Halo: Reach Forum
This topic has moved here: Subject: hiding spots
  • Subject: hiding spots
Subject: hiding spots

why does bungie take out hiding spots in halo 3? do you think they will make it impossible to find hiding spots in halo: reach?

  • 09.29.2009 9:23 AM PDT

Written by a known Swedish Guy.

I don't care. I'm not so much in to hide.

  • 09.29.2009 9:30 AM PDT
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Proud frenchie, elite fan, anthro artist not hellbent on yiff convention/pics/whatever, mature and intelligent forum guy, 4chaner, halo 2 lover and halo 3 hater.

because people would take the lead then hide. like they did at some point on halo 3.

  • 09.29.2009 9:52 AM PDT

i think thats a lame tactic. for me i just like to hide for the following reasons: i like the challange of making it to the hiding spot, its funny to watch every one fight aroung me while i hide and occasionally shoot them with my pistol until i get found, and last it nice to find a secret perch from which to snipe. oh yeah, i also like hiding spots for infection gametypes. its pretty scary and intense when you have 12 zombies all after you and a good hiding spot helps.

  • 09.29.2009 9:58 AM PDT

So it's 4:30am....

Bungie didn't really intend for any hiding places to be in Halo 3, or any other Halo game for that matter. If you haven't noticed, Bungie have blocked off some of them.

There probably will be hiding spots in Reach, but Bungie didn't intend for them to be there.

  • 09.29.2009 10:10 AM PDT
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Bungie shouldn't patch hiding spots. It makes the gameplay odd. For instance, that ledge on Construct that used to be a hiding spot. If you fall there and try and save yourself, you bounce off. Also, the spawn hives of Pit Stop being blocked off just makes the gameplay really glitchy feeling.

  • 09.29.2009 10:40 AM PDT

i dont know how that would make the gameplay really glitchy. i dont see why bungie will just let you grenade jump up there. that way any noob could reach the players hiding up there

  • 09.29.2009 10:46 AM PDT