- Fos Tis Krisis
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- Intrepid Legendary Member
I hunt for the Prophet of Contentment, the San 'Shyumm that murdered my son, and stole his birthright, his Energy Sword. They call our species Heretics. They claim to all that our tongues sting, our words a vile poison that feeds on the unworthy. I have seen the true face of Heresy. The head of a gallant warrior lay on the ground. His neck scorched and blistered, scarred by his own blade. I shall retrieve the weapon, and drive it through that bastard's heart! Punishment for his sins is nigh.
Posted by: Longsword049
What if there is a special infection gametype simaler to halo3's..lets say when infected you don't die and respawn but you are simply switch to the zombie team right there. it would allow a more realistic infection game..it would be an option of corse that you could turn on and off so if you have a certant gametype that needs to be played differently.
and in forge there could be special infection objects.. like busted doors, dead bodies, fog filters, busted vehicles and weapons, or eaven special floor bords that you can bust tthrew for dramatic affect..
im not saying this has to be done or it will be done.. it's just an idea that i thing would be cool to see.
I would say they need a gametype where a few players start as the Infection Forms, then when they attach to a human (all players have no shields) the human player is killed, respawns as an infection form of their own, and you become a Combat form. Once you have become a Combat form you will always respawn as a Combat form as well.