Halo: Reach Forum
This topic has moved here: Subject: Halo "Bosses"
  • Subject: Halo "Bosses"
  • Pages:
  • 1
  • 2
  • 3
  • of 3
Subject: Halo "Bosses"

Posted by: GodHostsNubs
Bungie should implement the "Team Spelling" and "Team Grammar" hoppers immediately. You'd never make it above a 20 unless you got carried.

Posted by: Rawk to the Fist
Posted by: hal0man88
A: Hunters are not Bosses
B: Scarabs are technically not "Bosses" at least I don't view them that way. The only boss in Halo 3 was Spark and I'm happy about that.
C: Halo 1 worked well without major bosses and ODST, you could consitter Brute Cheiftans "Mini-Bosses". Halo 2 sucked because of the inclusion of Bosses.
D: Bosses are not needed in Reach, they break down the Gameplay pacing and that's a bad thing.
Conclusion: If Bungie Includes Bosses in REACH, they should be Mini-Bosses like Zelots or Spec-Ops commanders.

EDIT: No GoW Boss like battles, They SUCKED! Halo is ment to have easy bosses because Bungie doesn't want to mess up pacing.
As Far as the Warthog Runs are Concerned, It seems like Bungie's only alternative to haveing a ultra-mega final boss are these Warthog Runs. The One In Halo 1 was EPIC, the One in ODST, It was more like an Escort mission which I didn't like at all. The ONLY pluss side to that ending was the ability to change Vehicles at every door.

My solution for Halo Reach: No BIG bosses and NO Warhog Runs. Instead, Bungie should think outside the Box.



I'm thinking of bosses more as the big enemies that you don't come across as often. I agree i don't think that we should have a GoW type boss battle. I'd just like to see an improvement in the more difficult enemies. The only thing I don't agree with you on is how you were satisfied with fighting Guilty Spark, he wasn't even a challenge.


I don't think he was supposed to be a challenge. He's an engineer, not a soldier.

  • 09.29.2009 7:35 AM PDT

Message me if you want, I will try to get back as soon as possible.

See you on the forums and in the games.

I don't think he was supposed to be a challenge. He's an engineer, not a soldier.

That's true but if your going to have to fight someone on the last level it should be a little more difficult. But that's just my opinion.

[Edited on 09.29.2009 7:40 AM PDT]

  • 09.29.2009 7:39 AM PDT

Nihilism (from the Latin nihil, nothing) is a philosophical position that argues that existence is without objective meaning, purpose, or intrinsic value.

Put simply in the words of Nietzsche as "the will to nothingness".

I was satisfied because I finally got to kill the annoying lightbulb. It was good, it was revenge for the library. If you can teleport why not just teleport me to the damn index instead of making me walk through all this crap, you ass.

[Edited on 09.29.2009 7:46 AM PDT]

  • 09.29.2009 7:46 AM PDT

Message me if you want, I will try to get back as soon as possible.

See you on the forums and in the games.

Yeah it definitely felt good to blow him up. He was annoying and all he did was open doors. The least he could of done would to teleport you somewhere close to the index

  • 09.29.2009 7:49 AM PDT

there is just one boss i can remember that is a little bit hard but there has to be more bosses huger scarabs and harder to kill huge ships that you have to destroy etc

  • 09.29.2009 7:59 AM PDT

God made man, but he didn't maked them equal, it's not the years in your life, it's your life in those years that counts.

Try to fight a pair of Hunters in Halo 3 on Legendary with ALL Skulls ON and without grenades or any explosive weapons :)))

Best boss xD

  • 09.29.2009 9:07 AM PDT

A exceptional large covenant creature accompanied with a few elites. Like the Drinol. http://halo.wikia.com/wiki/Drinol

  • 10.01.2009 11:56 PM PDT

  • Pages:
  • 1
  • 2
  • 3
  • of 3