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This topic has moved here: Poll [30 votes]: Should the weapons in Halo Reach's CAMPAIGN reflect realism?
  • Poll [30 votes]: Should the weapons in Halo Reach's CAMPAIGN reflect realism?
Subject: Should the weapons in Halo Reach's CAMPAIGN reflect realism?

I hunt for the Prophet of Contentment, the San 'Shyumm that murdered my son, and stole his birthright, his Energy Sword. They call our species Heretics. They claim to all that our tongues sting, our words a vile poison that feeds on the unworthy. I have seen the true face of Heresy. The head of a gallant warrior lay on the ground. His neck scorched and blistered, scarred by his own blade. I shall retrieve the weapon, and drive it through that bastard's heart! Punishment for his sins is nigh.

Poll: Should the weapons in Halo Reach's CAMPAIGN reflect realism?  [closed]
Yes, weapons should behave like the books describe:  33%
(10 Votes)
Yes, I welcome a challenge, and this would be it.:  7%
(2 Votes)
Yes, Campaign should be more realistic:  10%
(3 Votes)
No, I don't want to use strategy, just the BR.:  7%
(2 Votes)
No, I would suck too much to beat Legendary:  3%
(1 Votes)
No, UNSC should be bettar cuz they are humanz!!!!:  0%
(0 Votes)
Meh, doesn't really matter so long as it is fun.:  23%
(7 Votes)
Meh, it would make sense, Covenant tech IS better.:  17%
(5 Votes)
Total Votes: 30

Now we all understand that balance in Multiplayer is important, but just now please look beyond the gameplay. This is about the Canon of the Halo franchise, and is all about the weapon balance in the Campaign of Reach.

Throughout all the Halo games we have finally come to rely primarily on one single weapon, the Battle Rifle, to be the most reliable means of putting down our enemies in both Campaign AND Multiplayer. Some players still love the BR, others hate it.

ODST, the newest Halo experience, finally removed the Battle Rifle, forcing players to use the much less effective M6D SOCOM Magnum. This gun did slim to NO shield damage, and was only effective for headshots on shieldless foes. Again some players cried "You can't remove the BR!", while others praised this chance to play a game strategically, using all weapons at your disposal.

This, to me, captured the gameplay feel of Halo CE very effectively, a game we can almost all say had the best Campaign thus far. In my eyes ODST surpassed both Halo 2, Halo Wars, and Halo 3 and took it's place right next to CE in the list of best Halo Games released. And all because of the fact that ONE weapon that made the game TOO EASY was removed?

As well, other weapons, such as the Covenant Carbine, Needler, Brute Plasma Rifle, SMG, Sniper, Laser, and Rockets ALL became infinitely more useful during the game. Dividing the weapons and tasking your teammates to perform specific actions with their weapons was fun. It was the combined effort that lead your team to victory, not just 4 people hopping around with one weapon.

But it still isn't enough.

Reading the books you discover the true power of each individual weapon. Covenant plasma weaponry is truly scary, putting down Spartans in a matter of 2-3 shots, while ARs and BRs deflect almost uselessly on the Covenant's shields.

As you can see, I want a HARDER GAME. I want to feel like messing up just once will do me in. I want enemy Elites to laugh as they rain hell on me with their plasma rifles, one shot draining my shields and causing my character to yell in pain, a second, and the screaming continues, louder, more intense. And with the 3rd, my screen fades to black, the death cam showing my corpse, melted armor and scorched flesh show through the burned hole in my armor.

What this means, is REALISTIC CAMPAIGN WEAPON BALANCE.

For Multiplayer, of course, weapons will be balanced to be as fair as can be. But in Campaign, the Battle Rifle should recieve a nurf, and the Assault Rifle, SMG, Rockets, Sniper they all can remain at their weak power. But Covenant weapons, the Needler, Carbine, Plasma, Beam, Fuel Rod, they should all be more dangerous than ever before, and in your own hands they should be strong. You should WANT to recover plasma weapons from dead bodies, they should be more effective.

So my question to you all, is should the Campaign weapon balance reflect the books. Should UNSC weapons seem primitive, while Covenant weapons kill faster, and are stronger, than ever before?

[Edited on 09.29.2009 4:03 PM PDT]

  • 09.29.2009 4:00 PM PDT

Yes, if we can kill the covenant with plasma weaponry too. Like using the plasma pistol against a grunt will melt its face off.

  • 09.29.2009 4:04 PM PDT

Click "Homepage" for Service Record!!!!!

Amen brother, I love all the ideas in here but most people see through the story and realism and other weapons for that matter and all they can think about is BR BR BR BR BR BR BR BR, ima generalz h3 mm, no scopes, BR BR and Battle rifle.

  • 09.29.2009 4:07 PM PDT
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GRUNT BUD!!!!!

The one thing I dont understand is why are books more cannon than the game physics if the game came out first?

  • 09.29.2009 4:11 PM PDT
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Posted by: GRUNT BUD
The one thing I dont understand is why are books more cannon than the game physics if the game came out first?


Game physics for CE were closer to what is desired here than the more recent games. The novels enhanced what Bungie was intending, but somehow the vision was lost as the games progressed. I think having the gameplay during Campaign reflect "canon" accurately is a great idea, and would help wash away the stench of Halo Wars completely reversing the established "reality".

  • 09.29.2009 4:50 PM PDT

I'd love to stick a grunt and actually see it explode into bits. Covie weapons should be much more powerful.

[Edited on 09.29.2009 4:56 PM PDT]

  • 09.29.2009 4:55 PM PDT

First of all, your pole is kind of one sided seeing as you make all the no's look stupid. Second of all, I would say no seeing as in halo: the flood one needler round hurts a soldier severely and that is just way too much. Making it like the books would just completely change the game.

  • 09.29.2009 4:57 PM PDT

its better diying with a smile than getting teabag

yes in halo ce I found my self using the plasma riffle more than the ar,after playing halo 3 it was just meh so weak I just drop it for a spikler, now on halo 3 odst I use the plasma riffle more than normal(although it was another variant)
I agree with this topic atlest on campaing plasma weapons should increase their damage

  • 09.29.2009 5:02 PM PDT
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I think It should be a mode like easy, normal ect... but you don't have to have it on, Of couse it could be a gametype where you have to do it tactally like SWAT in halo3

  • 09.29.2009 5:31 PM PDT
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Biased poll is biased.

  • 09.29.2009 5:34 PM PDT

Wheres the NO, ITS A SCI FI GAME NOT CALL OF DUTY option????????????

  • 09.29.2009 5:36 PM PDT

I hunt for the Prophet of Contentment, the San 'Shyumm that murdered my son, and stole his birthright, his Energy Sword. They call our species Heretics. They claim to all that our tongues sting, our words a vile poison that feeds on the unworthy. I have seen the true face of Heresy. The head of a gallant warrior lay on the ground. His neck scorched and blistered, scarred by his own blade. I shall retrieve the weapon, and drive it through that bastard's heart! Punishment for his sins is nigh.

Posted by: beast53575
First of all, your pole is kind of one sided seeing as you make all the no's look stupid. Second of all, I would say no seeing as in halo: the flood one needler round hurts a soldier severely and that is just way too much. Making it like the books would just completely change the game.

You aren't a normal soldier though, you are a Spartan, who even the books say could withstand around 7 Needler spikes. But plasma itself melts straight through, each shot is dangerous, this was reflected in Halo CE, when a Plasma Rifle killed in 4-5 shots from an Elite on Legendary.

  • 09.30.2009 8:03 AM PDT

I hunt for the Prophet of Contentment, the San 'Shyumm that murdered my son, and stole his birthright, his Energy Sword. They call our species Heretics. They claim to all that our tongues sting, our words a vile poison that feeds on the unworthy. I have seen the true face of Heresy. The head of a gallant warrior lay on the ground. His neck scorched and blistered, scarred by his own blade. I shall retrieve the weapon, and drive it through that bastard's heart! Punishment for his sins is nigh.

Posted by: BLUEelite52
Wheres the NO, ITS A SCI FI GAME NOT CALL OF DUTY option????????????

Halo is a perfectly realistic Sci-Fi universe. The fact that all those guys around you are NORMAL PEOPLE FROM EARTH really makes me wonder why in-game they can take 30 000 shots. Even the BOOKS say all it takes is one plasma shot to down a marine.

I was really hoping ODST would reflect this but maybe Bungie just doesn't believe in game difficulty anymore... I WANT A HARD HALO, WITH HARD ACHIEVEMENTS.

[Edited on 09.30.2009 8:06 AM PDT]

  • 09.30.2009 8:05 AM PDT
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  • Exalted Mythic Member
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Twitter.
WyIdfyre: 'lol, who the hell would even wear those?'
AuSam: 'lol, who the hell would even have sex with dogs?'

-K-

Aye,
in the books a single plasma bolt went straight through Sam,
While John was nearly killed in 1 on 1 combat with an Elite.
To me this really brings out the question; if one Elite can do that, what about an army?
Its the same with things like Private Cochran, when a single Needler round exploded on him, burning and nearly killing him.

And when they first encounter the elites, they fired helplessly upon them, and only subdued them by landing a huge monolith on top of them.

Yes, I want the danger added to the plasma weapons, and the real desperation of how innefective standard issue UNSC weapons were.
I mean, a single Jackal hitting Sam with a plasma pistol damaged his armour enough, to stop him escaping the ship. While several plasma rounds hitting Linda virtually killed her, EVEN WITH SHEILDS!
Yes, I need that sense in this game.
-K-

  • 09.30.2009 8:14 AM PDT

"The strength of the pack is the wolf, the strength of the wolf is the pack."

"Yea, though I walk through the valley of the shadow of death, I will fear no evil: for thou art with me..."

ODST for life

I have always thought Halo weapons were about as realistic as Bungie could make them. They don't go to military and police shooting ranges with dozens of guns for no reason at all.
I can't see how you could make the weapons anymore realistic without ruining the gameplay. If you want realism than say goodbye to all the covenant weapons (expect for maybe the spiker, brute shot and a dumbed down needler) and say goodbye to effective human weapons.
I believe the weapons are perfect as is, don't need to fix something that isn't broken.

  • 09.30.2009 8:27 AM PDT

I hunt for the Prophet of Contentment, the San 'Shyumm that murdered my son, and stole his birthright, his Energy Sword. They call our species Heretics. They claim to all that our tongues sting, our words a vile poison that feeds on the unworthy. I have seen the true face of Heresy. The head of a gallant warrior lay on the ground. His neck scorched and blistered, scarred by his own blade. I shall retrieve the weapon, and drive it through that bastard's heart! Punishment for his sins is nigh.

@ Kalriq
:D glad you see my point.

Now I'm not saying that they should make Easy, Normal, Heroic, or Legendary harder either anymore. If they made Mythic an actual normal difficulty, and THIS was it, would you not be up for the challenge? All Skulls On is not accurately a difficulty setting, things like Black Eye, and Blind actually manipulate the gameplay too heavily. But a REAL REALISTIC Mythic Difficulty, where every shot is dangerous, and enemy Elites laugh as your pathetic bullets to nothing to harm them. That is what I want to see.

I want fear. Fear I haven't felt since my first run through Legendary on Halo CE. That kind of "I DO NOT WANT TO GO IN THAT ROOM!" fear.

[Edited on 09.30.2009 8:31 AM PDT]

  • 09.30.2009 8:30 AM PDT

I hunt for the Prophet of Contentment, the San 'Shyumm that murdered my son, and stole his birthright, his Energy Sword. They call our species Heretics. They claim to all that our tongues sting, our words a vile poison that feeds on the unworthy. I have seen the true face of Heresy. The head of a gallant warrior lay on the ground. His neck scorched and blistered, scarred by his own blade. I shall retrieve the weapon, and drive it through that bastard's heart! Punishment for his sins is nigh.

Posted by: echo 1 sniper
I have always thought Halo weapons were about as realistic as Bungie could make them. They don't go to military and police shooting ranges with dozens of guns for no reason at all.
I can't see how you could make the weapons anymore realistic without ruining the gameplay. If you want realism than say goodbye to all the covenant weapons (expect for maybe the spiker, brute shot and a dumbed down needler) and say goodbye to effective human weapons.
I believe the weapons are perfect as is, don't need to fix something that isn't broken.

What do you mean say goodbye to all the Covenant weapons? The Plasma weaponry would be infinitely more powerful than it is now, I just mean that they should follow the real Canon power of the weapons. And ONLY for a difficult Campaign experience.

  • 09.30.2009 8:32 AM PDT

I hunt for the Prophet of Contentment, the San 'Shyumm that murdered my son, and stole his birthright, his Energy Sword. They call our species Heretics. They claim to all that our tongues sting, our words a vile poison that feeds on the unworthy. I have seen the true face of Heresy. The head of a gallant warrior lay on the ground. His neck scorched and blistered, scarred by his own blade. I shall retrieve the weapon, and drive it through that bastard's heart! Punishment for his sins is nigh.

Posted by: Tonoottu
Dude this is 540 years in the future, what you call "realistic" in the future might be antique by then, or people would finally have global peace or something... and you know what? THIS IS GAME but the covenant weapons should become a bit stronger

If you had ever read a Halo book you would know, that when I say realistic I mean it actually accurately follows what the books, cutscenes, and all descriptions of the actual weapons should be. Plasma should kill in downwards of 4 hits. Bullets should phase harmlessly off of Elite Shield Generators.

  • 09.30.2009 8:34 AM PDT

I hunt for the Prophet of Contentment, the San 'Shyumm that murdered my son, and stole his birthright, his Energy Sword. They call our species Heretics. They claim to all that our tongues sting, our words a vile poison that feeds on the unworthy. I have seen the true face of Heresy. The head of a gallant warrior lay on the ground. His neck scorched and blistered, scarred by his own blade. I shall retrieve the weapon, and drive it through that bastard's heart! Punishment for his sins is nigh.

Posted by: dr spartan32
Posted by: echo 1 sniper
I have always thought Halo weapons were about as realistic as Bungie could make them. They don't go to military and police shooting ranges with dozens of guns for no reason at all.
I can't see how you could make the weapons anymore realistic without ruining the gameplay. If you want realism than say goodbye to all the covenant weapons (expect for maybe the spiker, brute shot and a dumbed down needler) and say goodbye to effective human weapons.
I believe the weapons are perfect as is, don't need to fix something that isn't broken.

Yeah, it is really realistic that the flamethrower has an effective range of 13,7 metres, while they today have ranges of up to 100 metres, and shotgun pellets totally disappear after 15 metres of flight IRL, right? All weapons in Halo have ridiculously short ranges.

Even CoDs shotguns suffer an unrealistically short bullet flight distance.

  • 09.30.2009 8:35 AM PDT