- last post: 01.01.0001 12:00 AM PDT
Since Halo CE the Halo storie has improved with weapons and characters.
Weapons: BR's, Brute Shots, Carbine, Spiker and more...
Characters: Brute's, Flood, Engineers...
In all the Halo games something new is added, but Bungie has to be carefull.
In ODST, Bungie shows gamers what has happend between Halo 2 and Halo 3.
If you ask me they did a good job on that, But there where a few things missing.
Like the Battle Rifle.
In Halo 2 you had a BR, in Halo 3 you had a BR, and considdering ODST plays between the 2, Bungie should have put it in.
Halo: Reach is coming up, and because Halo 3 and Halo: OSDT where kind of a Let-Down i'm worried that Reach isn't gonna be what the players think it's gonna be.
So I'm asking the player what they want Reach to look like...
What kind of weapons there should be put in and what characters.
I personally think, that because of Halo Reach is gonna be the start of the War and it plays before Halo Wars and Halo 1, there shouldn't be a BR in the Campaign.
Nor Carbine's, Brute Shot's or any weapons there was since Halo 2... Why? Cause it simply doesn't fit in then.
Bungie should look of what all the games had to offer.
Halo 1 - Small amount of weapons and a simply storie.
Halo 2 - New weapons, new characters, a good sequall.
Halo 3 - New weapons, olso a good sequall.
Halo Wars - A Fleet of Covanant attacking Harvest, A Fleet of Spartans, Almost only the use of Halo 1 Weapons and Vehicle's.
Halo 3 ODST - Same weapons/vehicle's as Halo 2 and 3.
In Reach, Bungie should pay attention at Halo 1 and Halo Wars.
Look which weapons there where, what Vehicle's there where.
making it a perfect game.
But I can't show bungie all the points they have to pay attention to.
So players, please put in this forum what you think there should or shouldn't be in Halo Reach.