Halo: Reach Forum
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Subject: Halo Reach: The Darker Side to the Halo Universe
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No.

Posted by: TOXC1TY
Rookie dies.


lolwut.

No, but the superintendant's sadie's -blam!-.

  • 09.28.2009 5:36 PM PDT

I have no problem with more violence- I think I would enjoy that. But it should be at a minimum, because not everyone wants a game loaded with violence. It's also a matter of performance. Body's flying and being torn apart doesn't really make the game run well.

But Bungie... You listening? Go for on the cutscenes.

  • 09.28.2009 5:59 PM PDT
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No.

Posted by: Waffles108
not everyone wants a game loaded with violence.


No one want's it, but those who need it are the only people who are fun to play online with. No one wants to play with a -blam!-.

  • 10.01.2009 3:10 PM PDT

Signatures are for squares.

More blood? Hell yes. Reach should have just as much Blood as Halo: CE. Why did master chief magically stop bleeding as games progressed?

As for more gore...I somewhat agree. The plasma used by the covenant, is super heated plasma Enough to rip through a UNSC capital ship. It should melt marines armor, and show visible blood over where they were shot. Marines should lose certain limbs when hit by a grenade or needler, but the chief should not have dismemberment. He's in Armor, it hold him together. Blood can seep out of the suit, but I don't want to see spartan arms flying all over the place.


Campaign only for gore.
More blood all around.

  • 10.01.2009 3:24 PM PDT
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I think it would be awsome if bungie mixed all the greatest games of the past few years and we could call it "gears of halo theft auto 5" just think about it..........(sigh)

[Edited on 10.01.2009 3:34 PM PDT]

  • 10.01.2009 3:34 PM PDT

Posted by: master piraka
Posted by: Monisevenor Izit
Thanks for ruining a good chunk of ODST's story for me, you stupid child.

I hope you get banned.


Lol. There's barely a story to spoil, kid. Don't worry. It's all character in this game. One liners and facial expressions. I ain't complaining.

Yeah. BTW: The elite cut the brute's legs off, not his head.


And I really agree with you there. I have an entire wall of text on this issue.

I had an idea, though. for plasma burns. It could be done the same way as wolverine in the origins game. There would be the marine model, and a secondary model under it. The model under it would be a burned marine model (almost skeletal). If the marne is shot by a plasma shot, it would create a decal on the marine that would somehow mask out the outside model and reveal the charred flesh under it.


Dam! THis al sounds badass. I can imagine an intense duel with a Brute Chieftan and A Elite with Dual Swords and some gets pwmed nasty style.

I thought I'd put this out there. I'd be kewl if some marines started limping from getting shot in the leg, or for them to show emotion while getting shot.

  • 10.01.2009 4:36 PM PDT

Spartan119 the Red Raven.
"So officer tell me how it feels to be at the wrong end of that barrel?"

Posted by: IceWeasel
Definitely agree.
When H3 was in development, there were some CG renders of a brute pulling arms off of a human, also an elite double fisting swords decapitated a brute.

I wouldn't be disappointed if Reach was in the same league as all the other games (so far as violence is concerned) - but I would very much approve seeing the visceral violence extend beyond flood.


ya bungie played up the brutish brutality in the eh tu brute vidoc.. unfortunatly they never delivered on this (they do that alot dont they, dont get me wrong i love halo but bungie really good with hype) they said their engine was doing this stuff but for some reason it never ended up in the game??

whatever im not here to flame

i think that ya there should be more brutality in reach maby not decapitation or limb dismemberment but some more form of pain. like when a brute brings his hammer down on a marine it should be a over head swing and just then the marine would make a saving throw mostly occuring in him holding up his hands to shirld himself for the last second of his life until the chirften cracks down. pownding his body into the ground leting it flop lifelessly. also when people get killed while flyinh there arms shouldnt flop around like they do... its just dumb, or when they get flung my explotions or melees.

now the beamsword ya there should be a chance or an arm cut off or chest severed in half... a little bit of gore in halo would be good. not only for the theme of the covenant being evil bast-ards from space but to keep away some of the younger crowd also. a much needed action

  • 10.01.2009 5:06 PM PDT
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No.

Posted by: privet caboose
More blood? Hell yes. Reach should have just as much Blood as Halo: CE. Why did master chief magically stop bleeding as games progressed?

As for more gore...I somewhat agree. The plasma used by the covenant, is super heated plasma Enough to rip through a UNSC capital ship. It should melt marines armor, and show visible blood over where they were shot. Marines should lose certain limbs when hit by a grenade or needler, but the chief should not have dismemberment. He's in Armor, it hold him together. Blood can seep out of the suit, but I don't want to see spartan arms flying all over the place.


Campaign only for gore.
More blood all around.


Armor ain't indestructable, man. Like I said before: If you die, your armor's probably given out. If your armor's given out, it probably came apart. If your armor came apart, that's probably because YOU'RE coming apart.

  • 10.01.2009 5:42 PM PDT

Every night at the stroke of twelve, McHenry would lurch from his grave, REEKING OF ASS AND DEATH

Actually, Instead of blood and guts, Id rather see more acting, like in ODST. I had a friend who plays Halo occasionally say that ODST was the best in the series besides the first because of the character and acting. Now, 'my friend' isnt the sole say in this matter, but I think that the marines side of the story in the live action shorts and trailers and even the diorama trailer had such strong emotion. Thats what I would like to see in future halo games.

  • 10.01.2009 6:00 PM PDT
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Posted by: Lord Joseifius 2
Actually, Instead of blood and guts, Id rather see more acting, like in ODST. I had a friend who plays Halo occasionally say that ODST was the best in the series besides the first because of the character and acting. Now, 'my friend' isnt the sole say in this matter, but I think that the marines side of the story in the live action shorts and trailers and even the diorama trailer had such strong emotion. Thats what I would like to see in future halo games.


How about in addition to rather than instead of? :)

  • 10.02.2009 12:06 PM PDT

Here’s what Luke had to say about the differences in treatment between the Spartans and Elites in Reach:

“Instead of piece-by-piece customization like the Spartans, Elite customization is a full model swap with models selected from the various Elite classes appearing throughout the Campaign. There are all kinds of reasons for this, not the least of which is our continued emphasis on the Spartan as your identity in Reach.”

As long as it is less than Manhunt 2, I won't care either way.

I have a feeling that Bungie won't change it too much, since more people will complain the more violent a game is.

Personally, I wouldn't mind giblets for explosive deaths, and holes for Laser kills.

  • 10.02.2009 12:36 PM PDT
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I thought that something like this would be in ODST with leg shots making you walk slower and if shot in the arm or something, you would reload slower or drop one of your weapons if you were dual-wielding. Energy sword shots should slice limbs off or at least leave some sort of mark.

Its a good idea and would make the game more worthy of the M rating.

  • 10.02.2009 12:55 PM PDT
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Hello! I'm a male!

Posted by: A round cookie
for all those who buyd halo 3 odst special edition including the halo reach beta .
they released informations to the offical start 2010

www.Xbox.com
don't click the link it's a phisher thing

  • 10.03.2009 6:16 AM PDT
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for all those who buyd halo 3 odst special edition including the halo reach beta .
they released informations to the offical start 2010

www.Xbox.com

  • 10.03.2009 6:25 AM PDT
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I would love to see more blood and gore as reach is the main port for the UNSC Navy MORE EXPLOSIONS!

  • 10.03.2009 6:30 AM PDT

If what you have suggested would happen, the game would be too damn stupid. Your marine allies getting killed by a few shots of plasma pistol. Although i agree with some points, i liked ODST a lot because it was just a little bit darker than Halo 3.

Master piraka, so it would be AWESOME to see every goddamn thing burst into million bloody pieces in one shot?
Posted by: master piraka
Alright. I've already spoken on this matter. I'll re-speak it too.


The complete and total lack of dismemberment in the game is.......astonishing to say the least. I mean, stop trying to be PC (I know you're desperately trying to look sane for everyone) and look at the arsenal. Huge crystals the size of an average man's forearm going into AND ALMOST THROUGH your torso and exploding. No mark. Scratchless. wtf?

What about the brute shot? It shoots GRENADES at you with enough force to barely be affected by gravity. What happens when it hits your kneecap? Nothing. Of course. I mean, why would an explosive traveling at least 80mph out of a metal tube mangle you in any way? Also, what about the blade at the end of it? If you're excuse is that the armor takes all the damage and holds the body together, then why the HELL does the brute shot melee even affect me? Why does ANYTHING affect me if master chief's wonder armor can stop anything and everything from ripping him apart? What about campaign? Why are brutes indestructible? Why are grunts indestructible? Why are the BARELY ARMORED MARINES indestructible? The only reason to hold back these things are to be kid friendly. They have an M rating already, what are they trying to do? They're gore system has worked fine since Halo 1 as proven with the flood, so that's no excuse. (also, I miss how you could shoot their bellies out) There are multiple unused mangled marine corpses in Halo 1. Men with their entire chests cracked open. Arms missing. Everything in the series should logically lead to more violence (or at least people that don't all come from krypton) than it has. The storyline, the weapons, the god damn RATING. So why doesn't it deliver? What's holding them back? This isn't like bungie.

PS: There are subtle hints in the Halo universe that say that energy swords don't generate heat.

PSS: Gore being unnecessary is no excuse. NOTHING is necessary. The normal mapping isn't needed, the beautiful lighting in the maps aren't needed, the small props laying about the scenes aren't needed, the good acting isn't needed, the tiny puffs of vegetation aren't needed, the water physics isn't needed, the rag dolls aren't needed, the excellent hand keyed animations aren't needed, the beautiful soundtrack isn't needed, the great sound effects aren't needed, the dynamically swaying trees aren't needed, the great explosions effects aren't needed. NOTHING in the game that we see or hear beyond what's needed to let you know where the bad guys are is necessary. But why are they there? They put you into the experience. They help you to believe the world that you are playing in is real enough to care about. Grenades shot out of a metal tube that travel at least 80mph and hitting someone in the face without it damaging their person in ANY WAY SHAPE OR FORM pulls me right out of an experience. Just like me walking around a room of dead bodies and dropping ammo out of my inventory, only to see that the half pound pulse rifle clip causes a nearby body to explode into bloody chunks on impact. (Dead Space)

  • 10.03.2009 11:36 AM PDT

PNATTMBTC

I agree with OP. Slightly more realistic damage wouldn't hurt. Because (like already stated) it's an M-rated game, so there's nothing to lose. (FYI: note that I aim to not use the term "gore" here.)

It would be perfect with few small add-ons. Like Wound decals (always simple improvement), and slight gibbing (only to be used with explosions, none wants to see "shotgun-gibbing").

And maybe some "Halo only" things, like the wraith plasma mortar (or scarab-gun) should vaporize any "soft" targets, as they are composed of huge blobs of "super-heated plasma"... But only if it can be made look good. With smaller covenant weapons, like plasma rifle, wound decals should suffice enough.

[Edited on 10.03.2009 2:39 PM PDT]

  • 10.03.2009 2:37 PM PDT
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Posted by: Whatpayne
I agree with OP. Slightly more realistic damage wouldn't hurt. Because (like already stated) it's an M-rated game, so there's nothing to lose. (FYI: note that I aim to not use the term "gore" here.)

It would be perfect with few small add-ons. Like Wound decals (always simple improvement), and slight gibbing (only to be used with explosions, none wants to see "shotgun-gibbing").

And maybe some "Halo only" things, like the wraith plasma mortar (or scarab-gun) should vaporize any "soft" targets, as they are composed of huge blobs of "super-heated plasma"... But only if it can be made look good. With smaller covenant weapons, like plasma rifle, wound decals should suffice enough.


After hearing that comment and revising the thread so far I do think Halo Reach should have a slow movement toward's realistic action but not as much so as say... the gore in Gears.

  • 10.05.2009 11:19 AM PDT
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No.

Posted by: Elite Monsta
If what you have suggested would happen, the game would be too damn stupid. Your marine allies getting killed by a few shots of plasma pistol. Although i agree with some points, i liked ODST a lot because it was just a little bit darker than Halo 3.

Master piraka, so it would be AWESOME to see every goddamn thing burst into million bloody pieces in one shot?


You didn't read a damn word I said.

  • 10.17.2009 10:45 PM PDT
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Posted by: BTE
Posted by: Xharpan
it doese'nt look nextgen , looks good but not nextgen
If by next-gen you mean crappy, dark and colorless, I agree. It doesnt look next-gen at all.

I have mixed feelings about this. Maybe they could tune up the battle damage but i don't want to have a game driven by gore like Gears.

There is another thread where the OP mentioned adding a cracked visor whenever someone got Head shot. I think its a nice touch and it wouldn't cheapen the game.

[Edited on 10.17.2009 10:56 PM PDT]

  • 10.17.2009 10:55 PM PDT

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