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Subject: Forge: the upgrade

what are ideas you guys out there have for forge

here is my one big idea
I want to be an engineer in forge instead of a monitor
its not a very big change but if I don't list anything else
you guys get to list it!

[Edited on 09.28.2009 5:43 PM PDT]

  • 09.28.2009 5:42 PM PDT
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that would be cool if they had a basic forge mode and advanced forge mode.


basic for people that are learning to use it or just for quick maps and such.
Advanced for those that love forge or have big ideas for maps.

  • 09.28.2009 5:46 PM PDT

Put in a g-mod to make a terain to someones liking but keep the editing for maps for people like me that aren't that good at it. Also let people put AI spawn number 1 thing that would be awsome.

  • 09.28.2009 5:48 PM PDT
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they should atleast have a device that helps you line up boxes and weapons and stuff. This makes the map look thought out not jsut thrown down.

  • 09.28.2009 5:50 PM PDT
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better reactions between objects when moving them.

  • 09.28.2009 5:51 PM PDT

also list any scenery or vehicle you would like to be able to spawn
even if its just for looks
like say a downed plelican

  • 09.28.2009 5:53 PM PDT
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No.

Switches and levers that can be hooked up to various things like doors/ wheels/ turbines.

  • 09.28.2009 5:56 PM PDT

keep the ideas rolling

  • 09.28.2009 5:58 PM PDT
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Posted by: master piraka
Switches and levers that can be hooked up to various things like doors/ wheels/ turbines.


it would be really cool to be able to use those levers on lights so it becomes darker in hallways or rooms, and this way flashlights/visr can be used in multiplayer.

  • 09.28.2009 6:00 PM PDT

what about video cameras and sceens that hook up to them
like the channel system used on the teleporters, except with a
a scoll option so you could hook up five cameras to one screen

  • 09.28.2009 6:03 PM PDT
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rag-doll bodies of marines, elites, spartans, ODSTs, bruits grunts and all the other people in the halo univers. you could place them around, it would be so fun!

  • 09.28.2009 6:08 PM PDT

the bodies would be good for infection maps

  • 09.28.2009 6:10 PM PDT

Warning: You may find that my, or someone else's opinion does not comply with yours. Side effects of disagreement may include (but are not limited to): flaming, irrational behavior, broken keyboards, and/or nervous sweats. If you experience any of these symptoms refrain from communicating with others until the symptoms have subsided.

First off this is not necessarily a Far Cry 2 map editor. It still has that Forge feel to it. You are "Forging" existing maps not completely making new ones. Although you will almost be able to create a new map.

Basically, maps will serve as different canvases for your creations. Like Foundry and Sandbox everything in the map will be Forgable, but we aren't just talking about crates and blocks, we're talking straight up pick up a building and place it elsewhere.

Buildings and bases would be composed of smaller objects, that could be grouped together into a large one.

Pressing a certain button would take you to a white room like area, where you would put together various objects, group them, and then go back to normal Forge.

There will hopefully be various bases to place as objects. Along with plenty of other "Intractable" Objects, (such as gates, bridges, elevators, ect.) along with corresponding "buttons."

There may also be:
-The ability to edit objects in real time (like it is now) or you could pause it and edit objects with out the interruptions.
-Items will merge with terrain automatically and stay in place when paused.
-More forms of GravLifts/Man Cannons.
-Placeable glass objects (Windows).
-Placeable Deathbarriers/Invisible barriers that you can't walk through.
-More detailed item options.
-And lastly an "undo" feature.

A copy and paste option could hopefully be put into place so that you could copy one object at a time a paste it elsewhere, hopefully also in other maps.

*There may or may not be the ability to edit objects.

On certain maps you would also be able to place "weather emitters" similar to Filters these objects would cause various weather conditions (Snowy, Cloudy, Rainy). Along with "weather emitters" there would be something like time controllers that would make the map day, night, or morning.

You would also be able to set a screenshot as your map's "Cover Picture."

Done.

  • 09.28.2009 6:10 PM PDT
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I would like to keep moniter(spartan forge) and create engineers(elite forge) but customize color and different armor
Moniter:
Normal
Consructor
Sentinel
Engineer:
Halo CE model
Halo ODST model
Coul create new

  • 09.28.2009 6:14 PM PDT

If that was the case ELITES FTW
also I want a unarmored version of the engineer

  • 09.28.2009 6:16 PM PDT
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Just for your info thats the halo CE/Halo Wars model

  • 09.28.2009 6:18 PM PDT

Posted by: App L Sawz
First off this is not necessarily a Far Cry 2 map editor. It still has that Forge feel to it. You are "Forging" existing maps not completely making new ones. Although you will almost be able to create a new map.

Basically, maps will serve as different canvases for your creations. Like Foundry and Sandbox everything in the map will be Forgable, but we aren't just talking about crates and blocks, we're talking straight up pick up a building and place it elsewhere.
nice ideas

Buildings and bases would be composed of smaller objects, that could be grouped together into a large one.

Pressing a certain button would take you to a white room like area, where you would put together various objects, group them, and then go back to normal Forge.

There will hopefully be various bases to place as objects. Along with plenty of other "Intractable" Objects, (such as gates, bridges, elevators, ect.) along with corresponding "buttons."

There may also be:
-The ability to edit objects in real time (like it is now) or you could pause it and edit objects with out the interruptions.
-Items will merge with terrain automatically and stay in place when paused.
-More forms of GravLifts/Man Cannons.
-Placeable glass objects (Windows).
-Placeable Deathbarriers/Invisible barriers that you can't walk through.
-More detailed item options.
-And lastly an "undo" feature.

A copy and paste option could hopefully be put into place so that you could copy one object at a time a paste it elsewhere, hopefully also in other maps.

*There may or may not be the ability to edit objects.

On certain maps you would also be able to place "weather emitters" similar to Filters these objects would cause various weather conditions (Snowy, Cloudy, Rainy). Along with "weather emitters" there would be something like time controllers that would make the map day, night, or morning.

You would also be able to set a screenshot as your map's "Cover Picture."

Done.

nice ideas


[Edited on 09.28.2009 6:21 PM PDT]

  • 09.28.2009 6:21 PM PDT

I know but I want to play as an engineer that looks exactly like virgle from halo 3:ODST

  • 09.28.2009 6:21 PM PDT

I want to look like Virgle the engineer from halo 3: ODST

  • 09.28.2009 6:22 PM PDT
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Ok sry frgt him :/
Posted by: Gunman1208
I want to look like Virgle the engineer from halo 3: ODST

  • 09.28.2009 6:23 PM PDT

its okay I like the all the engineer models that have come aout so far. That is why I have a burning desire to play as one

  • 09.28.2009 6:28 PM PDT

what I don't want however is to spent five whole minutes getting a wall to satnd up straight

  • 09.28.2009 6:43 PM PDT
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No.

Posted by: App L Sawz
First off this is not necessarily a Far Cry 2 map editor. It still has that Forge feel to it.


That's the problem.

  • 10.01.2009 1:54 PM PDT

Founder of the Forerunner Commando's - Gaming clan

i think turn B into freeze object so no more annoying save and end to make ojects stay

  • 10.01.2009 1:57 PM PDT

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