Halo: Reach Forum
This topic has moved here: Poll [5 votes]: Solution for fall damage?
  • Poll [5 votes]: Solution for fall damage?
Subject: Solution for fall damage?
  • gamertag: Sqawl
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Poll: Solution for fall damage?  [closed]
Yes, good idea.:  100%
(5 Votes)
Everyone else was thinking the same thing...:  0%
(0 Votes)
No,If u cant adapt your gametypes then find a way.:  0%
(0 Votes)
Total Votes: 5

Many people want fall damage back in Reach, and I agree that it is chronologically correct. It, however, would foil some people's gametypes that require you to fall or be launched long distances. So, how about having an option in Custom Games to turn fall damage on, low, or off. I've seen a few people stressed out about fall damage and this seemed obvious to me, but... I haven't seen it suggested. Did I not search hard enough?
Sorry for wasting your time.

  • 09.29.2009 3:34 PM PDT

I hunt for the Prophet of Contentment, the San 'Shyumm that murdered my son, and stole his birthright, his Energy Sword. They call our species Heretics. They claim to all that our tongues sting, our words a vile poison that feeds on the unworthy. I have seen the true face of Heresy. The head of a gallant warrior lay on the ground. His neck scorched and blistered, scarred by his own blade. I shall retrieve the weapon, and drive it through that bastard's heart! Punishment for his sins is nigh.

Works for me, just so long as basic gameplay DOES include fall damage.

  • 09.29.2009 3:35 PM PDT

That's kinda the solution for everything. Options, options, options, options, options, options, options, options, options, options, options, options, options, options, options, options, options, options, options, options, options, options, options, options, options, options, options, options, options, options, options, options, options, options, options, options, options, options, options, options, options, options, options.

  • 09.29.2009 3:35 PM PDT

Doc: "i'm a pacifist"
Caboose: "your a thing that babies suck on?"
Tucker: "no dude, that's a pedephile"
Church: "tucker, i think he means a pacifier"

Or people can build new gametype around the model presented to them, kind of like fans of "race" that lost it after Halo CE.

Change in title typically means a loss of something and a possible gain of another.

  • 09.29.2009 3:43 PM PDT