Halo: Reach Forum
This topic has moved here: Subject: Graphical Update Concept Page
  • Subject: Graphical Update Concept Page
Subject: Graphical Update Concept Page

How to spell "space"?

S-P-ACE! SPACE!

Well, as we see, Halo 3 did not bring about a massive graphical remake. Nothing great, just old stuff brought back. Here is where the ideas begin.

Currently, when a marine is killed by plasma, he's dead. No burn marks of any kind. This is a lack that Bungie needs to fix. Halo needs to be rated M, it currently almost fits into T because of the little gore.

For people killed by Fuel Rods, we need carbonized skeletons (Fall of Reach, it says so) for the dead bodies of humans and Covenant alike.

Simply, Halo Reach needs to be more graphic. The Covenant needs to Brutal.

  • 09.28.2009 10:26 PM PDT

O no My Friend

good point

  • 09.28.2009 10:31 PM PDT

52,000 kills in Halo 2 and more legendary playthroughs in CE than you can imagine. I am truly a God.
.................................,-;;-=-,_____
,-------------------------.___/-----i````````'\--`\ .
|-------------xvxvxvxvxvxv--o-~~~~~~o--,\======
|_______|_o_./``/--/`;````~----------------~`
....................../_/`` BR-55

I just want the covenant to be fiercely brutal, scary and powerful. These creatures can be between 8 and 12 feet i want to feel it.

  • 09.28.2009 10:32 PM PDT

Betatesters are disposable.

Yeah good point. I don't believe in that though there are a lot of kids playing halo too. But i have hope... maybe bungie brings some special M rated version?

  • 09.29.2009 12:23 AM PDT

myspace.com/approachingskylight

They just need a gore on/off option like in Gears of War. They can keep their younger crowd and please the older one!

  • 09.29.2009 12:50 AM PDT

Posted by: Elite assassin 1
between 8 and 12 feet i want to feel it.


Oh man.



Lol kidding

  • 09.29.2009 1:05 AM PDT

[As of October 2012]
2013 ADFA Officer Cadet of the RAAF (Aerospace Engineer Electronics Officer).

It's not going to work really, GOW was banned in Germany, GOW2 was banned in even more places, L4D2 was banned in Australia, and you can't dismiss these countries either, they make up serious sectors of your sales.

Australia for example is the 3rd largest nation in terms of gaming habits, make it too violent and have it banned there and bam, there goes something like a 1/4 - 1/6 of your sales.

I believe that maybe just having burn marks that darken the textures via a shock damage effect across the polys on a model (unlike HL2's which often has problems rendering burn marks on detailed models) would be fine with most rating systems but as for explosions, I don't think they can do much besides just having more blood (and that can be easily changed to suit the more sensitive rating systems).

Dismemberment seems to be a major reason as to whether a game is banned or not these days.

Oh and OP, when was the last time you played Halo 2?
It looks terrible compared to Halo 3, buildings are rather plain, textures aren't exactly all that great and the lighting system is flawed.

Water could be fixed however for Reach, maybe try dissecting the Cry Engine 2 to see how it's water system works, then improve on it.

What else?
I guess they need to focus on making more spectacular lighting, from my experience fancy lighting can make an ugly game look amazing *coughcertainhalo2scenesstilllookawesomecough*

In Halo 3 the textures were perhaps a little too detailed, for Reach, they may as well keep that level of textures or improve on them, but they need to work more on the initial presentation, increase the average poly count per model, have fancy lighting, really take a look at the "laws" of visual art and try to create environments that implement as many of the laws as possible from any and every direction and point in the environment.

  • 09.29.2009 1:10 AM PDT

Nah, just let Bungie do their thing.

  • 09.29.2009 1:11 AM PDT

Average Joe

UCLA - Aerospace Engineering

Make me hate the covenant. As of now, I think grunts are cute.

  • 09.29.2009 1:45 AM PDT

How to spell "space"?

S-P-ACE! SPACE!

Posted by: Ignited Prophecy
Make me hate the covenant. As of now, I think grunts are cute.

I think they were supposed to be to some degree.

  • 09.29.2009 8:19 PM PDT

Yeah it can be a little kiddish at times.

  • 09.29.2009 8:28 PM PDT

Yeah it does need to be a little more graphic. The books have always given very detailed, graphic, brutal violence in the war. It would make the battle for Reach seem more desperate and more horrific.

  • 09.29.2009 8:41 PM PDT

Oh gore. I remember the days of Halo 1, punching 10 litres of blue blood from a grunt....good times.

[Edited on 09.29.2009 8:55 PM PDT]

  • 09.29.2009 8:54 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

personally i would much rather have reach as MA15+ and have holes in marines that have been shot with plasma and be bale to shoot off limbs and stuff but if bungie raises the rating less people will buy it because about 40% of the population that play halo are kids under like 12 yrs old

  • 09.29.2009 11:05 PM PDT

A large man

Why did you make this thread again, is this the second or third time.....

  • 09.29.2009 11:54 PM PDT

Sharks with friggen lasers!

Oh god please keep the grunts saying their little funny things and running around doing their own shinnagins.

Now the elites, you gotta keep them cool.

  • 09.30.2009 12:45 AM PDT

-Secret Glyph Project's (gruntspajamas.com) de facto Ambassador (SGP=GP)
-Likes Secrets and stuff
-Awesome guy
-Is pissed because his nick's first letter is not capitalized

Too bloody = Banned in certain areas
Banned in certain areas = Less money
Less money = :'(
:'( = Bungie strikes against teh world

So no, plz.

  • 09.30.2009 1:02 AM PDT

I agree, but Bungie would need to be careful like people have already mentioned.

This is meant to be war after all, I felt ODST did a good job will the enemy number you felt ambushed and it felt intense (on legendary that is).

Even if Bungie don't up the goriness of the game I would like them to make the Halo world more believable, more violent and destructive. Example stuff that was heard in the audio logs when the brutes killed everyone around the cash machine and kebab stand, there was looters, some real ugly sides of human nature, we need to see that from the soldier's perspective not audio logs. I think things like that will only draw people more into the story.

  • 09.30.2009 1:36 AM PDT

Average Joe

UCLA - Aerospace Engineering

Forget Australia we have New Zealand, those guys love Halo. The Aussies didn't take Fallout 3 because the characters used "Morphine." So it was renamed.

  • 09.30.2009 1:54 AM PDT

I wish I was still legendary.

Posted by: Ignited Prophecy
Forget Australia we have New Zealand, those guys love Halo. The Aussies didn't take Fallout 3 because the characters used
"Morphine." So it was renamed.


Whilst that may be true, NZ is both a smaller market and we generally follow Australia in terms of what games come out/what rating. I don't think Manhunt ever came out here, for example. I can't believe Australia would let in GoW but not Fallout 3 over an item name and animation...

They do need to be careful about gore levels they put in, for reasons other than just pleasing the censors. If the game has such a crapload of gore that it becomes like GoW or COD, I wouldn't buy it. If it had gore to the degree of burn marks and bullet holes/blood stains, it's more likely I would. Being shot with a rocket is a bit of a problem for this sort of level of gore though...

  • 09.30.2009 2:00 AM PDT

Hmm what about damaged armour, if you get killed by a rocket then parts of your armour including helmet could be blown off. You wouldn't need to increase the gore just make visual damage more realistic.

[Edited on 09.30.2009 2:33 AM PDT]

  • 09.30.2009 2:33 AM PDT

Posted by: Elite assassin 1
These creatures can be between 8 and 12 feet i want to feel it.


As a Spartan, the Covenant is meant to be afraid of you. I love it actually, the Covenant is terrorising humanity, and you're their last bastion, the only thing they're afraid of. Just see through the beginning of Halo 2, and you'll see what the Covenant think of the 'Deomn.'

They aren't meant to be scary to you. That's the whole point. However, should there be an ODST side of the campaign too, they should look imposing.

  • 09.30.2009 3:54 AM PDT

Though I don't necessarily think we need a level of gore comparable to GoW, we definitely need more than there is. We don't need organs hanging everywhere or anything like that, but there could be a couple of small scale things that could be implemented to make the level of violence a little bit more appropriate than what it is. Maybe bullet holes/plasma burns on marines and enemies whenever they are shot. Just subtle touches like that really make a big difference.

Right now the Halo games feel very PG which makes no sense. I have yet, in any of the games, to feel like I am actually in this massive gritty, war-torn, war for humanity. The books convey this much moreso than the games, and I attribute this partly to the level of violence in the books.

  • 09.30.2009 5:02 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

a sniper shot could put a hole in someones chest...

  • 09.30.2009 5:10 AM PDT