of the game or it would be awkward.


I see your point. But do you not think a change would be nice? You've had 4 games like you've described and maybe now a 5th would be a good time to try brand new things? (Not that I'm saying Halo CE - ODST is the same, just that it has what you described rather than what I've suggested).

  • 09.28.2009 10:55 AM PDT

haha

  • 09.28.2009 11:03 AM PDT
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No.

Alright. I've already spoken on this matter. I'll re-speak it too.


The complete and total lack of dismemberment in the game is.......astonishing to say the least. I mean, stop trying to be PC (I know you're desperately trying to look sane for everyone) and look at the arsenal. Huge crystals the size of an average man's forearm going into AND ALMOST THROUGH your torso and exploding. No mark. Scratchless. wtf?

What about the brute shot? It shoots GRENADES at you with enough force to barely be affected by gravity. What happens when it hits your kneecap? Nothing. Of course. I mean, why would an explosive traveling at least 80mph out of a metal tube mangle you in any way? Also, what about the blade at the end of it? If you're excuse is that the armor takes all the damage and holds the body together, then why the HELL does the brute shot melee even affect me? Why does ANYTHING affect me if master chief's wonder armor can stop anything and everything from ripping him apart? What about campaign? Why are brutes indestructible? Why are grunts indestructible? Why are the BARELY ARMORED MARINES indestructible? The only reason to hold back these things are to be kid friendly. They have an M rating already, what are they trying to do? They're gore system has worked fine since Halo 1 as proven with the flood, so that's no excuse. (also, I miss how you could shoot their bellies out) There are multiple unused mangled marine corpses in Halo 1. Men with their entire chests cracked open. Arms missing. Everything in the series should logically lead to more violence (or at least people that don't all come from krypton) than it has. The storyline, the weapons, the god damn RATING. So why doesn't it deliver? What's holding them back? This isn't like bungie.

PS: There are subtle hints in the Halo universe that say that energy swords don't generate heat.

PSS: Gore being unnecessary is no excuse. NOTHING is necessary. The normal mapping isn't needed, the beautiful lighting in the maps aren't needed, the small props laying about the scenes aren't needed, the good acting isn't needed, the tiny puffs of vegetation aren't needed, the water physics isn't needed, the rag dolls aren't needed, the excellent hand keyed animations aren't needed, the beautiful soundtrack isn't needed, the great sound effects aren't needed, the dynamically swaying trees aren't needed, the great explosions effects aren't needed. NOTHING in the game that we see or hear beyond what's needed to let you know where the bad guys are is necessary. But why are they there? They put you into the experience. They help you to believe the world that you are playing in is real enough to care about. Grenades shot out of a metal tube that travel at least 80mph and hitting someone in the face without it damaging their person in ANY WAY SHAPE OR FORM pulls me right out of an experience. Just like me walking around a room of dead bodies and dropping ammo out of my inventory, only to see that the half pound pulse rifle clip causes a nearby body to explode into bloody chunks on impact. (Dead Space)

Hell, HALO isn't needed. FIRST PERSON SHOOTERS aren't needed. VIDEO GAMES aren't needed. ENTERTAINMENT isn't needed. And yet, we have it all.



[Edited on 09.28.2009 2:28 PM PDT]

  • 09.28.2009 2:27 PM PDT

Posted by: Monisevenor Izit
Thanks for ruining a good chunk of ODST's story for me, you stupid child.

I hope you get banned.


lol it was one cutscene, can you really take what that sentence says and get the gist of what is happening. no you can not

as for being on topic, i think that would be a good idea, also i seen the knife on one of the odst's and i was saddened when i couldnt use it :(

  • 09.28.2009 2:32 PM PDT
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The complete and total lack of dismemberment in the game is.......astonishing to say the least. I mean, stop trying to be PC (I know you're desperately trying to look sane for everyone) and look at the arsenal. Huge crystals the size of an average man's forearm going into AND ALMOST THROUGH your torso and exploding. No mark. Scratchless. wtf?

What about the brute shot? It shoots GRENADES at you with enough force to barely be affected by gravity. What happens when it hits your kneecap? Nothing. Of course. I mean, why would an explosive traveling at least 80mph out of a metal tube mangle you in any way? Also, what about the blade at the end of it? If you're excuse is that the armor takes all the damage and holds the body together, then why the HELL does the brute shot melee even affect me? Why does ANYTHING affect me if master chief's wonder armor can stop anything and everything from ripping him apart? What about campaign? Why are brutes indestructible? Why are grunts indestructible? Why are the BARELY ARMORED MARINES indestructible? The only reason to hold back these things are to be kid friendly. They have an M rating already, what are they trying to do? They're gore system has worked fine since Halo 1 as proven with the flood, so that's no excuse. (also, I miss how you could shoot their bellies out) There are multiple unused mangled marine corpses in Halo 1. Men with their entire chests cracked open. Arms missing. Everything in the series should logically lead to more violence (or at least people that don't all come from krypton) than it has. The storyline, the weapons, the god damn RATING. So why doesn't it deliver? What's holding them back? This isn't like bungie.

PS: There are subtle hints in the Halo universe that say that energy swords don't generate heat.

PSS: Gore being unnecessary is no excuse. NOTHING is necessary. The normal mapping isn't needed, the beautiful lighting in the maps aren't needed, the small props laying about the scenes aren't needed, the good acting isn't needed, the tiny puffs of vegetation aren't needed, the water physics isn't needed, the rag dolls aren't needed, the excellent hand keyed animations aren't needed, the beautiful soundtrack isn't needed, the great sound effects aren't needed, the dynamically swaying trees aren't needed, the great explosions effects aren't needed. NOTHING in the game that we see or hear beyond what's needed to let you know where the bad guys are is necessary. But why are they there? They put you into the experience. They help you to believe the world that you are playing in is real enough to care about. Grenades shot out of a metal tube that travel at least 80mph and hitting someone in the face without it damaging their person in ANY WAY SHAPE OR FORM pulls me right out of an experience. Just like me walking around a room of dead bodies and dropping ammo out of my inventory, only to see that the half pound pulse rifle clip causes a nearby body to explode into bloody chunks on impact. (Dead Space)

Hell, HALO isn't needed. FIRST PERSON SHOOTERS aren't needed. VIDEO GAMES aren't needed. ENTERTAINMENT isn't needed. And yet, we have it all.


Halo is Halo. It's not a gory shooter. If you want blood, go play Dead space.

  • 09.28.2009 2:35 PM PDT
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i think its good that Bungie isnt following the avarage bloody FPS style, its diferent and a change from CoD GoW and many others, i'm not saying that there should be no blood and gore at all, but not so much to go and make one sniper rifle bullet blow a guys arm off. i would love a bit more blood, a bit more gore, but not so much that it blends in with all the other FPS war games, maybe, as has been said befor, if when some one gets shot with plasma for there to be a burn mark, but not for there arm to melt of and blood go every where.

at would be nice to see more gore and blood in the halo unevers, just not so much to blend in, a sward to the gut should have some effect, rather then no blood and gore what so ever, maybe a slice mark and some blood, but do you realy want it to be so gory as for the players guts to fall out and a pool of blood apear under them as thay fall on there face?

my main point is; Yes, more gore and blood. No, dont go as far as making there arms fall off from a sniper bullet, because making it that gory would just make it blend in with the rest of the war based FPS/TPS games.

  • 09.28.2009 2:51 PM PDT

All roads lead to Sol.

I would defiantly like to see a darker side to the Halo universe at the moment the covenant only seem threatening in the books. I want to see a massive battle between marines and covenant where they are way out numbered.

  • 09.28.2009 2:57 PM PDT

OP that cutscene was epic but man.u left out gunny jumping on the brutes back and stabbing him in the neck several times.that was also epic aswell as the team even the injured romeo helping knock the brute off its feet

  • 09.28.2009 2:58 PM PDT
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No.

Posted by: zarket
i think its good that Bungie isnt following the avarage bloody FPS style, its diferent and a change from CoD GoW and many others, i'm not saying that there should be no blood and gore at all, but not so much to go and make one sniper rifle bullet blow a guys arm off. i would love a bit more blood, a bit more gore, but not so much that it blends in with all the other FPS war games, maybe, as has been said befor, if when some one gets shot with plasma for there to be a burn mark, but not for there arm to melt of and blood go every where.

at would be nice to see more gore and blood in the halo unevers, just not so much to blend in, a sward to the gut should have some effect, rather then no blood and gore what so ever, maybe a slice mark and some blood, but do you realy want it to be so gory as for the players guts to fall out and a pool of blood apear under them as thay fall on there face?

my main point is; Yes, more gore and blood. No, dont go as far as making there arms fall off from a sniper bullet, because making it that gory would just make it blend in with the rest of the war based FPS/TPS games.


At least don't make the right arm fall off when you shoot the left one *coughCODWAWcough*

Byt yeah. It SHOULD have dismemberment, but not people exploding into giblets from a shotgun. Maybe just being able to shoot chunks off the torso (Halo CE human combat form) would be good. Nothing sould make the body explode ino a bunch of little gibs. I'd say the most well done gore in any shooter I've played is BIA: Hell's highway. The game wasn't too good, but the gore was RIGHT. It was't just there for the sake of being gorey, it was there to pull you in the excperience. The sniper bullets in Halo are (according to cannon) basically tiny missles. Hell, the Halo 1 pistol bullets were EXPLOSIVE. Why WOULDN'T it take an arm off?

  • 09.28.2009 3:21 PM PDT
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Rookie dies.

  • 09.28.2009 4:25 PM PDT

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