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Subject: If firefight makes a comeback in Reach, what would you like to see?

AVG

Posted by: renegadeV8
Firefight has went down really well in ODST and with any luck there will be another Firefight mode for Reach.

Here's my list for what I'd like to see
-Matchmaking for when your mates are offline
-Arrival(maybe respawning as an option) by drop pods(I was really hoping they'd put it in ODST but they didn't)
-The missing enemies (elites,flood(don't know how well they would work with only 4 with respawns to infect but they should at least be an option),sentinels) and vehicles (Scorpion, Hornet, Banshee and Mongoose)
-Scarabs on the bigger maps
-Random skulls order (I've played a fair bit of firefight now but I still haven't used the last skulls)
-Choose whether to play as Spartans or ODST
-The ability to use the regular multiplayer maps and forge maps
-Custom games (decide which enemies you play and what weapons they'll have (just so I can give a bugger a Brute Hammer and see what happens), duel wielding etc on or off)
-Medals that fit a survival game a bit more ( The best players die less in firefight so they wont get as many killing sprees/ untouchables)
-I'd like to see some more varied maps, 1 or 2 close quarters ones, a few more vehicle maps and defintely some with their own backstory that I haven't seen in the campaign.

Other peoples-
- Mid game joining and a higher player limit are both good ideas
- Now that I think about it, the quitting problem gets on my nerves as well (can Bungies patch this for ODST?).


most of those probably wont work but heres what i want
-forge firefight maps ( but nothing retarted like being able to place weapons and vehicles, just scenery too make a new level)
-elites
-flood, probably wont work with firefight so, oh! oh! I know, for a bonus round it be lots of flood (see that?) add flood in without ruining the entire game. dunno if it should be flood combat forms or hundreds of infection forms to infect the dead bodies of the previous rounds.

  • 09.30.2009 2:49 PM PDT

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